ERROR in 'libutil.cc' at line 424: screen write out of bounds in region 0 (old: 0): (1,25) into (80,24) Version: Dungeon Crawl Stone Soup 0.33-a0-540-gceed6161e0 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3120680723258795000, deterministic pregen: 1 Version history: Game started: 0.33-a0-394-g90355d26cc 0.33-a0-533-g9d6bf4ca7f 0.33-a0-540-gceed6161e0 Command line: /usr/games/crawl-git-ceed6161e0 -name qyongq -rc /dgldir/rcfiles/crawl-git/qyongq.rc -macro /dgldir/rcfiles/crawl-git/qyongq.macro -morgue /dgldir/morgue/qyongq/ -webtiles-socket /crawl-master/webserver/sockets/qyongq:2024-12-06.02:54:47.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-ceed6161e0(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6272e5401ace]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-ceed6161e0(_Z13do_crash_dumpv+0x43a) [0x6272e540fc1a]: do_crash_dump() /usr/games/crawl-git-ceed6161e0(_Z20crash_signal_handleri+0x1fa) [0x6272e5401faa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x749e1a0e7320]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x749e1a140b1c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x749e1a0e726e]: /usr/games/crawl-git-ceed6161e0(+0x4baf3d) [0x6272e540ef3d]: /usr/games/crawl-git-ceed6161e0(_Z3diePKciS0_z+0x166) [0x6272e540f666]: die(char const*, int, char const*, ...) /usr/games/crawl-git-ceed6161e0(_Z7cgotoxyii10GotoRegion+0x68) [0x6272e56c73b8]: cgotoxy(int, int, GotoRegion) /usr/games/crawl-git-ceed6161e0(_Z7puttextiiRK17crawl_view_buffer+0x7e) [0x6272e5b7a32e]: puttext(int, int, crawl_view_buffer const&) /usr/games/crawl-git-ceed6161e0(_Z10viewwindowbbP9animationP13view_renderer+0x55c) [0x6272e5ad9fbc]: viewwindow(bool, bool, animation*, view_renderer*) /usr/games/crawl-git-ceed6161e0(_Z13redraw_screenb+0x12d) [0x6272e58ba20d]: redraw_screen(bool) /usr/games/crawl-git-ceed6161e0(_Z8show_mapR9level_posbb+0x435) [0x6272e5ae0d25]: show_map(level_pos&, bool, bool) /usr/games/crawl-git-ceed6161e0(_Z15process_command12command_typeS_+0x879) [0x6272e5b88eb9]: process_command(command_type, command_type) /usr/games/crawl-git-ceed6161e0(+0xc32aea) [0x6272e5b86aea]: /usr/games/crawl-git-ceed6161e0(+0xc335f5) [0x6272e5b875f5]: /usr/games/crawl-git-ceed6161e0(main+0x1f7) [0x6272e533a257]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x749e1a0cc1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x749e1a0cc28b]: /usr/games/crawl-git-ceed6161e0(_start+0x25) [0x6272e533ac75]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000749e1a1b27a7 in __GI___wait4 (pid=2286795, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000749e1a1b27a7 in __GI___wait4 (pid=2286795, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006272e540217c in call_gdb (file=0x749e1a2a64e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2274695\000\000\000\000\000" #2 0x00006272e540fc38 in do_crash_dump () at dbg-asrt.cc:692 t = 1733453835 dir = "/dgldir/morgue/qyongq/" name = "/dgldir/morgue/qyongq/crash-qyongq-20241206-025715.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'libutil.cc' at line 424: screen write out of bounds in region 0 (old: 0): (1,25) into (80,24)" file = 0x749e1a2a64e0 <_IO_2_1_stderr_> #3 0x00006272e5401faa in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {108245661779968}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000749e1a0e726e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00006272e540ef3d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffce42a7e50 "ERROR in 'libutil.cc' at line 424: screen write out of bounds in region 0 (old: 0): (1,25) into (80,24)", assert=false) at dbg-asrt.cc:818 No locals. #10 0x00006272e540f666 in die (file=file@entry=0x6272e5bb36cb "libutil.cc", line=line@entry=424, format=format@entry=0x6272e5c2a980 "screen write out of bounds in region %d (old: %d): (%d,%d) into (%d,%d)") at dbg-asrt.cc:878 tmp = "screen write out of bounds in region 0 (old: 0): (1,25) into (80,24)", '\000' mesg = "ERROR in 'libutil.cc' at line 424: screen write out of bounds in region 0 (old: 0): (1,25) into (80,24)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffce42a8768, reg_save_area = 0x7ffce42a8670}} #11 0x00006272e56c73b8 in cgotoxy (x=x@entry=1, y=y@entry=25, region=region@entry=GOTO_CRT) at libutil.cc:424 sz = tl = #12 0x00006272e5b7a32e in puttext (x1=1, y1=, vbuf=...) at libunix.cc:961 y = cell = 0x6272e828bd98 size = #13 0x00006272e5ad9fbc in viewwindow (show_updates=show_updates@entry=false, tiles_only=tiles_only@entry=false, a=a@entry=0x0, renderer=renderer@entry=0x0) at view.cc:1470 vbuf = {m_size = {x = 83, y = 46}, m_buffer = 0x6272e8217218} updating = {val = @0x6272e6090b58, oldval = false} save = {region = GOTO_STAT, pos = {x = 1, y = 10}} anim_updates = false #14 0x00006272e58ba20d in redraw_screen (show_updates=show_updates@entry=false) at output.cc:1697 No locals. #15 0x00006272e5ac607b in ui::pop_layout () at ui.cc:3123 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 4 Level id: Lair:4 Level build method = , level layout type = rooms, absdepth0 = 13 Level vaults: layout_gridlike lemuel_centaur_altar uniq_kirke Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Okay, then. