Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-617-gae34898536 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6710771965989996343, deterministic pregen: 1 Version history: Game started: 0.34-a0-611-g819bfcb938 0.34-a0-612-g2a02ca1f9d 0.34-a0-617-gae34898536 Command line: /usr/games/crawl-git-ae34898536 -name qyongq -rc /dgldir/rcfiles/crawl-git/qyongq.rc -macro /dgldir/rcfiles/crawl-git/qyongq.macro -morgue /dgldir/morgue/qyongq/ -webtiles-socket /crawl-master/webserver/sockets/qyongq:2025-08-14.08:54:06.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-ae34898536(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5844563285de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-ae34898536(_Z13do_crash_dumpv+0x43a) [0x58445633669a]: do_crash_dump() /usr/games/crawl-git-ae34898536(_Z20crash_signal_handleri+0x1fa) [0x584456328aba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7ecf30778330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7ecf3076e6a2]: /usr/games/crawl-git-ae34898536(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1d8) [0x58445653eb48]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-ae34898536(_Z19fire_item_no_quiverP4dist+0x23f) [0x5844569d1f2f]: fire_item_no_quiver(dist*) /usr/games/crawl-git-ae34898536(+0xc8811a) [0x584456ad611a]: /usr/games/crawl-git-ae34898536(+0xc88ca5) [0x584456ad6ca5]: /usr/games/crawl-git-ae34898536(main+0x1f7) [0x58445625d117]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7ecf3075d1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7ecf3075d28b]: /usr/games/crawl-git-ae34898536(_start+0x25) [0x58445625dc05]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ecf308437a7 in __GI___wait4 (pid=248415, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007ecf308437a7 in __GI___wait4 (pid=248415, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000584456328c8c in call_gdb (file=0x7ecf309374e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 240857\000\000\000\000\000\000" #2 0x00005844563366b8 in do_crash_dump () at dbg-asrt.cc:673 t = 1755163209 dir = "/dgldir/morgue/qyongq/" name = "/dgldir/morgue/qyongq/crash-qyongq-20250814-092009.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7ecf309374e0 <_IO_2_1_stderr_> #3 0x0000584456328aba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007ecf3076e6a2 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ae34898536/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ae34898536/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ae34898536/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 36, depth = 1 Level id: Gauntlet Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 15 Level vaults: minmay_gauntlet_77_indecision [minmay_gauntlet_arena_77_shame_cube, minmay_gauntlet_arena_77_mirror, minmay_gauntlet_arena_77_mess, minmay_gauntlet_arena_77_hold_the_fort, minmay_gauntlet_arena_77_box, minmay_gauntlet_arena_77_terracotta_army, nicolae_gauntlet_exit_dead_adventurers] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (34, 11): position (34,16) Marker #1, type 7 at (34, 19): position (34,21) Marker #2, type 7 at (34, 23): position (34,28) Marker #3, type 7 at (34, 31): position (34,33) Marker #4, type 7 at (34, 35): position (34,40) Marker #5, type 7 at (34, 43): position (38,50) Marker #8, type 7 at (44, 11): position (44,16) Marker #9, type 7 at (44, 19): position (44,21) Marker #10, type 7 at (44, 23): position (44,28) Marker #11, type 7 at (44, 31): position (44,33) Marker #12, type 7 at (44, 35): position (44,40) Marker #13, type 7 at (44, 43): position (40,50) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You throw a poisoned dart. The poisoned dart hits Snorg! Snorg looks as sick as possible! Snorg is lightly wounded. You throw a poisoned dart. The poisoned dart hits Snorg. Snorg looks as sick as possible! Snorg is lightly wounded. Snorg beckons gently. Unknown command. Okay, then. Unknown command. Throw: 2 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: Snorg (lightly wounded, extremely poisoned, slow, 61% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses Snorg. Throw: dart (curare) Press: ? - help, Shift-Dir - straight line Aim: Snorg (lightly wounded, extremely poisoned, slow, 61% to hit) You throw a curare-tipped dart. The curare-tipped dart hits Snorg. Snorg looks as sick as possible! Snorg struggles to breathe. Snorg seems to be slow for longer. Snorg is lightly wounded. