qwery Level 1 of the Dungeon [Shop] Dopomyip's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) [Shop] Tapemybb's Magic Scroll Shop a scroll of teleportation (78 gold) a scroll of enchant weapon (195 gold) a scroll of enchant armour (195 gold) a scroll of noise (26 gold) a scroll of summoning (247 gold) a scroll of teleportation (78 gold) a scroll of noise (26 gold) a scroll of identify (52 gold) a scroll of teleportation (78 gold) a scroll of fear (104 gold) [Shop] Coyb's Jewellery Shop a +4 ring of protection (468 gold) the ring "Covaet" {rPois Will+ Int-2 Dex+6 Stlth+} (668 gold) [ring of dexterity] Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the ring of Kiczuid {*Slow Fly rN+++ Dex+3 SInv} (655 gold) [ring of flight] Dex+3: It affects your dexterity (+3). rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. Fly: It grants you flight. *Slow: It may slow you when you take damage. an amulet of magic regeneration (390 gold) the amulet of the Air {Inacc Air Fly rElec RMsl} (488 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a +4 ring of protection (468 gold) the ring "Nuddufakki" {rPois AC+4 Str+3} (695 gold) [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). rPois: It protects you from poison. the ring of Zute {rElec rF+++ MP+5 Str-2 SInv} (913 gold) [ring of see invisible] Str-2: It affects your strength (-2). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. a storm talisman (1040 gold) [Shop] Tiotan's Antique Armour Emporium a +1 robe of willpower (495 gold) a +2 ring mail of fire resistance (819 gold) a +2 chain mail of cold resistance (838 gold) a +1 pair of boots of rampaging (643 gold) a +3 plate armour of cold resistance (1755 gold) a +4 plate armour of poison resistance (1833 gold) a +1 robe of fire resistance (495 gold) a +1 robe of fire resistance (495 gold) the +1 robe of Divine Intervention {+Blink rF+ Int+6} (1532 gold) Int+6: It affects your intelligence (+6). rF+: It protects you from fire. +Blink: It lets you blink. (0, 0, D:1) a +0 dagger (4, 13, D:1) a +0 dagger (6, -19, D:1) a bat skeleton (9, -2, D:1) a +0 whip a stone (25, 17, D:1) a rat skeleton (25, 18, D:1) a +0 dagger a goblin skeleton (31, -17, D:1) 12 gold pieces (31, 14, D:1) a beast talisman (33, 20, D:1) a +0 whip a stone a kobold skeleton (40, -8, D:1) a ball python skeleton (40, -5, D:1) a frilled lizard corpse (skeletalised by now) (43, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, 1, D:1) a +0 leather armour (49, -31, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (57, -12, D:1) a hobgoblin skeleton (64, -36, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (1, 25, D:2) a hobgoblin corpse (skeletalised by now) (2, 8, D:2) a bat corpse (skeletalised by now) (5, 24, D:2) a potion of berserk rage (6, 17, D:2) a +0 robe (12, 20, D:2) a +0 leather armour (13, 10, D:2) 2 potions of degeneration (40, 4, D:2) a +0 dagger (41, -3, D:2) 5 gold pieces (43, 3, D:2) a +0 club (45, -1, D:2) a +0 chain mail (46, -2, D:2) a +0 scale mail the human skeleton of Terence (51, 11, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Kaun's Assorted Antiques a +10 plate armour of ponderousness (850 gold) a potion of enlightenment (85 gold) 2 potions of mutation (272 gold) a scroll of fear (68 gold) a scroll of poison (68 gold) a +0 hand axe (51 gold) a scroll of enchant armour (127 gold) a scroll of vulnerability (68 gold) a scroll of immolation (68 gold) (0, 0, D:3) 7 gold pieces (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (18, -2, D:3) a rat corpse (skeletalised by now) (18, 14, D:3) a +0 war axe (23, 16, D:3) a +0 club (23, 43, D:3) 2 potions of lignification (34, 48, D:3) a +0 short sword (35, 4, D:3) a potion of attraction (36, 0, D:3) a maw talisman (44, 0, D:3) a bat corpse (skeletalised by now) (45, 45, D:3) a hobgoblin corpse (skeletalised by now) (46, 41, D:3) a hobgoblin corpse (skeletalised by now) (50, 40, D:3) a bat corpse (skeletalised by now) (51, 48, D:3) a +0 ring mail (57, 30, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 20, D:4) a +0 short sword (9, 24, D:4) a +0 leather armour (10, -7, D:4) a potion of heal wounds (10, 19, D:4) a potion of heal wounds (15, 6, D:4) a +0 mace (21, -2, D:4) a ball python skeleton (24, -11, D:4) a potion of heal wounds (30, 5, D:4) a +0 ring mail (32, 23, D:4) a +0 dagger a +0 robe (36, 32, D:4) a +0 scale mail (39, -16, D:4) a +0 dagger (39, 29, D:4) a +0 club (50, 22, D:4) a +0 barding (51, 11, D:4) a potion of heal wounds (51, 21, D:4) a +0 ring mail (56, 16, D:4) 5 boomerangs (58, 30, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, -5, D:5) a +0 scimitar (11, 0, D:5) a +0 chain mail (14, -44, D:5) a +0 scythe a +0 robe (15, -43, D:5) a +0 scythe a +0 robe a +0 scythe a +0 robe a +0 scythe a +0 robe (15, -33, D:5) a +0 club (21, -39, D:5) a potion of degeneration (27, 4, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger (28, 3, D:5) a +0 club (28, 4, D:5) a +0 dagger a +0 robe (31, -14, D:5) a +0 short sword a +0 club (32, -13, D:5) a +0 ring mail a +0 flail (33, -13, D:5) a +0 club (35, -13, D:5) a +0 plate armour a +0 hand axe (40, -24, D:5) a potion of mutation (44, -29, D:5) a potion of heal wounds (45, -13, D:5) 3 gold pieces (54, -21, D:5) a potion of lignification (55, -17, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (0, 2, D:6) a +0 leather armour (3, -26, D:6) a +0 dagger (7, 5, D:6) a +0 quarterstaff (11, -10, D:6) a +0 spear a +0 robe (11, 5, D:6) a +0 dagger (12, -11, D:6) a +0 hand axe (13, 1, D:6) a +0 giant club (15, -9, D:6) a +0 dagger (15, -7, D:6) a +0 mace a +0 chain mail (16, -4, D:6) a potion of enlightenment (20, -19, D:6) a +0 mace (28, 13, D:6) a +0 plate armour a +0 war axe (29, 12, D:6) a +0 dagger a +0 robe (36, -24, D:6) a potion of curing Level 7 of the Dungeon [Shop] Mupp's Weapon Shop the +7 war axe of Dismemberment {speed, Str+3} (705 gold) Str+3: It affects your strength (+3). a +2 quarterstaff of speed (288 gold) a +0 battleaxe (78 gold) the +9 quarterstaff "Diczut" {venom, rN+ Int+2} (782 gold) Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. a +0 flail (42 gold) a +1 falchion of draining (148 gold) a +2 battleaxe of venom (237 gold) 2 stones (2 gold) a +0 quarterstaff (48 gold) a +4 broad axe of electrocution (384 gold) a +1 rapier of speed (228 gold) (0, 0, D:7) a potion of curing (3, 37, D:7) a +0 scale mail a +0 club (4, 9, D:7) a +0 robe (4, 34, D:7) a +0 chain mail (5, 32, D:7) a +0 robe (7, 22, D:7) a +0 flail (13, 40, D:7) a potion of heal wounds (18, 12, D:7) a +0 whip (19, 12, D:7) a +0 dagger a +0 robe (19, 25, D:7) a +2 demon trident of electrocution (21, 21, D:7) a potion of berserk rage (30, 2, D:7) a +0 flail (46, 22, D:7) a potion of attraction (48, 11, D:7) a +0 war axe (50, 36, D:7) a +0 ring mail Level 8 of the Dungeon (1, 3, D:8) a +0 war axe a +0 leather armour (4, -6, D:8) a +0 spear (4, -4, D:8) a +0 halberd (4, 1, D:8) a +0 short sword a +0 leather armour a +0 hand axe of freezing a +0 leather armour (6, 6, D:8) a +0 short sword a +0 ring mail (7, 4, D:8) a +0 dagger a +0 robe (14, -21, D:8) a potion of brilliance (20, -4, D:8) a +0 shortbow (21, -14, D:8) a +0 ring mail (30, -35, D:8) a +0 quarterstaff (31, -39, D:8) 2 boomerangs (33, -11, D:8) a potion of heal wounds (35, -27, D:8) a potion of haste (37, -19, D:8) a +2 whip of freezing (44, -38, D:8) a +0 whip (45, -19, D:8) a +0 short sword a +1 leather armour of poison resistance (46, -37, D:8) a +0 whip (46, -20, D:8) a +0 leather armour (47, -35, D:8) a +0 short sword (47, -33, D:8) a +0 dagger a +0 short sword a +0 short sword (48, -21, D:8) a +0 trident a +0 leather armour (48, -20, D:8) a +4 dagger 2 boomerangs a +0 chain mail (50, -2, D:8) a +0 ring mail (51, -29, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Xodaoceq's Antique Armour Shoppe a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) (0, 0, D:9) a +0 whip (0, 1, D:9) a +0 short sword (1, -3, D:9) a +0 dagger a +0 short sword (1, -1, D:9) a +0 war axe (1, 0, D:9) a +0 dagger a +0 short sword a +0 club (13, 13, D:9) a +0 orcbow (20, -19, D:9) a +0 ring mail (23, 6, D:9) 2 boomerangs (27, -15, D:9) a +0 flail (27, 23, D:9) a +0 robe (28, 9, D:9) a blade talisman (50, -20, D:9) a +0 scale mail (54, -14, D:9) 18 gold pieces (57, -14, D:9) 19 gold pieces (57, -11, D:9) 8 gold pieces Level 10 of the Dungeon (6, -11, D:10) 2 javelins (10, -18, D:10) a +0 club (11, -23, D:10) a +0 dagger (11, -13, D:10) a +0 robe a +0 club (11, -12, D:10) a +0 dire flail (12, 10, D:10) a +0 hand axe (18, -8, D:10) a +0 hand axe (20, 1, D:10) a potion of enlightenment (23, -7, D:10) a +0 robe a +0 dagger (24, -5, D:10) a +0 chain mail a +0 trident (25, -30, D:10) a potion of degeneration (26, -6, D:10) a +0 ring mail a +0 flail (29, -17, D:10) a potion of resistance (31, -8, D:10) a potion of heal wounds (39, -26, D:10) a potion of might (44, -29, D:10) a +0 hat (45, 3, D:10) 4 boomerangs Level 11 of the Dungeon (0, 0, D:11) a potion of heal wounds (2, 9, D:11) a potion of resistance (7, 26, D:11) a +0 robe a +0 dagger (16, 26, D:11) 4 boomerangs (17, 1, D:11) a +0 robe a +1 pair of gloves a +0 hat a +0 robe (18, -3, D:11) a +0 war axe (19, 23, D:11) a +0 robe (22, -2, D:11) a +0 trident (23, 1, D:11) a potion of curing (31, -3, D:11) a +0 shortbow (35, -11, D:11) a +0 giant club a +0 giant club (37, -2, D:11) a potion of enlightenment (47, 21, D:11) a +0 club (47, 26, D:11) a potion of attraction (48, 21, D:11) a +0 robe a +0 dagger (48, 23, D:11) a +0 club (49, 19, D:11) a +0 dagger a +0 robe (50, -8, D:11) a +0 giant club a +0 giant spiked club (50, 19, D:11) a +0 whip (52, -4, D:11) 4 boomerangs Level 12 of the Dungeon [Shop] Jofod's Elemental Accessories a +1 lajatang of electrocution (623 gold) a ring of protection from cold (350 gold) Sif Muna's Parchment of Terrain (588 gold) Spells Type Level a - Passwall Earth 3 b - Petrify Alchemy/Earth 4 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Bombard Conjuration/Earth 6 (0, 33, D:12) a +0 sling (0, 38, D:12) a +0 hand axe (0, 39, D:12) a +0 dagger a +0 robe a +0 hand axe (4, 49, D:12) a +0 whip a +0 chain mail (5, 48, D:12) a +0 short sword a +0 chain mail (11, 17, D:12) a +0 giant club a +0 giant club (14, 2, D:12) a +0 giant club a +0 giant club (15, 60, D:12) a +1 longbow of flaming a +1 barding (20, 37, D:12) a +0 dagger (25, 42, D:12) a +0 dagger (26, 42, D:12) a +0 dagger a +0 robe a +2 whip of electrocution (26, 48, D:12) a potion of might (27, 41, D:12) a +0 club (31, 47, D:12) a +0 mace (32, 0, D:12) a +0 helmet (32, 1, D:12) a +0 leather armour a +0 dagger a +0 plate armour a +0 trident (32, 2, D:12) a +0 ring mail a +0 hand axe a +0 mace (33, 2, D:12) a +0 leather armour a +0 hand axe (39, 21, D:12) a potion of mutation (49, 29, D:12) a +0 whip (49, 34, D:12) a +0 robe a +0 dagger (50, 27, D:12) a +0 short sword (50, 41, D:12) a +0 quarterstaff (51, 43, D:12) a +0 chain mail a +1 long sword of freezing (51, 50, D:12) a ring of see invisible the amulet "Senuorra" {Spirit rC- rN+++ Str+7} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+7: It affects your strength (+7). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. a ring of fire the +2 leather armour "Aqoononn" {rC- rN+ Regen+ MP+6} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Regen+: It increases your rate of health regeneration. a ring of willpower the amulet "Dyazemp" {Acrobat Harm Rampage Str-3 SInv} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str-3: It affects your strength (-3). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a ring of magical power an amulet of regeneration the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a +4 ring of protection (52, 28, D:12) a +0 robe a +0 dagger (52, 51, D:12) the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. (52, 59, D:12) a +0 great mace a +0 giant spiked club (53, 30, D:12) a +1 short sword of holy wrath (53, 33, D:12) a +0 robe a +0 dagger (54, 30, D:12) a +0 hand axe (56, 5, D:12) a potion of degeneration (56, 54, D:12) a scroll of noise Level 13 of the Dungeon (0, 0, D:13) a book of Geomancy (9, -18, D:13) a +0 halberd (20, -23, D:13) a +0 dire flail a +0 giant club (21, -11, D:13) a +1 vampiric whip a +0 robe (33, -28, D:13) a +0 whip (35, -17, D:13) a +0 halberd (35, -15, D:13) a +0 mace (36, 25, D:13) a +0 rapier (39, -9, D:13) a +0 mace (42, -35, D:13) a +0 scimitar of flaming (49, 12, D:13) a +0 hand axe (52, -29, D:13) a +0 chain mail a +0 battleaxe (64, -30, D:13) a +0 buckler Level 14 of the Dungeon (0, 0, D:14) a +1 hand axe of distortion (1, 32, D:14) a potion of ambrosia (5, 14, D:14) 6 large rocks (5, 16, D:14) a +0 long sword a +0 plate armour (9, -7, D:14) a scroll of noise (10, 20, D:14) a +0 rapier (12, -7, D:14) 2 potions of curing (12, -4, D:14) the +1 cloak "Ninnuuq" {rN+} rN+: It protects you from negative energy. a scroll of noise (12, 19, D:14) a ring of flight a +0 tower shield a +0 plate armour a +2 antimagic trident (14, 16, D:14) a +2 chain mail of cold resistance a +0 great mace the +9 arbalest of Chance {heavy, rC++ Will- Dex+4} Dex+4: It affects your dexterity (+4). rC++: It greatly protects you from cold. Will-: It decreases your willpower. (14, 17, D:14) a +0 plate armour a +0 great sword (15, 10, D:14) a +0 flail (17, 3, D:14) a potion of curing (18, 4, D:14) 2 potions of heal wounds (18, 18, D:14) a +3 scimitar of flaming (19, 15, D:14) a +0 broad axe (20, 10, D:14) a +0 great sword (20, 19, D:14) a +0 plate armour a +0 great sword (22, 14, D:14) 21 gold pieces (22, 15, D:14) 17 gold pieces a +0 great mace (25, 17, D:14) a +0 orcbow (28, 9, D:14) a +0 giant club (28, 10, D:14) a +0 giant spiked club a +0 giant club a +0 giant club (29, 8, D:14) a +0 robe a +0 whip (29, 9, D:14) a +0 giant club (30, 10, D:14) a +0 giant club (30, 16, D:14) a +0 plate armour (34, 2, D:14) 5 large rocks (34, 17, D:14) a +0 plate armour a +0 dire flail (36, 18, D:14) a +0 whip (39, 2, D:14) a potion of lignification (39, 10, D:14) a +0 ring mail (39, 11, D:14) a +0 leather armour (40, 7, D:14) a +0 orcbow (40, 13, D:14) a +0 giant spiked club a +0 giant spiked club (40, 20, D:14) a +2 long sword of flaming (40, 30, D:14) a +0 broad axe (44, 6, D:14) a +2 scimitar of flaming Level 15 of the Dungeon [Shop] Sommam's Tremendous Tomes the Grimoire of Transforming Hoarfrost (1078 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Irradiate Conjuration/Alchemy 5 d - Metabolic Englaciation Hexes/Ice 5 e - Hoarfrost Cannonade Ice/Alchemy 5 f - Eringya's Noxious Bog Alchemy 6 g - Sculpt Simulacrum Ice/Alchemy 6 h - Rimeblight Ice/Necromancy 7 Fapsep's Incunable of the Caliginous Excursion (1056 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Maxwell's Portable Piledriver Translocation 3 c - Animate Dead Necromancy 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Death Channel Necromancy 6 f - Gell's Gavotte Translocation 6 g - Haunt Necromancy/Summoning 7 h - Borgnjor's Revivification Necromancy 8 the Spellbook of the Xanthotic Sarcophagus (1078 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Animate Dead Necromancy 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Yara's Violent Unravelling Hexes/Alchemy 5 e - Curse of Agony Necromancy 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Eringya's Noxious Bog Alchemy 6 h - Death's Door Necromancy 9 Cuwi's Incunabulum of Flamy Nightshade (880 gold) Spells Type Level a - Scorch Fire 2 b - Sublimation of Blood Necromancy 2 c - Volatile Blastmotes Fire/Translocation 3 d - Vampiric Draining Necromancy 3 e - Flame Wave Conjuration/Fire 4 f - Cigotuvi's Putrefaction Necromancy/Air 4 g - Plasma Beam Fire/Air 6 h - Borgnjor's Revivification Necromancy 8 Oclagoc's Enchiridion on Chilblains and Clay (1012 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Lee's Rapid Deconstruction Earth 5 e - Hoarfrost Cannonade Ice/Alchemy 5 f - Bombard Conjuration/Earth 6 g - Sculpt Simulacrum Ice/Alchemy 6 h - Lehudib's Crystal Spear Conjuration/Earth 8 Jyen's Incunable of Venin and Frost (1034 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Olgreb's Toxic Radiance Alchemy 4 d - Leda's Liquefaction Alchemy/Earth 4 e - Yara's Violent Unravelling Hexes/Alchemy 5 f - Eringya's Noxious Bog Alchemy 6 g - Permafrost Eruption Ice/Earth 6 h - Polar Vortex Ice 9 the Anthology of Coruscating Rime (858 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Momentum Strike Conjuration/Translocation 2 d - Frozen Ramparts Ice 3 e - Fulminant Prism Conjuration/Alchemy 4 f - Iskenderun's Battlesphere Conjuration 5 g - Orb of Destruction Conjuration 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 Qetyn's Monograph on the Wind (946 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Airstrike Air 4 e - Cigotuvi's Putrefaction Necromancy/Air 4 f - Silence Hexes/Air 5 g - Magnavolt Earth/Air 7 h - Chain Lightning Conjuration/Air 9 (0, 0, D:15) a +0 war axe (18, 27, D:15) 10 gold pieces (19, 31, D:15) a +0 robe (21, 8, D:15) a +0 robe a +0 dagger (22, 26, D:15) 8 gold pieces (24, 0, D:15) a +0 dagger (24, 28, D:15) 4 gold pieces a +0 glaive a +0 scale mail (25, 3, D:15) a +0 dagger a +0 robe (26, 3, D:15) a +0 dire flail a +0 dire flail (27, 2, D:15) a +0 long sword a +0 leather armour a +0 kite shield of reflection (32, 23, D:15) 2 large rocks (33, 0, D:15) a +0 robe (34, -3, D:15) a +0 orcbow (39, 11, D:15) a +0 shortbow a +0 shortbow (39, 12, D:15) a +0 orcbow (45, 2, D:15) a potion of attraction (52, 13, D:15) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Log Itz's Weapon Boutique a +0 falchion (45 gold) a +4 longbow of freezing (505 gold) a +0 spear (45 gold) 7 stones (10 gold) a +0 flail (52 gold) a +0 broad axe (60 gold) a +0 arbalest (67 gold) a +1 heavy broad axe (213 gold) (0, 0, Orc:1) a human skeleton (1, 2, Orc:1) a +0 hand axe (1, 45, Orc:1) a +0 short sword a +0 leather armour a +0 club (3, 45, Orc:1) a +0 robe a +0 dagger (4, 47, Orc:1) a +0 mace (5, 42, Orc:1) a +0 mace (5, 44, Orc:1) a +0 club (5, 46, Orc:1) a +0 short sword (6, 43, Orc:1) a +0 plate armour a +0 dire flail (7, 0, Orc:1) a +0 giant club a +0 giant spiked club (8, -2, Orc:1) a +0 giant spiked club a +0 scale mail a +0 hand axe (8, -1, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 battleaxe (9, 3, Orc:1) a +0 short sword (9, 49, Orc:1) a +0 ring mail a +0 short sword (10, 4, Orc:1) a +0 club (10, 6, Orc:1) a +0 arbalest (10, 49, Orc:1) a +0 robe a +0 dagger (11, -8, Orc:1) a +0 arbalest (11, -6, Orc:1) a +0 robe a +0 dagger (11, -4, Orc:1) a +0 robe a +0 club (11, -2, Orc:1) a +0 giant club a +0 giant spiked club (11, 51, Orc:1) a +0 plate armour 2 boomerangs a +0 glaive (12, -4, Orc:1) a +0 giant club a +0 giant spiked club (12, -3, Orc:1) a +0 club (13, -2, Orc:1) a +0 plate armour a boomerang a +0 battleaxe (14, -7, Orc:1) a +0 club (14, 0, Orc:1) a +0 robe a +0 dagger (17, -3, Orc:1) a +0 robe of cold resistance (28, -4, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Jeacuda's General Store a +2 scale mail of cold resistance (294 gold) a +0 club (14 gold) 4 boomerangs (112 gold) a scroll of vulnerability (56 gold) a phial of floods (560 gold) a +0 shortbow (42 gold) a +0 plate armour (322 gold) a scroll of brand weapon (133 gold) [Shop] Qetee's Book Boutique a book of Minor Magic (224 gold) Roxanne's Textbook on Reformation and the Crater (588 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Petrify Alchemy/Earth 4 c - Animate Armour Summoning/Earth 4 d - Lee's Rapid Deconstruction Earth 5 a Compendium of Siegecraft (728 gold) Ereshkigal's Enchiridion on Unspeakable Magic (644 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Anguish Hexes/Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Haunt Necromancy/Summoning 7 a book of the Tundra (616 gold) a Necronomicon (756 gold) the Reference Book on Becharming Rime (336 gold) Spells Type Level a - Freeze Ice 1 b - Dazzling Flash Hexes/Fire 3 c - Freezing Cloud Conjuration/Ice/Air 5 [Shop] Kef Dio's Armour Boutique +2 pearl dragon scales (1192 gold) +0 acid dragon scales (440 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +1 scale mail of fire resistance (176 gold) a +2 ring mail of fire resistance (231 gold) [Shop] Renes's Book Shop a book of Chaos (800 gold) a book of Air (352 gold) the Anthology of Fulmination (640 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Iskenderun's Battlesphere Conjuration 5 d - Bombard Conjuration/Earth 6 a book of Scorching (480 gold) the Encyclopedia of Reconfigured Black Rituals (704 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Olgreb's Toxic Radiance Alchemy 4 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Haunt Necromancy/Summoning 7 a book of Winter (640 gold) a book of Geomancy (320 gold) a There-And-Back Book (576 gold) a book of Weapons (448 gold) [Shop] Rerph's Armour Boutique a +2 ring mail of willpower (273 gold) a +1 helmet of intelligence (214 gold) the +6 chain mail of Simauh {rF+ Dex+2} (685 gold) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. a +3 chain mail of willpower (344 gold) the +4 chain mail of Spite {Rampage rCorr Str+2 Int-5} (400 gold) Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. a +1 plate armour of willpower (455 gold) a +2 scale mail of willpower (273 gold) a +1 leather armour of fire resistance (182 gold) [Shop] Isept's Weapon Boutique a +5 orcbow of freezing (566 gold) 5 stones (8 gold) a +2 war axe of venom (275 gold) a +1 heavy arbalest (256 gold) a +0 heavy great sword (232 gold) a +2 trident of venom (275 gold) a +1 orcbow of electrocution (266 gold) a +1 heavy mace (210 gold) 3 stones (5 gold) [Shop] Busew's Jewellery Boutique the amulet of Erisched {Reflect Int-5 Dex+3 SH+5} (492 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). the ring "Ciacuo" {rPois Will+ Str+6} (792 gold) [ring of strength] Str+6: It affects your strength (+6). rPois: It protects you from poison. Will+: It increases your willpower. the ring of the Endless Ziggurats {rN+ MP+8 Dex+3} (751 gold) [ring of positive energy] Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). a granite talisman (900 gold) a +5 ring of evasion (540 gold) a ring of wizardry (450 gold) a storm talisman (1200 gold) [Shop] Gatwyixte's Jewellery Shop the ring "Kulemp" {Str+6 Int-5 Slay+3 Stlth+} (479 gold) [ring of strength] Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the ring "Zyeguim" {Fire rPois} (362 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. a +6 ring of intelligence (360 gold) a ring of wizardry (300 gold) the amulet "Feilehirgh" {Reflect ^Drain rC+ SH+5 SInv Stlth+} (454 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the amulet of Riocvo {rElec Will- Regen+ SInv} (440 gold) [amulet of regeneration] rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. the ring of Charity {rPois Int+2} (312 gold) [ring of poison resistance] Int+2: It affects your intelligence (+2). rPois: It protects you from poison. an amulet of the acrobat (300 gold) [Shop] Hauk's Armour Boutique a +3 leather armour of fire resistance (456 gold) a +1 kite shield of fire resistance (313 gold) a +4 scale mail of poison resistance (532 gold) a +2 plate armour of willpower (760 gold) a +0 robe (13 gold) a +0 plate armour of poison resistance (513 gold) a +2 robe (241 gold) a +0 plate armour of cold resistance (570 gold) (0, 0, Orc:2) a +0 plate armour a +2 vampiric glaive (1, -1, Orc:2) a +0 morningstar (1, 0, Orc:2) a +0 chain mail a +4 war axe (6, -40, Orc:2) a +0 chain mail a +0 hand axe (6, -35, Orc:2) a +0 leather armour a +0 flail (6, -34, Orc:2) a +0 short sword (6, -33, Orc:2) a +0 robe a +0 dagger (7, -8, Orc:2) a +0 plate armour a +0 halberd a +0 arbalest (10, -23, Orc:2) a +0 chain mail a +0 battleaxe a +0 arbalest (11, -35, Orc:2) a +0 short sword of venom (11, 0, Orc:2) a +0 trident (12, 1, Orc:2) a +0 chain mail a +0 whip (13, -30, Orc:2) a +0 plate armour a +0 great sword (13, -5, Orc:2) 5 large rocks (13, -2, Orc:2) a +2 vampiric war axe (13, -1, Orc:2) a +0 hand axe of flaming (13, 0, Orc:2) a +0 robe a +0 dagger (13, 2, Orc:2) a +0 flail (14, -20, Orc:2) a +0 leather armour a +0 dagger (14, -2, Orc:2) a +0 hand axe (14, -1, Orc:2) a +0 plate armour a +0 dire flail (14, 0, Orc:2) a +0 plate armour 2 boomerangs a +0 trident (14, 2, Orc:2) a +0 robe a +0 dagger (15, -47, Orc:2) a +0 plate armour a +0 dire flail (15, -1, Orc:2) a +0 plate armour a boomerang a +0 halberd (15, 0, Orc:2) a +0 chain mail a +0 dire flail (15, 1, Orc:2) a +0 plate armour a +0 dire flail (16, 0, Orc:2) a +0 robe a +0 dagger (17, -21, Orc:2) a +0 chain mail a +2 war axe of venom (26, 4, Orc:2) a +0 arbalest a +0 long sword a +0 chain mail (32, -53, Orc:2) a +0 dagger a +0 robe (32, -52, Orc:2) a +0 dagger a +0 robe (32, -51, Orc:2) a +0 club 3 boomerangs (32, -50, Orc:2) a +0 flail a +0 chain mail (33, -32, Orc:2) a +0 club (37, -32, Orc:2) a +0 robe a +0 dagger (37, -17, Orc:2) a +0 giant spiked club (39, -37, Orc:2) a +0 flail (40, -31, Orc:2) a +0 robe a +0 dagger (43, -27, Orc:2) a +0 plate armour a +0 war axe (45, -23, Orc:2) a +4 ring of protection (46, -32, Orc:2) a +0 club (47, -24, Orc:2) a +0 hand axe a +1 spear of freezing a +1 halberd of protection (48, -10, Orc:2) a +0 robe a +0 dagger (49, -33, Orc:2) a +0 leather armour a +0 club (51, -20, Orc:2) a +0 club (51, -16, Orc:2) a +0 chain mail a +0 hand axe (51, -11, Orc:2) a +0 giant club (52, -18, Orc:2) a +0 robe a +1 dagger of venom (52, -14, Orc:2) a +0 dagger (54, -16, Orc:2) a +0 plate armour a +0 short sword (56, -24, Orc:2) a +0 plate armour a +0 war axe (56, -17, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 ring mail a +0 short sword (56, -16, Orc:2) a +0 chain mail a +0 war axe a +0 arbalest (56, -15, Orc:2) a +0 whip (57, -18, Orc:2) a +0 plate armour a +3 long sword of holy wrath a +0 arbalest (58, -18, Orc:2) a +0 plate armour a +0 dire flail (58, -16, Orc:2) a +0 leather armour a +0 whip (59, -25, Orc:2) a +0 scale mail a +0 short sword of venom (59, -23, Orc:2) a +0 giant spiked club (59, -22, Orc:2) a +0 ring mail a +0 mace (59, -21, Orc:2) a +0 club (59, -17, Orc:2) a +0 club a +0 hand axe (60, -19, Orc:2) a +0 leather armour a +4 heavy great mace a maw talisman (60, -18, Orc:2) a +0 plate armour a +0 battleaxe a +0 arbalest (61, -21, Orc:2) a +0 chain mail a +0 glaive (61, -18, Orc:2) a +0 plate armour a +0 glaive (62, -19, Orc:2) a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe (63, -21, Orc:2) a +0 robe a +0 dagger (63, -19, Orc:2) a +0 ring mail a +0 club (64, -44, Orc:2) a +0 dagger a +2 robe of positive energy Level 1 of the Elven Halls (0, 0, Elf:1) a +0 robe (1, -7, Elf:1) a +0 long sword (3, -8, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (3, -7, Elf:1) a +0 leather armour a +0 dagger a +2 shortbow of flaming (3, 6, Elf:1) a +0 ring mail (3, 9, Elf:1) a +0 leather armour (8, -7, Elf:1) a +0 rapier (10, -6, Elf:1) a +0 chain mail (10, 10, Elf:1) a +0 short sword a +0 dagger (11, -4, Elf:1) a +0 leather armour a +0 short sword (12, -4, Elf:1) a +0 ring mail a +0 rapier (15, -7, Elf:1) a +0 rapier (15, 23, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (15, 33, Elf:1) a +3 long sword of holy wrath a +0 ring mail (16, -6, Elf:1) a +0 long sword (16, -2, Elf:1) a +0 short sword (16, 28, Elf:1) a +0 dagger (17, 12, Elf:1) a +0 short sword (17, 26, Elf:1) a +0 dagger a +3 longbow a +0 leather armour (18, 14, Elf:1) a +0 ring mail a +0 flail (18, 15, Elf:1) a +0 scale mail a +0 trident of freezing (18, 16, Elf:1) a +0 leather armour a +0 flail (19, 14, Elf:1) a +0 plate armour a +0 short sword a +0 orcbow (20, 19, Elf:1) 3 atropa-tipped darts (23, -14, Elf:1) a potion of lignification (23, 23, Elf:1) a ring of willpower (27, 1, Elf:1) a +0 short sword a +0 leather armour a +0 long sword a +0 chain mail a +0 buckler (27, 3, Elf:1) a +0 rapier (27, 17, Elf:1) a +0 rapier (28, 0, Elf:1) a +0 rapier (31, -4, Elf:1) a +0 long sword (34, -7, Elf:1) a +0 long sword a +0 leather armour (35, -4, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (35, 5, Elf:1) a +0 chain mail a +0 dagger (36, -5, Elf:1) a +0 long sword (40, -12, Elf:1) 2 boomerangs (42, 3, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (44, 10, Elf:1) a +0 rapier (47, -4, Elf:1) a +0 leather armour a +0 rapier (47, 25, Elf:1) a potion of mutation (48, 28, Elf:1) a +0 dagger (49, -11, Elf:1) a +0 shortbow a +0 short sword a +0 mace (50, -11, Elf:1) a +0 short sword (50, 25, Elf:1) a staff of death a +0 scale mail (51, -4, Elf:1) a +0 dagger (51, -3, Elf:1) a +0 dagger (52, -8, Elf:1) 8 gold pieces a +0 short sword (52, -7, Elf:1) 4 gold pieces a +0 rapier a +0 leather armour a wand of roots (4) (52, 9, Elf:1) 2 potions of enlightenment (53, -8, Elf:1) 6 gold pieces a +0 long sword a +0 leather armour (56, -6, Elf:1) a +0 dagger (60, 27, Elf:1) a +5 short sword of venom Level 2 of the Elven Halls [Shop] Anleopsyt's General Store a +0 arbalest (49 gold) a stone (1 gold) a scroll of identify (22 gold) a +1 sling of electrocution (117 gold) the +0 ring mail of the Storm King {Will+ Slay+2} (275 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. a scroll of torment (104 gold) a +0 chain mail (49 gold) a potion of degeneration (11 gold) (0, 0, Elf:2) a +0 dagger (2, 4, Elf:2) a +0 rapier (7, 5, Elf:2) a +0 rapier a +0 scale mail (7, 8, Elf:2) a ring of wizardry (8, 4, Elf:2) a +0 dagger (8, 6, Elf:2) a +0 long sword a +2 short sword of freezing (12, 4, Elf:2) a +0 dagger a +0 leather armour (15, 7, Elf:2) a ring of resist corrosion (23, -3, Elf:2) a ring of flight (24, 0, Elf:2) a +0 ring mail (25, -13, Elf:2) a +0 short sword a +0 buckler (25, 3, Elf:2) a ring of protection from fire (26, -11, Elf:2) a +0 rapier (27, 2, Elf:2) a +0 short sword (28, -14, Elf:2) a +0 dagger (28, 1, Elf:2) a +0 short sword a +0 leather armour (31, -10, Elf:2) a +0 long sword (43, 2, Elf:2) a +0 plate armour (50, -7, Elf:2) a +0 long sword a +0 ring mail (50, 11, Elf:2) a +0 troll leather armour (52, 15, Elf:2) a +0 long sword (53, 17, Elf:2) a +0 leather armour of fire resistance a +0 long sword (54, -10, Elf:2) a potion of lignification (54, 3, Elf:2) a +0 rapier (54, 12, Elf:2) a +0 ring mail a +2 vampiric long sword (55, 3, Elf:2) a +0 dagger a +0 ring mail Level 3 of the Elven Halls (0, 0, Elf:3) a ring of willpower (0, 1, Elf:3) a ring of magical power (0, 2, Elf:3) a +2 shortbow (0, 3, Elf:3) the staff "Joeq" {rElec Str+5 Stlth- Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (1, 2, Elf:3) a +0 broad axe (1, 3, Elf:3) a staff of conjuration (1, 5, Elf:3) a staff of earth (2, 2, Elf:3) +2 storm dragon scales (2, 6, Elf:3) a +1 heavy quarterstaff (3, 3, Elf:3) a staff of fire (3, 5, Elf:3) a +4 ring mail of positive energy (5, -3, Elf:3) a +0 long sword (5, 5, Elf:3) a +0 hand cannon of freezing (6, 5, Elf:3) a +0 rapier (7, -25, Elf:3) a +0 long sword (7, -24, Elf:3) a +0 scale mail a +0 short sword of draining a +0 rapier a +0 long sword (7, -23, Elf:3) a +0 leather armour a +0 dagger a +0 leather armour a +0 longbow a +0 leather armour a +0 long sword (7, -22, Elf:3) a +0 ring mail a +0 rapier (7, -21, Elf:3) a +0 leather armour a +0 rapier (7, -19, Elf:3) a +0 scale mail a +0 short sword a +0 rapier a +0 long sword (7, -18, Elf:3) a +0 scimitar (7, -17, Elf:3) a +0 long sword a +0 scale mail a +0 long sword (7, -14, Elf:3) the +4 mace of Quantum Leap {flame, rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. a +0 short sword (7, 5, Elf:3) a potion of haste (8, -25, Elf:3) a +0 long sword (8, -21, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (8, -20, Elf:3) a +0 short sword a +0 leather armour a +0 short sword a +0 rapier (8, -19, Elf:3) a +0 dagger (8, -18, Elf:3) a +0 long sword (8, -17, Elf:3) a +0 rapier (8, -16, Elf:3) a +0 ring mail a +0 long sword a +0 short sword (8, -14, Elf:3) a +0 ring mail a +0 rapier (9, 6, Elf:3) the ring of Weongoj {Fly rCorr SInv} [ring of see invisible] SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (10, -11, Elf:3) a +5 ring of evasion an amulet of the acrobat a ring of resist corrosion an amulet of guardian spirit a +4 ring of slaying (11, -11, Elf:3) a +0 leather armour the +3 lajatang of the End of Times {freeze, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (11, 2, Elf:3) a +0 rapier (11, 5, Elf:3) a staff of earth (12, -39, Elf:3) a +0 rapier a +0 ring mail (12, 2, Elf:3) a +0 rapier (12, 6, Elf:3) a +5 halberd of venom (13, -39, Elf:3) a +0 rapier (13, -38, Elf:3) a +0 short sword (13, 2, Elf:3) a +0 ring mail a +0 rapier (13, 4, Elf:3) a +0 dagger (13, 5, Elf:3) a staff of fire (14, -41, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (15, 1, Elf:3) a +0 rapier (15, 2, Elf:3) a +0 scale mail of positive energy (15, 5, Elf:3) a staff of alchemy (15, 6, Elf:3) a ring of fire (16, -1, Elf:3) a staff of fire (16, 1, Elf:3) a staff of conjuration (16, 2, Elf:3) a +0 trident (16, 5, Elf:3) a +0 great sword of holy wrath (16, 6, Elf:3) a +5 broad axe of flaming (17, 2, Elf:3) 2 potions of enlightenment (17, 3, Elf:3) a staff of death (18, -3, Elf:3) a +2 arbalest of draining (18, 0, Elf:3) a staff of cold (18, 2, Elf:3) a potion of magic (18, 4, Elf:3) a +0 falchion (18, 5, Elf:3) the +7 sceptre of Torment {pain, torment} (26, -3, Elf:3) a +0 chain mail a +4 rapier of holy wrath (26, -1, Elf:3) a +0 rapier (27, -40, Elf:3) a +0 rapier (27, -28, Elf:3) a +0 long sword (27, 0, Elf:3) a +0 chain mail a +0 long sword a +0 ring mail a +0 rapier (28, -39, Elf:3) a +0 long sword (28, 0, Elf:3) a +0 long sword (28, 1, Elf:3) a +0 leather armour a +0 dagger a +4 heavy shortbow (29, -47, Elf:3) a +0 rapier a +0 leather armour (29, 2, Elf:3) a potion of degeneration (38, 1, Elf:3) a +0 long sword a +0 leather armour (39, -24, Elf:3) 2 poisoned darts (42, -53, Elf:3) a +0 shortbow a +2 dagger of holy wrath a +0 leather armour (48, -1, Elf:3) a +0 chain mail a +0 rapier (50, -50, Elf:3) a +0 long sword a +0 leather armour (54, -39, Elf:3) a +1 pair of gloves (62, -53, Elf:3) a +0 dagger of venom a +0 longbow a +0 dagger a +0 leather armour (62, -52, Elf:3) a +0 dagger of draining a +0 shortbow a +0 leather armour (62, -51, Elf:3) a +0 long sword a +0 ring mail (63, -52, Elf:3) a +0 long sword a +0 leather armour of poison resistance (63, 3, Elf:3) a +0 dagger a +0 bardiche (64, 1, Elf:3) a +0 long sword a +0 shortbow (66, 1, Elf:3) a +0 buckler (67, -9, Elf:3) a +0 rapier Level 1 of the Lair of Beasts (0, 15, Lair:1) a +0 scale mail (8, -10, Lair:1) a scroll of identify (9, -7, Lair:1) a +4 ring of slaying (10, -6, Lair:1) 20 gold pieces (11, -11, Lair:1) 12 gold pieces (11, -8, Lair:1) a storm talisman (15, -8, Lair:1) the granite talisman "Diqaraf" {Fly rF+ rC- Int+2} [granite talisman] Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. (17, -7, Lair:1) a wand of charming (3) (30, -3, Lair:1) a +0 helmet (50, 26, Lair:1) a potion of berserk rage Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (0, 4, Lair:2) a +0 helmet (0, 31, Lair:2) a +0 short sword (1, 8, Lair:2) a potion of curing (19, 5, Lair:2) a +0 trident (21, 44, Lair:2) the amulet of the Sixty-Six Prophets {Spirit +Blink Int+3 Dex+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). +Blink: It lets you blink. (22, 4, Lair:2) a +0 robe a +0 halberd (22, 5, Lair:2) a +0 robe a +0 hand axe (26, 24, Lair:2) a +0 robe (33, 19, Lair:2) a potion of attraction (53, 1, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (2, -8, Lair:3) a +2 mace of protection (3, 29, Lair:3) a +0 morningstar (9, -7, Lair:3) a +0 whip (11, -14, Lair:3) 5 boomerangs (23, 14, Lair:3) 2 potions of resistance (35, -10, Lair:3) a staff of death (35, 5, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (3, 24, Lair:4) a +0 ring mail (7, 28, Lair:4) a +0 short sword (23, -10, Lair:4) a potion of heal wounds (24, 30, Lair:4) a +0 morningstar (25, 26, Lair:4) a potion of might (33, 3, Lair:4) a potion of enlightenment (33, 33, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts [Shop] Lorhyeg's Book Boutique a book of Debilitation (380 gold) a book of Air (418 gold) a book of Chaos (950 gold) a manual of Maces & Flails (1520 gold) a book of the Senses (532 gold) Wocent's Notes on Combustion and Tephra (836 gold) Spells Type Level a - Passwall Earth 3 b - Volatile Blastmotes Fire/Translocation 3 c - Dazzling Flash Hexes/Fire 3 d - Petrify Alchemy/Earth 4 e - Animate Armour Summoning/Earth 4 a book of the Moon (760 gold) [Shop] Hooss's Book Shoppe Sang's Spellbook of Obstruction and Bodies (432 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Fugue of the Fallen Necromancy 3 c - Martyr's Knell Necromancy/Summoning 4 d - Metabolic Englaciation Hexes/Ice 5 a book of Callings (336 gold) a book of Party Tricks (264 gold) a book of Geomancy (240 gold) the Tome of Battle Magic (312 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Arcjolt Conjuration/Air 5 a book of Conjurations (240 gold) the Excursus on Hail (528 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Rimeblight Ice/Necromancy 7 c - Polar Vortex Ice 9 a manual of Alchemy (960 gold) Great Wizards, Vol. VII (360 gold) [Shop] Myxeelo's Antique Armour Shoppe the orb of the Crucible of Flesh {mayhem, rPois rF- Int+5 SInv} (986 gold) Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. a +0 scale mail of willpower (363 gold) the +0 robe of the Foremost Songs {Will- Regen+ Dex+4} (392 gold) Dex+4: It affects your dexterity (+4). Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. the +4 chain mail "Lallatuc" {Fly Will- MP+6} (1386 gold) Will-: It decreases your willpower. MP+6: It affects your magic capacity (+6). Fly: It grants you flight. a +2 ring mail of cold resistance (693 gold) a +3 plate armour of cold resistance (1485 gold) +2 shadow dragon scales (3036 gold) +1 swamp dragon scales (1881 gold) (0, 0, Lair:5) a +0 orcbow (15, 10, Lair:5) a potion of might (19, 30, Lair:5) a potion of lignification (21, 27, Lair:5) 2 javelins (29, 25, Lair:5) a +0 chain mail 7 silver javelins a +7 great sword (31, -13, Lair:5) a +0 sling (34, 20, Lair:5) a potion of lignification (37, 39, Lair:5) a +0 robe (42, 34, Lair:5) a +0 arbalest (52, 22, Lair:5) a potion of enlightenment (54, 28, Lair:5) a +2 pair of boots (55, 30, Lair:5) the +0 leather armour of Quur {Str+5 Int-5} Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). (55, 35, Lair:5) an amulet of the acrobat (55, 36, Lair:5) a potion of curing (56, 5, Lair:5) a scroll of enchant armour (56, 6, Lair:5) 2 potions of mutation (56, 7, Lair:5) a book of Minor Magic (57, 7, Lair:5) 16 gold pieces Level 1 of the Swamp (4, -7, Swamp:1) a +0 vampiric spear (8, -9, Swamp:1) a +0 spear a +0 chain mail a +0 buckler (18, -32, Swamp:1) a +0 robe (18, -26, Swamp:1) a +0 buckler a +0 spear (19, -26, Swamp:1) a +0 buckler a +0 spear (21, -31, Swamp:1) a +0 ring mail (21, -23, Swamp:1) a +0 spear (23, -22, Swamp:1) a +2 spear of flaming (25, -24, Swamp:1) a +1 whip of venom (29, -12, Swamp:1) a +1 spear of venom a +0 spear a +0 buckler (30, -13, Swamp:1) a +0 battleaxe a +0 leather armour Level 2 of the Swamp (0, 0, Swamp:2) a +0 plate armour (2, -5, Swamp:2) a +0 glaive (10, 4, Swamp:2) a +0 robe a +1 spectral quarterstaff (12, 19, Swamp:2) a +0 ring mail (17, 17, Swamp:2) the +4 ring mail of the Nexus {Harm rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (21, 46, Swamp:2) a human skeleton (33, 17, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 chain mail (1, 3, Swamp:3) a +0 longbow (5, 11, Swamp:3) a +0 plate armour (14, 0, Swamp:3) a +0 spear (16, -9, Swamp:3) a +0 spear (17, -14, Swamp:3) a +0 leather armour (18, -10, Swamp:3) a +0 leather armour (18, 3, Swamp:3) a +2 spear of freezing (29, 18, Swamp:3) a blade talisman (30, 16, Swamp:3) 2 potions of enlightenment (33, 15, Swamp:3) a +0 robe a +0 quarterstaff (35, -11, Swamp:3) a potion of curing (48, 10, Swamp:3) a +0 helmet (54, 21, Swamp:3) a +2 quarterstaff of distortion a +0 robe Level 4 of the Swamp (7, 1, Swamp:4) a scroll of noise (10, -4, Swamp:4) a +6 ring of dexterity (11, -3, Swamp:4) a +0 great sword (16, 10, Swamp:4) a +0 robe (17, -7, Swamp:4) a large rock (26, -16, Swamp:4) a large rock (28, -10, Swamp:4) a large rock (29, -22, Swamp:4) the +2 ring mail of Gehenna {Int+2} Int+2: It affects your intelligence (+2). (35, -15, Swamp:4) a +0 buckler a +0 spear (37, -4, Swamp:4) a potion of attraction Level 1 of the Snake Pit (0, 0, Snake:1) a +0 glaive a +0 robe (2, -25, Snake:1) a +0 halberd (3, -27, Snake:1) a +1 halberd (12, -37, Snake:1) a +0 battleaxe (14, -40, Snake:1) a +0 scimitar (14, -38, Snake:1) a +0 hand axe a +0 robe of willpower (14, -37, Snake:1) a +0 long sword of protection a +0 arbalest (22, -16, Snake:1) a +0 lajatang of electrocution a +0 robe (27, 11, Snake:1) a ring of positive energy (29, -20, Snake:1) a +0 flail (36, -21, Snake:1) a ring of fire (61, -9, Snake:1) a +0 robe a +0 war axe Level 2 of the Snake Pit (0, 0, Snake:2) a potion of curing (2, -2, Snake:2) a +0 ring mail (6, -7, Snake:2) a +0 robe a +0 hand axe (10, -9, Snake:2) a +0 shortbow of flaming (13, -7, Snake:2) a +0 robe a +0 spear (13, 3, Snake:2) a +0 quarterstaff (19, -16, Snake:2) a +1 dire flail of holy wrath a +0 robe (20, -7, Snake:2) a +0 trident (22, -35, Snake:2) a +0 cloak (23, -24, Snake:2) a +0 robe a +0 trident (23, -7, Snake:2) a +0 long sword (24, -24, Snake:2) a +0 long sword (24, -23, Snake:2) a +0 robe a +1 antimagic trident a +0 shortbow of flaming (26, -8, Snake:2) a +0 halberd (26, -7, Snake:2) a +0 short sword (27, -7, Snake:2) a +0 robe a +0 spear (27, -6, Snake:2) a +0 scimitar (30, -9, Snake:2) a +0 dagger (31, 3, Snake:2) a +0 mace (39, -7, Snake:2) a potion of invisibility (41, -39, Snake:2) a potion of mutation Level 3 of the Snake Pit (0, 11, Snake:3) a potion of degeneration (3, 6, Snake:3) a +0 short sword (3, 34, Snake:3) a ring of wizardry (4, 34, Snake:3) a +0 helmet (5, 34, Snake:3) a staff of cold (unseen) (6, 3, Snake:3) 76 poisoned darts (11, 2, Snake:3) a potion of brilliance (16, 26, Snake:3) a +0 robe a +0 flail (20, 38, Snake:3) a +0 ring mail (21, 41, Snake:3) a book of the Tundra (23, 34, Snake:3) 2 potions of brilliance (25, 33, Snake:3) a +0 robe a +0 dire flail (26, 9, Snake:3) a +0 dire flail (29, 16, Snake:3) a +0 robe (31, 31, Snake:3) a +0 longbow (35, 11, Snake:3) a +0 short sword a +0 robe (41, 7, Snake:3) a +0 shortbow of flaming (42, 7, Snake:3) a +0 halberd (43, 20, Snake:3) a +0 whip (45, 33, Snake:3) a +3 trident (45, 34, Snake:3) a +2 shortbow of flaming (46, 3, Snake:3) a +0 halberd (47, 0, Snake:3) a +0 whip (47, 32, Snake:3) a +0 dagger a +0 robe (48, 34, Snake:3) a +0 mace Level 4 of the Snake Pit [Shop] Serunila's Distillery a potion of berserk rage (95 gold) a potion of degeneration (19 gold) a potion of cancellation (152 gold) a potion of degeneration (19 gold) a potion of might (76 gold) a potion of magic (152 gold) a potion of curing (57 gold) 2 potions of curing (114 gold) a potion of ambrosia (152 gold) (0, 0, Snake:4) a +0 longbow a +0 hand axe (5, -20, Snake:4) a +0 hand axe (9, -22, Snake:4) a +0 club (12, -12, Snake:4) a +0 spear (13, -23, Snake:4) a +0 quarterstaff (18, -24, Snake:4) a +0 robe a +0 halberd (19, -20, Snake:4) a +0 dire flail (20, -13, Snake:4) a +1 barding of stealth a +3 heavy battleaxe a +0 arbalest (21, -15, Snake:4) a +0 short sword a +0 robe (23, -23, Snake:4) a +0 robe a +0 trident a +0 longbow (23, -10, Snake:4) a +0 battleaxe a +0 longbow a +0 robe a +0 glaive a +0 shortbow a +0 battleaxe a +0 shortbow