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Monarch Bomb. You are very lightly contaminated with residual magic. Fire whirls out from your hands. You resist. The hog looks even sicker. x3 Your monarch bomb hits the hog!! Your monarch bomb deploys a bomblet. The hog dies! Sif Muna accepts your kill. The hog bites your bomblet! The hog barely misses your bomblet. The hog bites your bomblet! Unknown command. Unknown command. Unknown command. Casting: Forge Monarch Bomb (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You command your explosives to detonate! The detonation engulfs Kirke!! Kirke is moderately wounded. The detonation engulfs the hog!! You kill the hog! Sif Muna accepts your kill. The detonation engulfs the hog!! You kill the hog! Sif Muna accepts your kill. The detonation engulfs the plant!! The plant begins to die. The plant is lightly damaged. The detonation engulfs Kirke! Kirke is moderately wounded. The detonation engulfs the plant!! The plant is moderately damaged. The detonation engulfs Kirke!! Kirke is heavily wounded. Casting: Forge Monarch Bomb (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! Kirke seems to burn from within! Kirke is severely wounded. The hog seems to burn from within!! You kill the hog! Sif Muna accepts your kill. The sphinx seems to burn from within!! The sphinx is moderately wounded. Kirke is poisoned. The sphinx is poisoned. Your toxic aura wanes. Unknown command. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Kirke looks even sicker. The sphinx looks even sicker. Kirke mumbles some strange words. Kirke flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The sphinx looks even sicker. Your toxic aura wanes. The sphinx casts a spell. You suddenly lose the ability to move! You feel yourself slow down. You can act again. Unknown command. Your magical contamination has completely faded away. The sphinx disappears in a puff of smoke! There is a stone staircase leading up here. You hear some strange, mumbled words. Something summons a manticore! The cane toad stings you! You hear some strange, mumbled words. Something summons a manticore! You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You block the cane toad's attack. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad You lock target on the cane toad and prepare to deploy your bee. (Press . to continue winding your bee.) The cane toad closely misses you. The cane toad stings you but does no damage. You continue winding your clockwork bee... The cane toad stings you! The cane toad stings you. You continue winding your clockwork bee... The cane toad stings you but does no damage. You block the cane toad's attack. With a metallic buzz, your clockwork bee launches itself at the cane toad. You block the cane toad's attack. You hit the cane toad. The cane toad is lightly wounded. You block the cane toad's attack. Your clockwork bee closely misses the cane toad. The cane toad stings you but does no damage. You hit the cane toad. You bite the cane toad. The cane toad is lightly wounded. Your clockwork bee barely misses the cane toad. The cane toad barely misses you. You hit the cane toad. You bite the cane toad, but do no damage. The cane toad is lightly wounded. Your clockwork bee stings the cane toad. You block the cane toad's attack. Your clockwork bee stings the cane toad. You barely miss the cane toad. The cane toad is moderately wounded. Your clockwork bee stings the cane toad. You closely miss the cane toad. You bite the cane toad, but do no damage. The cane toad is moderately wounded. The cane toad stings you. Your clockwork bee stings the cane toad. The cane toad closely misses you. You hit the cane toad but do no damage. You bite the cane toad, but do no damage. The cane toad is moderately wounded. Your clockwork bee stings the cane toad! The cane toad stings you but does no damage. You hit the cane toad but do no damage. The cane toad is heavily wounded. Your clockwork bee stings the cane toad. Your clockwork bee winds down and falls to the ground. You block the cane toad's attack. You hit the cane toad. The cane toad is severely wounded. You hit the cane toad but do no damage. The cane toad is poisoned. You bite the cane toad, but do no damage. The cane toad is severely wounded. The cane toad stings you! You hit the cane toad. Your bite misses the cane toad. The cane toad is severely wounded. You block the cane toad's attack. You wind your clockwork bee back up and it locks its sights upon the cane toad! You hit the cane toad but do no damage. The cane toad is severely wounded. Your clockwork bee stings the cane toad. The cane toad stings you but does no damage. Your clockwork bee closely misses the cane toad. You hit the cane toad but do no damage. The cane toad looks as sick as possible! The cane toad is severely wounded. The cane toad stings you! Your clockwork bee barely misses the cane toad. You hit the cane toad. The cane toad is almost dead. Your clockwork bee stings the cane toad but does no damage. You block the cane toad's attack. You hit the cane toad. You kill the cane toad! Sif Muna accepts your kill. You see here Suolica's Elucidation of Caskets and the Mesa {god gift}. Sif Muna grants you a gift! Your clockwork bee winds down and falls to the ground. There is a stone staircase leading down, spattered with blood here. You see here a cane toad corpse. You pick up Suolica's Elucidation of Caskets and the