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A protective cloak of flame settles atop you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs Snorg!! Snorg is heavily wounded. You barely miss Snorg. Your headbutt misses Snorg. Snorg is heavily wounded. Snorg draws her long claws delicately across her gut. Snorg bites you but does no damage. Snorg is burned by your cloak of flames. Snorg is heavily wounded. Snorg claws you but does no damage. Snorg is burned by your cloak of flames. Snorg is heavily wounded. Snorg completely misses you. You puncture Snorg! Snorg is severely wounded. Snorg bites you but does no damage. Snorg is burned by your cloak of flames. Snorg is almost dead. Snorg claws you! Snorg is burned by your cloak of flames. Snorg is almost dead. Snorg barely misses you. You hit Snorg. Your headbutt misses Snorg. Snorg is almost dead. You kill Snorg! m - a curare-tipped dart c - 47 poisoned darts (gained 1) c - 48 poisoned darts (gained 1) m - 2 curare-tipped darts (gained 1) c - 49 poisoned darts (gained 1) Found a long sword. Found Inwep's Magic Scroll Shop. Found a plate armour. Found Aseosill's Book Shoppe. Found Reserrir's General Store and Wiali's Distillery. There is an entrance to Aseosill's Book Shoppe here. You see here a +0 plate armour. There is an entrance to Reserrir's General Store here. Found 2 scrolls of teleportation. You open the door. There is an open door here. Found a stone staircase leading down. Found an escape hatch in the floor. You now have 524 gold pieces (gained 14). t - 4 scrolls of teleportation (gained 2) There is an entrance to Wiali's Distillery here. k -> e - 3 potions of enlightenment (gained 1) r - a potion of resistance; p -> h - 2 potions of haste (gained 1) s -> b - 4 potions of brilliance (gained 1) Thank you for shopping at Wiali's Distillery! There is an entrance to Inwep's Magic Scroll Shop here. W - a scroll of brand weapon Thank you for shopping at Inwep's Magic Scroll Shop! As you read the scroll of brand weapon, it crumbles to dust. Your +0 giant spiked club is covered with a thin layer of ice! n - a +0 giant spiked club of freezing Found a stone staircase leading down. A yak comes into view. The yak bellows! A yak comes into view. x2 Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You throw a poisoned dart. The poisoned dart hits the yak. The yak is poisoned. You throw a poisoned dart. The poisoned dart hits the yak. You feel a surge of power! Flames lash the yak. The yak is lightly wounded. The yak's fire resistance burns away. You hear a bellow! x3 You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is moderately wounded. A yak comes into view. You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is heavily wounded. The yak gores you but does no damage. The yak is burned by your cloak of flames. The yak is burned terribly! The yak is heavily wounded. A yak comes into view. You hit the yak but do no damage. You headbutt the yak, but do no damage. The yak is heavily wounded. The yak gores you! The yak is burned by your cloak of flames. The yak is burned terribly! The yak is severely wounded. You bludgeon the yak!! You kill the yak! A yak comes into view. You hit the yak. The yak is lightly wounded. The yak gores you! The yak is burned by your cloak of flames. The yak is moderately wounded. You feel a surge of power! Flames lash the yak. The yak is moderately wounded. The yak's fire resistance burns away. The yak gores you. The yak is burned by your cloak of flames. The yak is moderately wounded. You hit the yak. You headbutt the yak. The yak is moderately wounded. The yak gores you but does no damage. The yak is burned by your cloak of flames. The yak is heavily wounded. You feel a surge of power! Flames lash the yak. The yak is moderately wounded. The yak's fire resistance burns away. Your fiery armour burns out. You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is almost dead. You hit the yak but do no damage. The yak is almost dead. The yak gores you! You feel a surge of power! Flames lash the yak. The yak is burned terribly! You kill the yak! The yak is no longer more vulnerable to fire. You barely miss the yak. You headbutt the yak! The yak is heavily wounded. The yak barely misses you. You feel a surge of power! Flames lash the yak. The yak is lightly wounded. The yak's fire resistance burns away. The yak barely misses you. You hit the yak but do no damage. Your headbutt misses the yak. The yak is heavily wounded. The yak closely misses you. You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is heavily wounded. The yak gores you! You closely miss the yak. Your headbutt misses the yak. The yak is heavily wounded. The yak barely misses you. You feel a surge of power! Flames lash the yak. The yak is lightly wounded. The yak's fire resistance burns away. The yak gores you! You thump the yak! You headbutt the yak. You kill the yak! You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is moderately wounded. The yak gores you. You barely miss the yak. You headbutt the yak. The yak is heavily wounded. The yak gores you! You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is severely wounded. The yak gores you but does no damage. You hit the yak. The yak is heavily wounded. The yak gores you but does no damage. You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is almost dead. The yak gores you! You closely miss the yak. The yak is heavily wounded. The yak gores you! You are too injured to fight recklessly! You barely miss the yak. Your headbutt misses the yak. The yak is heavily wounded. The yak barely misses you. You hit the yak but do no damage. The yak is heavily wounded. The yak is no longer more vulnerable to fire. The yak completely misses you. You are too injured to fight recklessly! You barely miss the yak. The yak is heavily wounded. The yak barely misses you. You hit the yak. You headbutt the yak, but do no damage. The yak is severely wounded. The yak closely misses you. You completely miss the yak. The yak is severely wounded. The yak gores you. You closely miss the yak. You headbutt the yak. The yak is severely wounded. The yak gores you but does no damage. You are too injured to fight recklessly! You hit the yak. You headbutt the yak, but do no damage. The yak is severely wounded. The yak gores you but does no damage. You hit the yak. The yak is severely wounded. The yak gores you! You closely miss the yak. You headbutt the yak. The yak is severely wounded. The yak gores you but does no damage. You barely miss the yak. You headbutt the yak, but do no damage. The yak is severely wounded. The yak gores you. