Dungeon Crawl Stone Soup version 0.33-a0-241-g07456b3189 (webtiles) character file. Game seed: 14604920289435271241 21 qwery the Apothecary (level 2, 21/21 HPs) Began as a Human Alchemist on Oct 12, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:05:44 (1028 turns). qwery the Apothecary (Human Alchemist) Turns: 1028, Time: 00:05:44 Health: 21/21 AC: 2 Str: 8 XL: 2 Next: 87% Magic: 3/5 EV: 11 Int: 15 God: Gold: 76 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . h - +2 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons f - a +0 dagger h - a +2 dagger of freezing (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of revelation {unknown} g - a scroll of fog {unknown} Potions b - a potion of magic {!q} e - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Shock Conj/Air 12% 1d3 19% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 43% 4 Swiftness Air 1% N/A 54% 3 Sticky Flame Fire/Alch 7% 2d4 71% 4 Airstrike Air 0% 2d(1-17) 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Magic restored. Okay, then. You see here a goblin corpse. You enter the shallow water. Moving in this stuff is going to be slow. You now have 76 gold pieces (gained 10). A bat and a goblin come into view. The helpless goblin fails to defend itself. You puncture the goblin! You freeze the goblin. You kill the goblin! You see here a +0 club. You closely miss the bat. The bat barely misses you. The bat completely misses you. The bat barely misses you. You closely miss the bat. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. The bat completely misses you. A hobgoblin comes into view. The bat barely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The sting misses the bat. The hobgoblin shouts! The bat closely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (52% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. Welcome back, qwery the Human Alchemist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ##...## ## #.....#### .. #......... #####.###.....##### .....gb@).......... ###########.#####. #.# #####.#####..# #............# #.###.#####.## #.# #.# #.###.# ####.##..####.. You could see a hobgoblin and a bat. Vanquished Creatures 2 bats 2 endoplasms 2 giant cockroaches (D:2) 4 goblins A hobgoblin (D:1) 3 ball pythons 3 frilled lizards A kobold (D:1) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwery the Human Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 318 | D:1 | Reached skill level 1 in Fighting 563 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/5 666 | D:1 | Found a faded altar of an unknown god. 1028 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms, shapermc_ecumenical_altar_totnotflames, minivault_27, minmay_misc_feat_square D:2: cheibrodos_helix_gallery, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.0 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 7 Cast: Sting || 27 Stab: Sleeping || 2 Armour: Robe || 16 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1028 | 990 | 38 | 160 | 649 | 2 | 514.0 | Dungeon | 1028 | 990 | 38 | 160 | 649 | 2 | 514.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 768 daAuts D:2: 259 daAuts