Mesa {god gift} and begin reading... You add the spells Leda's Liquefaction, Cigotuvi's Putrefaction, Dispel Undead, Death Channel and Death's Door to your library. You start resting. You feel yourself speed up. You start resting. Your dormant clockwork bee falls apart. HP restored. You start resting. Magic restored. There is a stone staircase leading down, spattered with blood here. You see here a cane toad corpse. You climb downwards. Level annotation: Kirke Kirke whispers, "No Gnoll can resist me..." Kirke points at you and mumbles some strange words. You turn into a filthy swine. Your +2 dagger of venom melds into your body. Your +2 cloak melds into your body. Your +3 buckler melds into your body. The +5 ring mail "Ferhan" {rN++ Regen+} melds into your body. Your ring of wizardry melds into your body. x2 Your +2 dagger of venom stops dripping with poison. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. You see here a cane toad corpse. You start waiting. Your transformation is almost over. You feel less porcine. Your +2 dagger of venom unmelds from your body. Your +2 cloak unmelds from your body. Your +3 buckler unmelds from your body. The +5 ring mail "Ferhan" {rN++ Regen+} unmelds from your body. Your ring of wizardry unmelds from your body. x2 Your +2 dagger of venom begins to drip with poison! Unknown command. Welcome back, qyongq the Gnoll Forgewright. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Welcome back, qyongq the Gnoll Forgewright. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. There is a stone staircase leading down here. You climb downwards. Level annotation: Kirke The elephant trumpets! You hear a trumpeting! Found a ring mail. There is a stone staircase leading up here. An elephant comes into view. Cast which spell? (? or * to list) You begin to radiate toxic energy. The elephant is poisoned. x3 The elephant looks even sicker. x2 Unknown command. The elephant looks even sicker. There is a stone staircase leading up here. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The elephant looks as sick as possible! Casting: Forge Blazeheart Golem (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The elephant looks as sick as possible! Your toxic aura wanes. The elephant tramples your lightning spire. The elephant trunk-slaps your lightning spire but does no damage. The elephant tramples you! You hold your ground! The elephant closely misses you. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The elephant seems to burn from within!! The elephant is severely wounded. The elephant seems to burn from within!! The elephant is severely wounded. The elephant seems to burn from within!!! You kill the elephant! Sif Muna accepts your kill. Your blazeheart golem's core grows cold and it stops moving. The elephant tramples your lightning spire but does no damage. The elephant trunk-slaps your lightning spire. The elephant barely misses you. The elephant trunk-slaps you but does no damage. You have reached level 15! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The elephant is poisoned. x2 The elephant looks even sicker. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. The elephant tramples your lightning spire! The elephant trunk-slaps your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the elephant! The bolt of electricity hits the elephant! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The elephant seems to burn from within!! You kill the elephant! Sif Muna accepts your kill. The elephant seems to burn from within!! You kill the elephant! Sif Muna accepts your kill. Your toxic aura wanes. Unknown command. Your blazeheart golem's core flares to life once more. You start resting. Your lightning spire fades away. HP restored. You start resting. Your blazeheart golem fades away. Magic restored. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A polar bear comes into view. The helpless polar bear fails to defend itself. You skewer the polar bear like a kebab!!!! You kill the polar bear! Sif Muna accepts your kill. You see here a polar bear corpse. Found 6 stones. A cane toad comes into view. Found a stone staircase leading down. The helpless cane toad fails to defend itself. You perforate the cane toad like a sieve!!!! You kill the cane toad! Sif Muna accepts your kill. Okay, then. A black mamba comes into view. The helpless black mamba fails to defend itself. You spit the black mamba like a pig!!!! You kill the black mamba! Sif Muna accepts your kill. You see here a black mamba corpse. Found a potion of might. Found a potion of lignification. A blink frog comes into view. You see here a potion of might. The blink frog croaks. A blink frog comes into view. A blink frog comes into view. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The blink frog gives a loud, deep croak! The blink frog is poisoned. x2 The blink frog croaks. The blink frog is poisoned. The blink frog looks even sicker. x2 You hear a loud, deep croak! x2 The blink frog blinks! Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The blink frog seems to burn from within!!! You kill the blink frog! Sif Muna accepts your kill. The blink frog seems to burn from within. The blink frog is moderately wounded. The blink frog seems to burn from within!!! You kill the blink frog! Sif Muna accepts your kill. The blink frog is poisoned. A blink frog comes into view. x2 Unknown command. The blink frog looks even sicker. The blink frog gives a loud, deep croak! The blink frog is poisoned. x2 The blink frog hits you but does no damage. The blink frog blinks! Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The blink frog looks even sicker. x4 The blink frog blinks! You block the blink frog's attack. The blink frog blinks! Unknown command. Unknown command. The blink frog looks even sicker. The blink frog blinks! The blink frog looks as sick as possible! x2 You block the blink frog's attack. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The blink frog seems to burn from within!!! You kill the blink frog! Sif Muna accepts your kill. The blink frog seems to burn from within!!!! You kill the blink frog! Sif Muna accepts your kill. The blink frog seems to burn from within!!!! You kill the blink frog! Sif Muna accepts your kill. Your Fighting skill increases to level 10! Your Short Blades skill increases to level 10! Your Long Blades skill increases to level 10! Your Axes skill increases to level 10! Your Maces & Flails skill increases to level 10! Your Polearms skill increases to level 10! Your Staves skill increases to level 10! Your Throwing skill increases to level 10! Your Armour skill increases to level 10! Your Dodging skill increases to level 11! Your Shields skill increases to level 10! Your Unarmed Combat skill increases to level 10! Your Forgecraft skill increases to level 11! Your Evocations skill increases to level 10! Your toxic aura wanes. q - 2 potions of lignification (gained 1) n - 4 potions of might (gained 1) A black mamba comes into view. The black mamba hisses angrily. You hit the black mamba but do no damage. Your bite misses the black mamba. The black mamba misses you. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The stone arrow hits the black mamba! The black mamba is moderately wounded. You block the black mamba's attack. x2 The stone arrow hits the black mamba! The black mamba is severely wounded. The black mamba bites you but does no damage. The stone arrow hits the black mamba!! You kill the black mamba! Sif Muna accepts your kill. You start resting. Magic restored. You see here a black mamba corpse. A komodo dragon comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The komodo dragon hisses angrily. The komodo dragon is poisoned. The komodo dragon looks even sicker. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The komodo dragon seems to burn from within!! The komodo dragon is almost dead. Unknown command. Unknown command. The stone arrow hits the komodo dragon! You kill the komodo dragon! Sif Muna accepts your kill. You start resting. Magic restored. Y - 2 white potions (gained 1) A rime drake comes into view. The rime drake hisses angrily. Found a scroll of enchant weapon. The rime drake breathes ice at you. The icy flash freeze misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The rime drake is poisoned. The rime drake looks even sicker. Unknown command. Unknown command. The rime drake looks even sicker. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The rime drake seems to burn from within!! You kill the rime drake! Sif Muna accepts your kill. Unknown command. Unknown command. Your toxic aura wanes. You start resting. Magic restored. A - 2 scrolls of enchant weapon (gained 1) Found 3 scrolls of identify. Your pack is full. You see here 3 scrolls of identify. As you read the scroll of identify, it crumbles to dust. Y - 2 potions of mutation As you read the scroll of identify, it crumbles to dust. C - a scroll of poison As you read the scroll of identify, it crumbles to dust. H - a potion of berserk rage Okay, then. Found a bone scimitar. You see here the +0 scimitar "Sesar" {spect, rC+}. You can't carry that many items. You drop a +2 whip of freezing. p - the +0 scimitar "Sesar" {spect, rC+} Your +2 dagger of venom stops dripping with poison. You feel a bond with the +0 scimitar "Sesar" {spect, rC+}. p - the +0 scimitar "Sesar" (weapon) {spect, rC+} Found a stone staircase leading up. A seven-headed hydra and an electric eel come into view. Found a throwing net. The helpless electric eel fails to defend itself. You slice the electric eel!! You kill the electric eel! Sif Muna accepts your kill. There is a stone staircase leading up here. The seven-headed hydra roars! You hear a shout! There is a stone staircase leading up here. Kirke says, "Odis was a nice man; you're awful." You climb upwards. There is a stone staircase leading down here. Welcome back, qyongq the Gnoll Forgewright. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Welcome back, qyongq the Gnoll Forgewright. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. There is a stone staircase leading down, spattered with blood here. You see here a cane toad skeleton. You climb downwards. Level annotation: Kirke There is a stone staircase leading up here. Cast which spell? (? or * to list) Okay, then. The stone arrow misses the cane toad. The stone arrow hits the cane toad!! The cane toad is severely wounded. The stone arrow hits the cane toad! The cane toad is almost dead. The cane toad closely misses you. The stone arrow hits the cane toad!! You kill the cane toad! Sif Muna accepts your kill. You start resting. Magic restored. A cane toad comes into view. The cane toad croaks. The stone arrow hits the cane toad. The cane toad is lightly wounded. The stone arrow hits the cane toad!! The cane toad is almost dead. The cane toad closely misses you. The stone arrow hits the cane toad!! You kill the cane toad! Sif Muna accepts your kill. An elephant comes into view. 2 elephants come into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The elephant trumpets! The elephant is poisoned. The elephant trumpets! The elephant is poisoned. The elephant trumpets! The elephant is poisoned. You hear a trumpeting! Unknown command. Unknown command. Unknown command. The elephant looks even sicker. x2 Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ignite Poison. You are very lightly contaminated with residual magic. Nothing appears to happen. The elephant looks even sicker. Unknown command. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The elephant looks as sick as possible! The elephant looks even sicker. x2 Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The elephant seems to burn from within!! The elephant is severely wounded. The elephant seems to burn from within!! The elephant is almost dead. The elephant seems to burn from within!!! You kill the elephant! Sif Muna accepts your kill. The elephant is poisoned. x2 The elephant attacks as it pursues you! The elephant tramples you but does no damage. The elephant closely misses you. You kill the elephant! Sif Muna accepts your kill. Your Ranged Weapons skill increases to level 11! Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The elephant seems to burn from within!! You kill the elephant! Sif Muna accepts your kill. Your toxic aura wanes. You start resting. Your magical contamination has completely faded away. You see here an elephant corpse. You start resting. An elephant comes into view. You see here an elephant corpse. Found a potion of might. The elephant trumpets! Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The elephant is poisoned. Unknown command. The elephant looks even sicker. Your toxic aura wanes. You see here an elephant corpse. You see here an elephant corpse. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The elephant seems to burn from within!!! The elephant is almost dead. Unknown command. Unknown command. You hit the elephant but do no damage. The elephant is almost dead. Your +0 scimitar "Sesar" {spect, rC+} hits the elephant but does no damage. The elephant misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. The elephant is almost dead. Your +0 scimitar "Sesar" {spect, rC+} hits the elephant but does no damage. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You hit the elephant. You kill the elephant! Sif Muna accepts your kill. Your +0 scimitar "Sesar" {spect, rC+} disappears. You see here an elephant corpse. You start resting. Magic restored. n - 5 potions of might (gained 1) Found a stone staircase leading down. You now have 2064 gold pieces (gained 15). A komodo dragon comes into view. The komodo dragon hisses angrily. The komodo dragon bites the fungus!! The fungus begins to die. Something bites the fungus. The fungus begins to die. You hear an angry hiss. A black mamba comes into view. The black mamba bites the fungus! The komodo dragon bites the fungus! The black mamba bites the fungus! Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The komodo dragon is poisoned. A nearby fungus withers and dies. The black mamba bites the fungus. Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba You lock target on the black mamba and prepare to deploy your bee. (Press . to continue winding your bee.) The komodo dragon looks even sicker. A nearby fungus withers and dies. Unknown command. You continue winding your clockwork bee... Your toxic aura wanes. You block the black mamba's attack. You continue winding your clockwork bee... You block the black mamba's attack. The komodo dragon bites you! With a metallic buzz, your clockwork bee launches itself at the black mamba. You block the black mamba's attack. x2; The komodo dragon bites you! Unknown command. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You block the black mamba's attack. The komodo dragon bites you but does no damage. Your clockwork bee misses the black mamba. You block the black mamba's attack. Unknown command. Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The komodo dragon seems to burn from within!! You kill the komodo dragon! Sif Muna accepts your kill. The black mamba closely misses you. Your clockwork bee stings the black mamba! The black mamba bites you. Your clockwork bee stings the black mamba! Your Invocations skill increases to level 11! Unknown command. You miss the black mamba. Your bite misses the black mamba. The black mamba is heavily wounded. Your +0 scimitar "Sesar" {spect, rC+} closely misses the black mamba. The black mamba bites you but does no damage. Your clockwork bee barely misses the black mamba. You hit the black mamba. The black mamba is severely wounded. Your +0 scimitar "Sesar" {spect, rC+} hits the black mamba. Your toxic aura wanes. You block the black mamba's attack. Your clockwork bee stings the black mamba. The black mamba bites you! You hit the black mamba but do no damage. The black mamba is almost dead. Your +0 scimitar "Sesar" {spect, rC+} hits the black mamba. The black mamba bites you but does no damage. Your clockwork bee stings the black mamba. The black mamba dies! Sif Muna accepts your kill. Your +0 scimitar "Sesar" {spect, rC+} disappears. Your clockwork bee winds down and falls to the ground. You see here a black mamba corpse. You start resting. Your dormant clockwork bee falls apart. HP restored. You start resting. Magic restored. You now have 2077 gold pieces (gained 13). There is a stone staircase leading up here. