Dungeon Crawl Stone Soup version 0.34-a0-731-g51e9893999 (webtiles) character file. Game seed: 12073825737860283224 28 qyongq the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Sept 5, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:01:33 (1049 turns). qyongq the Conjurer (Draconian Conjurer) Turns: 1049, Time: 00:01:34 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 0% Magic: 2/7 EV: 11 Int: 18 God: Gold: 64 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - +4 ring of slaying Stlth ++ b - ring of positive energy HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -7), invisible A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery a - a +4 ring of slaying (worn) b - a ring of positive energy (worn) d - a +6 ring of dexterity Scrolls c - a scroll of acquirement {unknown} e - a scroll of butterflies {unknown} h - 2 scrolls of fog {unknown} Potions g - a potion of magic i - a potion of invisibility Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 17% 1 Call Canine Familiar Summ 2% N/A 45% 3 Sigil of Binding Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Sticky Flame Fire/Alch 2% 2d4 86% 4 Bombard Conj/Erth 5% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You closely miss Terence. Terence is moderately wounded. You feel sick. Terence barely misses you. You feel sick. You feel sick. It was a potion of invisibility. You fade into invisibility! d -> i - a potion of invisibility You feel sick. You hit Terence but do no damage. Terence is moderately wounded. You feel sick. Terence barely misses you. You hit Terence. Terence is moderately wounded. You feel sick. Terence closely misses you. You closely miss Terence. Terence is moderately wounded. You feel sick. You are no longer poisoned. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +1 mace of venom. You closely miss Terence. Terence is moderately wounded. Terence misses you. You catch the helpless Terence completely off-guard! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +1 mace of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. You aren't carrying any items that you can evoke. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... #. #........# ..#+##........# .#..........:!. .............# .#:.......... ...........# #.#.......# #[......@.# #. ###..#.#@## ###.#####.......# # ###.###.###.###.## #####...............## ..[#..##.###.###.##..# ....#.#...........#.## ..# #...##.###.##...# ..###.#.#..†....#.#.# You could see Terence (unable to see you). Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 5 ball pythons A frilled lizard (D:1) 3 goblins 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 382 | D:1 | Reached XP level 2. HP: 12/20 MP: 0/5 417 | D:1 | Learned a level 2 spell: Searing Ray 966 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 1027 | D:2 | Noticed Terence 1048 | D:2 | HP: 1/26 [poisoned by Terence] 1049 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring D:2: minmay_chambers_of_twos, layout_rooms, grunt_ministairs_2, chequers_serial_rivers_micro_d, nicolae_concentric_dashed_squares_wild, nicolae_shop_information_kiosk, uniq_jessica, uniq_terence, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 4 Dagger || 24 Tailslap || 1 Cast: Magic Dart || 37 Searing Ray || 1 Drink: Invisibility || 1 Stab: Invisible || 1 Armour: None || 12 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1048 | 1009 | 39 | 165 | 656 | 2 | 524.0 | Dungeon | 1048 | 1009 | 39 | 165 | 656 | 2 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 891 daAuts D:2: 156 daAuts