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! Flames lash the yak. You kill the yak! Your orb flickers with a hungry flame! The tree burns like a torch! The fireball engulfs the yak!! The yak is burned terribly! You kill the yak! The fireball engulfs the yak! The yak is severely wounded. You hear a shout! x2 Your Translocations skill increases to level 4! You puncture the yak! You kill the yak! Your Fighting skill increases to level 14! Things that are here: a yak corpse; a yak corpse There is a stone staircase leading down here. You start resting. Magic restored. You start resting. Cassandra the Doomed Oracle comes into view. She is wielding a +2 vampiric dagger, wearing a +0 robe of positive energy and wearing an amulet of magic regeneration. Cassandra is nearby! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. HP restored. Cassandra is nearby! Press: ? - help, v - describe, . - travel Here: Cassandra, wielding a +2 vampiric dagger, wearing a +0 robe of positive energy, wearing an amulet of magic regeneration and carrying a wand of light (wandering, hasn't noticed you) The floor. Unknown command. Cassandra shouts! Cassandra says, "I have seen your future, qyongq! Turn back before you are forced to see it for yourself!" You feel a dangerous fate closing in on you... Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: Cassandra, wielding a +2 vampiric dagger, wearing a +0 robe of positive energy, wearing an amulet of magic regeneration and carrying a wand of light The mass of ice explodes! The iceblast engulfs Cassandra. Cassandra is lightly wounded. Cassandra zaps a wand. The bolt of light misses you. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: Cassandra, wielding a +2 vampiric dagger, wearing a +0 robe of positive energy, wearing an amulet of magic regeneration and carrying a wand of light (lightly wounded) The mass of ice explodes! The iceblast engulfs Cassandra! Cassandra is moderately wounded. The now-empty wand crumbles to dust. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Cassandra, wielding a +2 vampiric dagger, wearing a +0 robe of positive energy, wearing an amulet of magic regeneration and carrying a wand of light (moderately wounded, 68% to hit) The puff of flame misses Cassandra. Okay, then. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! Flames lash Cassandra. Cassandra is heavily wounded. Cassandra's fire resistance burns away. You hit Cassandra. Your headbutt misses Cassandra. Cassandra is severely wounded. Cassandra closely misses you. You barely miss Cassandra. Cassandra is severely wounded. Cassandra zaps a wand. The bolt of light misses you. You closely miss Cassandra. Cassandra is severely wounded. Cassandra zaps a wand. The bolt of light hits you! You are blinded! Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! Flames lash Cassandra. Cassandra is burned terribly! You kill Cassandra! Cassandra gasps with her dying breath, "No one... ever listens..." Foes suddenly leap out to ambush you! The centaur is recalled. The cyclops is recalled. The centaur is recalled. A cyclops and a centaur come into view. The centaur shoots an arrow. The arrow hits you! The centaur hits you but does no damage. The centaur barely misses you. The centaur unwields a +0 shortbow. The centaur barely misses you. The centaur closely misses you. The centaur barely misses you. The centaur kicks you but does no damage. The centaur closely misses you. The centaur barely misses you. The centaur completely misses you. The centaur kicks you. The centaur hits you. The centaur kicks you but does no damage. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur hits you but does no damage. The centaur kicks you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The centaur hits you but does no damage. The centaur kicks you. The centaur unwields a +0 shortbow. The centaur barely misses you. The centaur kicks you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur hits you but does no damage. The centaur closely misses you. There is a stone staircase leading down, spattered with blood here. Your vision returns to normal. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! Your surroundings suddenly seem different. You now have 19 gold pieces (gained 14). You start resting. HP restored. There is an open door here. A yak comes into view. The yak bellows! 