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a seven-headed hydra (wandering, hasn't noticed you) You lock target on the seven-headed hydra and prepare to deploy your bee. (Press . to continue winding your bee.) The seven-headed hydra roars! Unknown command. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the seven-headed hydra. Your clockwork bee stings the seven-headed hydra! Your +2 hand axe of flaming bursts into flame! i - a +2 hand axe of flaming (weapon) You block the seven-headed hydra's attack. The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! You block the seven-headed hydra's attack. The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! x2 Your clockwork bee completely misses the seven-headed hydra. You lop one of the seven-headed hydra's heads off! The flame cauterises the wound! You hit the six-headed hydra. You burn the six-headed hydra. The six-headed hydra is moderately wounded. You hit the plant. The plant begins to die. You burn the plant. You hit the plant. The plant begins to die. You burn the plant. Your clockwork bee stings the six-headed hydra. You block the six-headed hydra's attack. The six-headed hydra barely misses you. You block the six-headed hydra's attack. The six-headed hydra barely misses you. The six-headed hydra bites you but does no damage. x2 You barely miss the six-headed hydra. The six-headed hydra is moderately wounded. You hit the plant. You burn the plant. You hit the plant. You burn the plant. Your clockwork bee stings the six-headed hydra. The six-headed hydra bites you. x3 You block the six-headed hydra's attack. The six-headed hydra barely misses you. You block the six-headed hydra's attack. You chop one of the six-headed hydra's heads off! The flame cauterises the wound! You hit the five-headed hydra. You burn the five-headed hydra. The five-headed hydra is heavily wounded. You hit the plant. You burn the plant. You hit the plant. You burn the plant. Your clockwork bee stings the five-headed hydra. Unknown command. You chop one of the five-headed hydra's heads off! The flame cauterises the wound! You slash the four-headed hydra! You burn the four-headed hydra. The four-headed hydra is severely wounded. You hit the plant. You burn the plant. You hit the plant. You burn the plant. Your clockwork bee stings the four-headed hydra. The four-headed hydra bites you. x2 The four-headed hydra bites you but does no damage. The four-headed hydra bites you! Your clockwork bee stings the four-headed hydra. Your clockwork bee winds down and falls to the ground. You chop one of the four-headed hydra's heads off! The flame cauterises the wound! You hit the three-headed hydra. You burn the three-headed hydra. The three-headed hydra is severely wounded. You hit the plant. You burn the plant. You hit the plant. You burn the plant. The three-headed hydra barely misses you. You block the three-headed hydra's attack. The three-headed hydra bites you. You chop one of the three-headed hydra's heads off! The flame cauterises the wound! You hit the two-headed hydra. You burn the two-headed hydra. The two-headed hydra is almost dead. You hit the plant. You burn the plant. You hit the plant. You burn the plant. A nearby plant withers and dies. x2 The two-headed hydra barely misses you. The two-headed hydra misses you. You slice one of the two-headed hydra's heads off! The flame cauterises the wound! You slash the one-headed hydra! You burn the one-headed hydra. You bite the one-headed hydra, but do no damage. The one-headed hydra is almost dead. You block the one-headed hydra's attack. You hack the one-headed hydra's last head off! You kill the one-headed hydra! Sif Muna accepts your kill. Your +2 hand axe of flaming stops flaming. You feel a bond with the +0 scimitar "Sesar" {spect, rC+}. p - the +0 scimitar "Sesar" (weapon) {spect, rC+} You start resting. Your dormant clockwork bee falls apart. HP restored. I - 6 throwing nets (gained 1) Magic restored. A black mamba comes into view. Found a scimitar. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (asleep) You lock target on the black mamba and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... The black mamba hisses angrily. You hear a shout! With a metallic buzz, your clockwork bee launches itself at the black mamba. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Your clockwork bee stings the black mamba! You block the black mamba's attack. Casting: Forge Blazeheart Golem (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee stings the black mamba. The black mamba closely misses you. Your clockwork bee barely misses the black mamba. Your blazeheart golem punches the black mamba!! You closely miss the black mamba. The black mamba is almost dead. Your +0 scimitar "Sesar" {spect, rC+} hits the black mamba but does no damage. You block the black mamba's attack. The black mamba bites you but does no damage. Your clockwork bee stings the black mamba! The black mamba dies! Sif Muna accepts your kill. