Dungeon Crawl Stone Soup version 0.35-a0-502-g3aa999ad01 (webtiles) character file. Game seed: 3797117898345799710 0 qwws the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on June 12, 2026. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (51 turns). qwws the Grave Robber (Deep Elf Necromancer) Turns: 51, Time: 00:00:37 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 6/6 EV: 1 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! The hobgoblin misses you. You are too injured to fight recklessly! You barely miss the ball python. The ball python barely misses you. The ball python closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python barely misses you. x2 You closely miss the hobgoblin. The hobgoblin is severely wounded. The ball python closely misses you. x2; The hobgoblin closely misses you. The hobgoblin barely misses you. The ball python closely misses you. The ball python misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The ball python misses you. The ball python barely misses you. The rat twitches its whiskers. The ball python misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! The ball python bites you but does no damage. The ball python constricts you. You die... ######################### . ....#......#...##.#..#.<# .. ...#....#....##.#..##..## ... #....##...##...#.#.##..# .... #...#.#....##.###.#.### ..... #...#@†.#..#...#.# #....##..#Sr#...#.###### #....=....##..#.## #.....##.K†..)##. #....#..#...#..# #...#...##..#.#.# ....#...#...#..# ...#.... ..##.## ...#.#. .. .. You could see a ball python, a kobold and a rat. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwws the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 51 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 13 Armour: Robe || 13 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 22 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 22 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+