2 yaks come into view. The yak bellows! A yak comes into view. The yak moves out of view. A yak comes into view. A yak comes into view. The yak bellows! There is an open door here. You feel a surge of power! Flames lash the yak. The yak is lightly wounded. The yak's fire resistance burns away. The yak attacks as it pursues you! The yak gores you. The yak is no longer more vulnerable to fire. The yak attacks as it pursues you! The yak gores you! The yak attacks as it pursues you! The yak gores you! The yak attacks as it pursues you! The yak closely misses you. There is a stone staircase leading up here. You feel a surge of power! Flames lash the yak. The yak is lightly wounded. The yak's fire resistance burns away. You feel a surge of power! Flames lash the yak. The yak is moderately wounded. The yak's fire resistance burns away. The yak misses you. The yak gores you. The yak gores you! You climb upwards. There is a stone staircase leading down here. You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is moderately wounded. The yak gores you. The yak gores you! You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is heavily wounded. The yak closely misses you. The yak gores you. You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is severely wounded. The yak gores you! The yak gores you. You impale the yak!! You kill the yak! The yak gores you! Your Maces & Flails skill increases to level 11! The yak attacks as it pursues you! The yak closely misses you. There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the yak. You headbutt the yak. The yak is moderately wounded. The yak is no longer more vulnerable to fire. The yak gores you! You bludgeon the yak!! The yak is severely wounded. The yak gores you but does no damage. You barely miss the yak. The yak is severely wounded. The yak gores you but does no damage. You are too injured to fight recklessly! You hit the yak. You headbutt the yak, but do no damage. The yak is almost dead. The yak gores you. * * * LOW HITPOINT WARNING * * * You puncture the yak! You kill the yak! You start resting. Magic restored. You start resting. HP restored. You see here a yak skeleton. There is a stone staircase leading down, spattered with blood here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. S - 2 scrolls of silence (gained 1) You now have 29 gold pieces (gained 10). You open the door. There is an open door here. You see here a +0 antimagic flail. You now have 49 gold pieces (gained 20). You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. d - 3 potions of moonshine (gained 1) There is an open door here. A centaur is nearby! The centaur shouts! The centaur shoots an arrow. The arrow hits you! You feel a surge of power! Flames lash the centaur. The centaur is moderately wounded. The centaur's fire resistance burns away. You feel a surge of power! Flames lash the centaur. The centaur is burned terribly! The centaur is severely wounded. The centaur unwields a +0 shortbow. The centaur barely misses you. The centaur kicks you but does no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. You impale the centaur!! You kill the centaur! Things that are here: a +0 shortbow; a centaur corpse Magic restored. HP restored. Things that are here: a yak skeleton; a yak skeleton c - 48 poisoned darts (gained 1) c - 49 poisoned darts (gained 1) b - a wand of light (4) Items here: " ) [ ÷. There is an open door here. There is an open door here. A cyclops is nearby! You feel a surge of power! Flames lash the cyclops. The cyclops shouts! The cyclops is lightly wounded. The cyclops's fire resistance burns away. You feel a surge of power! Flames lash the cyclops. The cyclops is burned terribly! The cyclops is heavily wounded. You puncture the cyclops! You headbutt the cyclops, but do no damage. The cyclops is severely wounded. The cyclops hits you. You hit the cyclops. The cyclops is severely wounded. The cyclops hits you!! You sock the cyclops! You kill the cyclops! Found a stone staircase leading up. o - 8 large rocks (gained 2) You see here a cyclops corpse. Search for what [? for help]? frail Can't find anything matching that. Search for what [Enter for "frail", or ? for help]? fra Can't find anything matching that. Search for what [Enter for "fra", or ? for help]? mace Items here: " ) [ ÷. Things that are here: a yak skeleton; a yak skeleton A centaur is nearby! The centaur shouts! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. Things that are here: a +0 shortbow; a centaur corpse The centaur shoots an arrow. The arrow hits you! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow barely misses you. You feel a surge of power! Flames lash the centaur. The centaur is lightly wounded. The centaur's fire resistance burns away. The centaur shoots an arrow. The arrow hits you! You feel a surge of power! Flames lash the centaur. The centaur is burned terribly! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you. You feel a surge of power! Flames lash the centaur. The centaur is burned terribly! You kill the centaur! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start resting. HP restored. Search for what [Enter for "mace", or ? for help]? There is an open door here. You see here a +0 antimagic flail. s - a +0 antimagic flail There is an open door here. There is an open door here. Found a stone staircase leading down. There is an open door here. You see here a staff of fire. f - a scroll of fear Found a glowing silver altar of Zin. Why would you want to do that? You now have 61 gold pieces (gained 12). You now have 80 gold pieces (gained 19). You open the door. There is an open door here. Found a pair of embroidered boots. You open the door. Found a snail-covered altar of Cheibriados. There is an open door here. You open the door. You open the door. There is an open door here. Found an escape hatch in the ceiling. There is an open door here. Done exploring. Done exploring. You open the door. There is an open door here. There is a stone staircase leading down, spattered with blood here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! There is a stone staircase leading up here. An orc warrior and an orc priest come into view. The orc priest is wielding a +0 short sword of venom. Found 18 gold pieces. The orc priest shouts! You start waiting. An orc warrior is nearby! You feel a surge of power! Flames lash the orc warrior. The orc warrior is moderately wounded. The orc warrior's fire resistance burns away. You hear a shout! The orc warrior unwields a +0 war axe. The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt. The bolt hits you! You feel a surge of power! Flames lash the orc warrior but do no damage. You feel a surge of power! Flames lash the orc warrior but do no damage. The orc warrior shoots a bolt. The bolt hits you! An orc wizard comes into view. It is wielding a +0 dagger. The orc warrior unwields a +0 arbalest. The orc warrior wields a +0 war axe. The orc warrior hits you with a +0 war axe. You hit the orc warrior. The orc warrior is moderately wounded. The orc warrior is no longer more vulnerable to fire. The orc warrior hits you with a +0 war axe. You hit the orc warrior but do no damage. The orc warrior is moderately wounded. The orc priest miscasts a cantrip. The orc warrior hits you but does no damage. You feel a surge of power! Flames lash the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. The orc priest hits you with a +0 short sword of venom. The orc warrior hits you but does no damage. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc warrior hits you with a +0 war axe! You puncture the orc priest! You kill the orc priest! The orc warrior hits you with a +0 war axe! You puncture the orc wizard! You headbutt the orc wizard, but do no damage. The orc wizard is almost dead. The orc wizard hits you but does no damage. The orc warrior hits you with a +0 war axe. You hit the orc wizard but do no damage. The orc wizard is almost dead. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc warrior hits you but does no damage. You impale something!! Reactivating autopickup. You feel a bit more experienced. The orc warrior hits you with a +0 war axe. You feel a surge of power! Flames lash the orc warrior. The orc warrior is heavily wounded. The orc warrior's fire resistance burns away. The orc warrior closely misses you. You feel a surge of power! Flames lash the orc warrior but do no damage. The orc warrior barely misses you. You closely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. The orc warrior is heavily wounded. You thump the orc warrior! You headbutt the orc warrior, but do no damage. The orc warrior is almost dead. The orc warrior is no longer more vulnerable to fire. The orc warrior barely misses you. You feel a surge of power! You miscast Scorch. Nothing appears to happen. The orc warrior hits you with a +0 war axe! You closely miss the orc warrior. You headbutt the orc warrior. You kill the orc warrior! You are too injured to fight recklessly! Things that are here: a +0 war axe; a +0 arbalest; a +0 chain mail Items here: )) [ †. You now have 98 gold pieces (gained 18). You start resting. Magic restored. Items here: )) [ †. Okay, then. Things that are here: a +0 war axe; a +0 arbalest; a +0 chain mail Found a stone staircase leading down. You hear the beating of a drum very nearby. d - a scroll labelled ACIGRU DUFROB There is a stone staircase leading down here. You open the door. Found 13 gold pieces. Found a gate leading to a gauntlet. There is an open door here. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! You now have 111 gold pieces (gained 13). There is a gate leading to a gauntlet here. Beware, the minotaur awaits! The world spins around you as you enter the gateway. You enter a gauntlet! The nature of this place prevents you from teleporting. Found a gate leading back out of this place. Found two transporters. Found two runed doors. The moth of wrath's fur bristles in rage as it notices you. The wolf howls! The laughing skull gives a hideous shriek! You hear a hideous shriek! There is an empty arch of ancient stone here. You start resting. The wolf howls! x2 The moth of wrath angrily waves its antennae. The laughing skull chuckles harshly at the Dungeon's lack of mercy or dignity. The laughing skull gibbers darkly at the inevitable fate of oblivion. The laughing skull chuckles harshly at the inevitable fate of oblivion. The laughing skull cackles