Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 8704620575671900131 68 qyongq the Magician (level 4, -8/32 HPs) Began as a Djinni Hedge Wizard on May 28, 2025. Mangled by a gnoll ... wielding a +0 whip (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:24 (1405 turns). qyongq the Magician (Djinni Hedge Wizard) Turns: 1405, Time: 00:02:25 Health: -8/32 AC: 3 Str: 9 XL: 4 Next: 41% Gold: 79 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 pair of gloves (worn) Jewellery j - an amulet of faith Scrolls e - 2 scrolls of teleportation f - a scroll of noise {unknown} g - a scroll of identify {unknown} i - 3 scrolls of blinking {unknown} Potions d - 2 potions of curing {unknown} Skills: + Level 1.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Blink Tloc 38% N/A 3% 2 c - Call Imp Summ 38% N/A 3% 2 d - Grave Claw Necr 38% 2d9 3% 2 e - Mephitic Cloud Conj/Alch/Air 19% N/A 8% 3 f - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll barely misses you. The gnoll hits you with a +0 whip! You barely miss the gnoll. Your cerulean imp hits the gnoll but does no damage. The gnoll completely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. Your cerulean imp hits the gnoll but does no damage. The gnoll closely misses you. A rat comes into view. The gnoll barely misses you. You closely miss the gnoll. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll completely misses you. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is lightly wounded. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll hits you with a +0 spear. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. Your cerulean imp barely misses the gnoll. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the gnoll. The gnoll barely misses you. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear You unleash the spiteful dead! The jagged bones skewer the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! You die... .. ####.##.##.........# .# ####...............# .###..................+ . ......#.##.###..†.....#.. ......#.##.###..r........ ......#.##......5....)... #####.#)######.#..)...... ........# #.#j######## #####.#### #.#@# .........# #.#.# ########.# #.#.# .. ..#.# ## ###.# #.# #.. ### You could see a gnoll (ally target), a rat and a friendly cerulean imp (summoned). Vanquished Creatures 2 gnolls (D:3) 2 adders (D:3) 2 dart slugs A giant cockroach (D:1) 5 hobgoblins 2 quokkas (D:2) 2 ball pythons 2 bats 2 endoplasms (D:1) 3 frilled lizards 4 goblins 2 kobolds 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | qyongq set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 96 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 122 | D:1 | Found Qikler's General Store. 146 | D:1 | Bought a scroll of teleportation for 33 gold pieces 172 | D:1 | You are sucked into a shaft and drop 1 floor! 310 | D:1 | Found a faded altar of an unknown god. 534 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/0 534 | D:2 | Learned a level 1 spell: Summon Small Mammal 1389 | D:3 | Reached skill level 1 in Fighting 1389 | D:3 | Reached XP level 4. HP: 29/32 MP: 0/0 1404 | D:3 | HP: 1/32 [gnoll/+0 whip (6)] 1405 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, serial_shops, shop D:2: layout_basic D:3: layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Fighting | 1 | 1.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Cast: Magic Dart | 72 | 5 || 77 Call Imp | | 1 || 1 Grave Claw | | 1 || 1 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | 6 | 8 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1403 | 1365 | 38 | 0 | 1164 | 3 | 467.7 | Dungeon | 1403 | 1365 | 38 | 0 | 1164 | 3 | 467.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 821 daAuts D:1: 484 daAuts D:3: 97 daAuts