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Kirke is poisoned. Your +0 scimitar "Sesar" {spect, rC+} disappears. Kirke looks even sicker. Your clockwork bee locks its sights upon Kirke. Unknown command. Unknown command. Your toxic aura wanes. Your clockwork bee stings Kirke! Your lightning spire shoots out a bolt of lightning at Kirke! The bolt of electricity hits your clockwork bee. Your clockwork bee resists. The bolt of electricity hits Kirke!! Your clockwork bee stings Kirke! You see here a black mamba corpse. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! Kirke seems to burn from within!!! Kirke is severely wounded. Your blazeheart golem punches Kirke! Your lightning spire shoots out a bolt of lightning at Kirke! The bolt of electricity hits your blazeheart golem. Your blazeheart golem resists. The bolt of electricity hits Kirke! Your clockwork bee stings Kirke! Kirke dies! Sif Muna accepts your kill. Your clockwork bee winds down and falls to the ground. Your Stealth skill increases to level 11! You now have 2099 gold pieces (gained 22). You see here the human corpse of Kirke. There are no objects that can be picked up here. the human corpse of Kirke You see here a +0 scimitar. Your dormant clockwork bee falls apart. Your lightning spire fades away. Your blazeheart golem fades away. Found a stone staircase leading down. You see here a +2 whip of freezing. You see here a black mamba skeleton. You see here 6 stones. You see here a +0 ring mail. 2 centaurs come into view. Found a radiant altar of Vehumet. 2 centaurs come into view. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The centaur shouts! The centaur is poisoned. x2 The centaur shouts! The centaur is poisoned. The centaur shouts! The centaur is poisoned. The centaur looks even sicker. The centaur wields a +2 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow closely misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. You block the arrow. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you but does no damage. Unknown command. Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The centaur seems to burn from within! The centaur is severely wounded. The centaur seems to burn from within! The centaur is severely wounded. The centaur seems to burn from within!! You kill the centaur! Sif Muna accepts your kill. The centaur seems to burn from within!! You kill the centaur! Sif Muna accepts your kill. The centaur is poisoned. x2 Your toxic aura wanes. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! Unknown command. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The centaur seems to burn from within. You kill the centaur! Sif Muna accepts your kill. The centaur seems to burn from within! You kill the centaur! Sif Muna accepts your kill. Unknown command. You start resting. HP restored. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +2 shortbow of freezing. There is a radiant altar of Vehumet here. You see here a +0 orcbow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. The polar bear growls angrily. Marking area around an oklob plant as unsafe for travelling. There is a stone staircase leading up here. There are monsters nearby! Found a stone staircase leading up. A hornet comes into view. The sea snake hisses angrily. The hornet buzzes angrily. You slash the oklob plant! The oklob plant is lightly damaged. Your +0 scimitar "Sesar" {spect, rC+} hits the oklob plant but does no damage. Unknown command. You hit the oklob plant but do no damage. The oklob plant is lightly damaged. Your +0 scimitar "Sesar" {spect, rC+} hits the oklob plant. You block the harpy's attack. The harpy barely misses you. The harpy misses you. The harpy claws you but does no damage. Unknown command. You slash the oklob plant! The oklob plant is heavily damaged. Your +0 scimitar "Sesar" {spect, rC+} hits the oklob plant but does no damage. The harpy claws you. You block the harpy's attack. The sea snake closely misses you. Unknown command. Your +0 scimitar "Sesar" {spect, rC+} disappears. You block the harpy's attack. The harpy claws you but does no damage. You block the sea snake's attack. There is a stone staircase leading up here. Unknown command. You barely miss the sea snake. You bite the sea snake, but do no damage. Your +0 scimitar "Sesar" {spect, rC+} misses the sea snake. The harpy claws you but does no damage. The harpy claws you! A steam dragon comes into view. The hornet completely misses you. The sea snake bites you but does no damage. Your +0 scimitar "Sesar" {spect, rC+} disappears. The hornet stings you. You are poisoned. You feel yourself slow down. The harpy claws you but does no damage. The harpy closely misses you. The sea snake bites you! The hornet closely misses you. You climb upwards. You feel yourself speed up. You feel very sick. There is a stone staircase leading down here. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You feel sick. You block the sea snake's attack. The hornet stings you. Casting: Forge Blazeheart Golem (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You feel sick. The hornet closely misses you. The sea snake barely misses you. Your blazeheart golem punches the hornet!! The hornet stings you. You suddenly lose the ability to move! You can act again. You feel sick. Your blazeheart golem's core grows cold and it stops moving. The sea snake bites your lightning spire! The hornet stings your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the hornet! The bolt of electricity hits the hornet! The hornet dies! Sif Muna accepts your kill. You feel sick. The sea snake completely misses your lightning spire. The sea snake bites your lightning spire! Your lightning spire shoots out a bolt of lightning at the sea snake! The bolt of electricity hits the sea snake! The bolt of electricity hits the sea snake!! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. You feel sick. Your lightning spire shoots out a bolt of lightning at the sea snake! The bolt of electricity hits the sea snake!! The bolt of electricity hits the sea snake! The sea snake dies! Sif Muna accepts your kill. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. The bolt of electricity hits the fungus! The fungus begins to die. The bolt of electricity hits the fungus! You start resting. You feel sick. x2 You are no longer poisoned. You start resting. A nearby fungus withers and dies. Your lightning spire fades away. HP restored. Your blazeheart golem fades away. There is a stone staircase leading down here. You see here a sea snake corpse. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-394-g90355d26cc 0.33-a0-533-g9d6bf4ca7f 0.33-a0-540-gceed6161e0 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_MAP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [qyongq] Species: Gnoll Job: Forgewright HP: 115/115; mods: 0/0 MP: 24/30; mod: 0 Stats: 10 (10) 21 (21) 11 (11) Position: (48, 62), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 10 | 722 | 29/150 Short Blades | X | 1 | 3 | 10 | 722 | 29/150 Long Blades | X | 1 | 3 | 10 | 722 | 29/150 Axes | X | 1 | 3 | 10 | 722 | 29/150 Maces & Flails | X | 1 | 3 | 10 | 722 | 29/150 Polearms | X | 1 | 3 | 10 | 722 | 29/150 Staves | X | 1 | 3 | 10 | 722 | 29/150 Ranged Weapons | X | 1 | 3 | 11 | 880 | 37/169 Throwing | X | 1 | 3 | 10 | 722 | 29/150 Armour | X | 1 | 3 | 10 | 722 | 29/150 Dodging | X | 1 | 3 | 11 | 873 | 30/169 Stealth | X | 1 | 3 | 11 | 849 | 6/169 Shields | X | 1 | 3 | 10 | 722 | 29/150 Unarmed Combat | X | 1 | 3 | 10 | 722 | 29/150 Spellcasting | X | 1 | 4 | 11 | 901 | 58/169 Conjurations | X | 1 | 3 | 8 | 722 | 86/159 Hexes | X | 1 | 3 | 8 | 722 | 86/159 Summonings | X | 1 | 4 | 8 | 722 | 86/159 Necromancy | X | 1 | 4 | 8 | 722 | 86/159 Translocations | X | 1 | 4 | 8 | 722 | 86/159 Forgecraft | X | 1 | 4 | 11 | 1223 | 30/238 Fire Magic | X | 1 | 4 | 8 | 722 | 86/159 Ice Magic | X | 1 | 4 | 8 | 722 | 86/159 Air Magic | X | 1 | 4 | 8 | 722 | 86/159 Earth Magic | X | 1 | 4 | 8 | 722 | 86/159 Alchemy | X | 1 | 4 | 11 | 1353 | 160/238 Invocations | X | 1 | 4 | 11 | 722 | 13/142 Evocations | X | 1 | 4 | 10 | 722 | 29/150 Shapeshifting | X | 1 | 4 | 9 | 722 | 54/157 Spell bugs: Durations: Attributes: #12: 3004 #13: 905 #23: 23787 #24: -2035993403 #34: 1 #49: 2798 Mutations: fangs: 1 (innate) strong nose: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #15: +0 scimitar "Sesar" {spect, rC+} eq slot #1, inv slot #45: +2 cloak eq slot #5, inv slot #40: +3 buckler eq slot #6, inv slot #47: +5 ring mail "Ferhan" {rN++ Regen+} eq slot #7, inv slot #2: ring of wizardry eq slot #8, inv slot #23: ring of wizardry eq slot #9, inv slot #3: amulet "Wismumeo" {Spirit rElec rPois rF+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #...# #....# #........####### ##### #....÷.................# #...# #...## #........#.P##P###...## ###...................## #...###...## #.....................# #....................# .....#P....# #....................## #....................# ....###...## #....................## ##...................## ....##.....# #.....................# #....................# ....##....## #....................## #.........P####...##.# ..........# ###.....#............## #...#.##.### ##..P#### ~~~~~P....## #.....................### #.######## ##...## ~~~≈~......### ##......................# ### #....## ~~≈~~.P....#.#########......................## ###...# ~≈≈≈~......)...........P...###.##..)..#####..# #...## ~≈~~~......#...............######.....## #...# ##...## ~~~~~.#...P###..........#P..##..##÷....####.## #.....## ~~~~~.#........#..#.......P......÷......##..## ##.....# ......###....P.####...........##......#####.P# #....## #...#............##.....#..#..####....# #..## #####....### #...##...........##...................# #..### #.........<# .....#..................#.#####..#....# #..#.# #......÷...# #...#....................## ###.....# ##..## #..........# #...#...................## ##....####..## #..........# ........................# ##.....##...## #..........# #..<..............#.....# #............# #..........# #................##.....# #.###....@..P# #....[.....## .................###.#.## ### ###P###P## #...........# ..PP##...........# ##### ### ### #..........## #########....##.## ####.#..#..# ######..# #######.# #### ### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>