madly at the inescapable nature of violence. The laughing skull chuckles harshly at the Dungeon's lack of mercy or dignity. The laughing skull gibbers darkly at how history will forget everyone present. The wolf pauses to sniff the ground. The moth of wrath angrily waves its antennae. The laughing skull gibbers darkly at how history will forget everyone present. The wolf pauses to sniff the ground. The laughing skull chuckles harshly at the Dungeon's lack of mercy or dignity. HP restored. The moth of wrath angrily waves its antennae. Found a long sword, a scroll labelled PEMABURETZE and 24 gold pieces. Found two transporters. Found a leather armour. Found two transporters. The elephant trumpets! As you read the scroll of identify, it crumbles to dust. j -> C - 2 potions of cancellation As you read the scroll of identify, it crumbles to dust. l -> g - 2 potions of magic Okay, then. Unknown command. The wolf stops to sniff the ground. The laughing skull cackles madly at the Dungeon's lack of mercy or dignity. The wolf stops to sniff the ground. There is a transporter here. There is a transporter here. Okay, then. You enter the transporter and appear at another place. The wolf stops to sniff the ground. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a moth of wrath (74% to hit) The bolt of light misses the wolf. The bolt of light hits the wolf!! The wolf is almost dead. The bolt of light hits the moth of wrath! The moth of wrath is moderately wounded. The moth of wrath is blinded. The wolf bites you but does no damage. The wolf bites you! Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a moth of wrath (moderately wounded, blind, 74% to hit) The bolt of light hits the wolf!! You kill the wolf! The bolt of light hits the wolf! You kill the wolf! The bolt of light hits the moth of wrath!! The moth of wrath is severely wounded. Your orb flickers with a hungry flame! The fireball engulfs the moth of wrath! The moth of wrath is almost dead. You catch the helpless moth of wrath completely off-guard! You hit the moth of wrath. The moth of wrath is almost dead. You feel a surge of power! Flames lash the moth of wrath. The moth of wrath is almost dead. The moth of wrath's fire resistance burns away. You feel a surge of power! Flames lash the moth of wrath. The moth of wrath is burned terribly! You kill the moth of wrath! The wolf completely misses you. The wolf closely misses you. You hit the wolf but do no damage. The wolf bites you. The wolf bites you but does no damage. You closely miss the wolf. The wolf bites you. You miss the wolf. Your headbutt misses the wolf. The wolf completely misses you. The laughing skull cackles madly at the inevitable fate of oblivion. The wolf bites you. You barely miss the wolf. Your headbutt misses the wolf. The wolf bites you. You puncture the wolf! Your headbutt misses the wolf. The wolf is severely wounded. The wolf bites you but does no damage. x2 You barely miss the wolf. The wolf is severely wounded. The wolf bites you. The wolf bites you but does no damage. You miss the wolf. You headbutt the wolf. You kill the wolf! The elephant trumpets! You see here a wolf corpse. q - 2 scrolls labelled PEMABURETZE (gained 1) You start resting. The hornet buzzes angrily. HP restored. There is a transporter here. You enter the transporter and appear at another place. There is a transporter here. Okay, then. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Autopickup disabled for potions of moonshine. You drop 3 potions of moonshine. You enter the transporter and appear at another place. Found a scroll labelled TESEIRCH QUONIXUSTRI. Found two transporters. There is a transporter landing site here. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! Flames lash the hornet. The hornet is lightly wounded. The hornet's fire resistance burns away. The hornet stings you but does no damage. x2 Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! You miscast Scorch. Nothing appears to happen. The hornet stings you! You feel yourself slow down. You closely miss the hornet. Your headbutt misses the hornet. The hornet is lightly wounded. The hornet is no longer more vulnerable to fire. The hornet stings you! You feel as though you will be slow longer. The hornet barely misses you. You barely miss the hornet. The hornet stings you but does no damage. x2 The hornet closely misses you. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a hornet (60% to hit) The bolt of light misses the hornet. The bolt of light hits the hornet! The hornet is moderately wounded. The hornet is blinded. You feel yourself speed up. The hornet barely misses you. The hornet stings you. You feel yourself slow down. Okay, then. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Okay, then. Okay, then. Okay, then. A protective cloak of flame settles atop you. You feel yourself speed up. The hornet stings you! You are poisoned. You suddenly lose the ability to move! The hornet stings you! The hornet is burned by your cloak of flames. The hornet is lightly wounded. You feel sick. The hornet stings you. The hornet is burned by your cloak of flames. The hornet is moderately wounded. The hornet completely misses you. You can act again. You hit the hornet but do no damage. The hornet is moderately wounded. You feel sick. The hornet barely misses you. You puncture the hornet! The hornet is severely wounded. You feel sick. The hornet stings you but does no damage. x2 You hit the hornet. Your headbutt misses the hornet. The hornet is severely wounded. You feel sick. The hornet stings you but does no damage. The hornet is burned by your cloak of flames. The hornet is almost dead. You barely miss the hornet. Your headbutt misses the hornet. The hornet is almost dead. You feel sick. The hornet stings you but does no damage. The hornet is burned by your cloak of flames. The hornet is almost dead. You closely miss the hornet. The hornet is almost dead. You feel sick. The hornet stings you but does no damage. The hornet is burned by your cloak of flames. The hornet is almost dead. The hornet stings you! You suddenly lose the ability to move! The hornet is burned by your cloak of flames. The hornet is almost dead. You can act again. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! Flames lash the hornet. You kill the hornet! You feel sick. You are no longer poisoned. Your Translocations skill increases to level 5! Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! Flames lash the hornet but do no damage. The hornet stings you but does no damage. The hornet is burned by your cloak of flames. The hornet is heavily wounded. The hornet barely misses you. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! Flames lash the hornet. The hornet is severely wounded. The hornet's fire resistance burns away. The hornet stings you but does no damage. The hornet is burned by your cloak of flames. The hornet is burned terribly! You kill the hornet! Found an embroidered scarf. Things that are here: a hornet corpse; a hornet corpse e - a scroll labelled TESEIRCH QUONIXUSTRI The orange demon screeches! There is a transporter here. Found a potion of heal wounds. The elephant trumpets! Found a gilded ring. The elephant trumpets! You see here a scarf of resistance. t - a scarf of resistance There is a transporter here. You start removing your armour. You continue removing your +2 cloak. x5 You finish removing your +2 cloak. You start putting on your armour. You continue putting on your scarf of resistance. x5 You finish putting on your scarf of resistance. You feel resistant to extremes of temperature. You start resting. Your fiery armour burns out. The elephant trumpets! You hear a trumpeting! x2 There is a transporter here. You start resting. The red ugly thing gurgles horribly! The brown ugly thing gurgles horribly! HP restored. You enter the transporter and appear at another place. There is a transporter here. Okay, then. Press: ? - help, v - describe, . - travel Here: a green death (fire blocked by a translucent stone wall) The floor. Unknown command. You feel yourself speed up. You feel very mighty all of a sudden. A protective cloak of flame settles atop you. You enter the transporter and appear at another place. Found a scroll of teleportation, a spiked hat and a parchment of Starburst. Found two gates leading back out of this place. Found a transporter. Found a pitted cloak. The green death fails to trigger a net trap. The orange demon stings you but does no damage. You sock the green death! The green death is moderately wounded. You barely miss the green death. The green death is moderately wounded. The green death hits you! The green death is burned by your cloak of flames. The green death is moderately wounded. The orange demon closely misses you. You sock the green death! Your headbutt misses the green death. The green death is heavily wounded. The orange demon barely misses you. The green death hits you! The green death is burned by your cloak of flames. The green death is heavily wounded. You sock the green death! The green death is severely wounded. You completely miss the green death. Your headbutt misses the green death. The green death is severely wounded. The green death gestures at you. The bolt of poison misses you. The orange demon stings you from afar. You barely miss the green death. The green death is severely wounded. The great orb of eyes turns its gaze towards you. The green death hits you! The orange demon stings you from afar. You bludgeon the green death!! The green death is almost dead. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! Flames lash the green death. You kill the green death! Your orb flickers with a hungry flame! The fireball engulfs the orange demon! The orange demon is moderately wounded. The orange demon stings you from afar! Okay, then. The orange demon stings you but does no damage. There is a transporter landing site here. The orange demon stings you. The orange demon is burned by your cloak of flames. The orange demon is moderately wounded. The orange demon hits you. You feel your attacks grow feeble. The orange demon is burned by your cloak of flames. The orange demon is heavily wounded. You barely miss the orange demon. The orange demon is heavily wounded. The orange demon stings you. The orange demon is burned by your cloak of flames. The orange demon is heavily wounded. The orange demon hits you. The orange demon is burned by your cloak of flames. The orange demon is heavily wounded. You barely miss the orange demon. The orange demon is heavily wounded. You sock the orange demon! The orange demon is severely wounded. The orange demon stings you but does no damage. The orange demon is burned by your cloak of flames. The orange demon is severely wounded. The orange demon hits you but does no damage. The orange demon is burned by your cloak of flames. The orange demon is severely wounded. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! Flames lash the orange demon. The orange demon is almost dead. The orange demon's fire resistance burns away. The orange demon closely misses you. The orange demon hits you but does no damage. The orange demon is burned by your cloak of flames. The orange demon is almost dead. You thump the orange demon! You kill the orange demon! You start resting. Magic restored. You pick up a parchment of Starburst and begin reading... You add the spell Starburst to your library. There is a transporter here. t - 4 scrolls of teleportation (gained 1) Found an onyx ring. You see here the +0 hat of Fashionability {rElec rF- Regen+ Str+5}. u - the +0 hat of Fashionability {rElec rF- Regen+ Str+5} You start putting on your armour. You continue putting on the +0 hat of Fashionability {rElec rF- Regen+ Str+5}. x5 You finish putting on the +0 hat of Fashionability {rElec rF- Regen+ Str+5}. You feel stronger. The hat of Fashionability cannot attune itself to your injured body. There is a transporter here. You start resting. The great orb of eyes pulsates ominously. Your extra speed is starting to run out. You enter the transporter and appear at another place. Found a scroll of teleportation. Found a transporter. Your attacks no longer feel as feeble. You feel yourself slow down. You open the door. A minotaur comes into view. It is wielding a +0 eveningstar, wearing the +4 acid dragon scales "Vicheor" {rF++ rCorr}, wearing the +2 shield of Resistance {rF++ rC++ Will++} and quivering silver javelins. Found a runed cloak and shiny fire dragon scales. Okay, then. Throw: 2 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a minotaur, wielding a +0 eveningstar, wearing the +4 acid dragon scales "Vicheor" {rF++ rCorr}, wearing the +2 shield of Resistance {rF++ rC++ Will++} and quivering silver javelins (wandering, hasn't noticed you, 47% to hit) You throw a curare-tipped dart. The minotaur blocks the curare-tipped dart. The minotaur throws a silver javelin. The silver javelin pierces through you but does no damage. Throw: dart (curare) Press: ? - help, Shift-Dir - straight line Aim: a minotaur, wielding a +0 eveningstar, wearing the +4 acid dragon scales "Vicheor" {rF++ rCorr}, wearing the +2 shield of Resistance {rF++ rC++ Will++} and quivering silver javelins (47% to hit) You throw a curare-tipped dart. The minotaur blocks the curare-tipped dart. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-611-g819bfcb938 0.34-a0-612-g2a02ca1f9d 0.34-a0-617-gae34898536 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [qyongq] Species: Oni Job: Cinder Acolyte HP: 85/131; mods: 0/0 MP: 18/18; mod: 0 Stats: 25 15 8 Position: (38, 54), god: Ignis (27), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 14 | 3771 | 427/535 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 33 | 11 | 3734 | 359/675 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 3 | 300 | 0/200 Armour | X | 0 | 0 | 1 | 59 | 0/119 Dodging | X | 0 | 0 | 1 | 59 | 0/119 Stealth | X | 0 | 0 | 0 | 0 | 0/70 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 5 | 630 | 0/252 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 1 | 33 | 5 | 1056 | 165/357 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 4 | 819 | 225/297 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/35 Evocations | X | 0 | 0 | 3 | 424 | 0/283 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #6: 140 #158: 737 Attributes: #12: 630 #13: 519 #23: 14980 #24: -1814603589 #49: 743 #71: 31 #73: 153060 Mutations: horns: 1 (innate) tough skin: 1 (innate) double potion healing: 1 (innate) drunken brawling: 1 (innate) Inventory bugs: Equipment: eq slot #2, inv slot #6: orb of pyromania eq slot #9, inv slot #9: ring of protection from cold eq slot #10, inv slot #16: amulet of magic regeneration eq slot #1, inv slot #4: +0 morningstar eq slot #9, inv slot #10: ring of poison resistance eq slot #3, inv slot #0: +0 steam dragon scales eq slot #8, inv slot #19: scarf of resistance eq slot #4, inv slot #20: +0 hat of Fashionability {rElec rF- Regen+ Str+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #≈≈≈#≈≈≈#..∩.⌠.∩..#≈≈≈#≈≈≈# ##≈###≈###.......###≈###≈## ######################### #.................# #.⌠.⌠.⌠.©.©.⌠.⌠.⌠.# #.................# ###.#.#######.#. ## # #....# .. #.#.##@#.##.#. #............. #.#..##'##..#. #.#..# .ß# # #....# ..# ###ß.# Hß# #### .[# (ß# .[# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 6 at (38, 60): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 7 at (38, 62): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} >>>>>>>>>>>>>>>>>>>>>>