a +0 robe a +0 battleaxe a +1 arbalest of flaming a +0 robe a +0 dire flail a +0 shortbow a +0 robe a +0 flail a +0 robe a +0 war axe (24, -15, Snake:4) a potion of attraction (24, -11, Snake:4) a +0 trident (24, -6, Snake:4) a +0 hand axe (25, 7, Snake:4) a +0 robe a +0 whip (26, 6, Snake:4) a +0 scimitar (27, -15, Snake:4) a +0 robe a +0 hand axe (31, -1, Snake:4) a +0 chain mail (32, -5, Snake:4) a +0 robe a +4 heavy flail (33, -16, Snake:4) a +0 robe a +0 long sword (33, -15, Snake:4) a +0 robe a +0 club (35, -27, Snake:4) a +0 flail (35, -16, Snake:4) a +0 mace (35, -15, Snake:4) a +0 robe a +0 short sword (37, -14, Snake:4) a +0 dire flail (39, -15, Snake:4) a +3 flail (40, -15, Snake:4) a +0 robe a +0 trident a +0 long sword a +0 shortbow (40, -5, Snake:4) a +0 robe a +0 hand axe (41, -5, Snake:4) a +0 short sword (42, -34, Snake:4) a +0 halberd a +0 robe (42, -24, Snake:4) a +0 scimitar a +0 robe (42, -13, Snake:4) a +0 hand axe (42, -4, Snake:4) a +0 trident (43, -31, Snake:4) a +0 glaive (43, -14, Snake:4) a +0 halberd (43, -5, Snake:4) a +0 halberd (44, -31, Snake:4) a +0 club (44, -30, Snake:4) a +1 heavy flail (44, -29, Snake:4) a +0 halberd a +0 robe (44, -9, Snake:4) a +0 robe a +0 glaive (45, -13, Snake:4) a +0 club (45, -12, Snake:4) a +0 spear a +0 robe (46, -7, Snake:4) a +0 flail a +0 robe (47, -23, Snake:4) a +0 halberd a +0 robe (47, -20, Snake:4) a +0 short sword (48, -15, Snake:4) a +0 robe a +0 mace (49, -23, Snake:4) a +1 halberd of protection a +0 robe a +0 flail a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 leather armour (0, 2, Slime:5) Maxwell's Memoranda (0, 3, Slime:5) a +0 ring mail of fire resistance (0, 4, Slime:5) a staff of earth (0, 7, Slime:5) 6 stones (1, 0, Slime:5) 5 stones (1, 3, Slime:5) a +2 heavy shortbow (1, 4, Slime:5) a +0 chain mail of cold resistance (2, 2, Slime:5) a potion of lignification (2, 5, Slime:5) a +0 rapier (3, 5, Slime:5) a potion of attraction (27, -27, Slime:5) a +0 scale mail (27, -26, Slime:5) a +0 plate armour (27, -11, Slime:5) 5 gold pieces (27, 34, Slime:5) 7 stones (28, -26, Slime:5) a +0 leather armour (28, 32, Slime:5) 6 datura-tipped darts {!f} (29, -27, Slime:5) a +2 short sword of draining (29, -25, Slime:5) a potion of might (29, -24, Slime:5) a +1 flail of holy wrath (29, 31, Slime:5) the +7 orcbow of Doom {holy, rN+} rN+: It protects you from negative energy. (29, 32, Slime:5) 5 stones (29, 34, Slime:5) a +1 heavy orcbow (30, -27, Slime:5) the ring of Yteur {rPois rCorr EV+5} [ring of evasion] EV+5: It affects your evasion (+5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (30, -26, Slime:5) the +5 plate armour "Lajy" {rPois} rPois: It protects you from poison. (30, -24, Slime:5) a potion of curing (30, 31, Slime:5) a +2 chain mail of poison resistance (30, 33, Slime:5) the staff of Goblin Mode {rF+ rC- Dex+3 Necro Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (30, 34, Slime:5) a +4 antimagic spear (31, -26, Slime:5) a +3 lajatang of electrocution (31, -24, Slime:5) a book of Frost (31, 18, Slime:5) 24 gold pieces (31, 33, Slime:5) a staff of fire (31, 34, Slime:5) a +0 short sword of freezing (32, -27, Slime:5) a +1 falchion of draining (32, -25, Slime:5) a +0 dagger (32, -24, Slime:5) a +0 leather armour (32, 34, Slime:5) a book of Geomancy (33, -26, Slime:5) a +0 war axe (34, -26, Slime:5) 5 stones (34, 33, Slime:5) 4 stones (34, 34, Slime:5) a potion of brilliance (59, 1, Slime:5) a potion of resistance (59, 5, Slime:5) 4 stones (60, 3, Slime:5) the ring "Ubiffu" {Fly Int+2} [ring of flight] Int+2: It affects your intelligence (+2). Fly: It grants you flight. (60, 4, Slime:5) a +4 short sword of electrocution (unseen) (60, 6, Slime:5) the +2 chain mail "Suboir" {*Slow rPois rC++ Stlth+} rC++: It greatly protects you from cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (unseen) (60, 7, Slime:5) a +0 sling of flaming (61, 2, Slime:5) a staff of fire (unseen) (61, 3, Slime:5) +1 golden dragon scales (unseen) (61, 4, Slime:5) a scroll of poison (61, 5, Slime:5) a +6 ring of intelligence (61, 7, Slime:5) the Unrestrained Analects Level 1 of the Vaults (0, 0, Vaults:1) a +0 morningstar a +0 leather armour (0, 5, Vaults:1) a +0 great mace a +0 animal skin (1, 1, Vaults:1) a +0 great mace a +0 leather armour (1, 2, Vaults:1) a +0 mace a +0 ring mail a +0 long sword a +0 arbalest a +0 scale mail (5, 2, Vaults:1) 2 potions of haste (20, 13, Vaults:1) a +0 ring mail a +0 great mace (21, 15, Vaults:1) a +0 scale mail a +0 falchion (23, 14, Vaults:1) a +0 chain mail a +0 great sword (25, 31, Vaults:1) a scroll of noise (27, -16, Vaults:1) a +0 arbalest (27, 28, Vaults:1) a +0 arbalest (28, -11, Vaults:1) a +0 ring mail (28, 31, Vaults:1) a +0 animal skin a +0 dire flail (31, 25, Vaults:1) a +0 mace a +0 arbalest (39, 0, Vaults:1) a +0 chain mail (44, 33, Vaults:1) a +0 dire flail (44, 34, Vaults:1) 2 potions of mutation (45, -10, Vaults:1) a +0 great mace a +0 leather armour (47, 4, Vaults:1) a +0 dagger a +0 arbalest 3 javelins (48, -8, Vaults:1) a +2 dagger of freezing a +0 robe (49, 3, Vaults:1) a +0 flail a +0 leather armour (51, -6, Vaults:1) a +2 great sword of freezing a +0 chain mail (51, 12, Vaults:1) a +0 arbalest (53, -5, Vaults:1) a +1 whip of venom a +0 arbalest 4 poisoned darts a +3 battleaxe a +0 plate armour (54, 23, Vaults:1) a +0 arbalest (56, -15, Vaults:1) a +0 whip (56, 5, Vaults:1) a +0 ring mail (56, 23, Vaults:1) a +0 scale mail a +0 falchion (56, 24, Vaults:1) a +0 robe a +0 dagger of venom a +0 arbalest a +0 arbalest a +0 animal skin a +0 dire flail a +0 scale mail a +0 war axe a +0 arbalest (56, 25, Vaults:1) a +0 scale mail (57, -5, Vaults:1) a +0 arbalest (57, -3, Vaults:1) a +0 arbalest (57, 26, Vaults:1) a +0 chain mail a +2 great sword of pain a +0 leather armour a +0 great mace (57, 28, Vaults:1) a +0 leather armour a +0 morningstar (58, -3, Vaults:1) a +0 leather armour (58, 26, Vaults:1) a +0 scale mail a +0 flail (58, 27, Vaults:1) a +0 plate armour a +0 long sword (58, 28, Vaults:1) a +0 chain mail a +0 war axe a +0 chain mail a +3 great sword of electrocution (58, 30, Vaults:1) a +0 ring mail a +0 morningstar (59, -16, Vaults:1) a +0 great mace a +0 leather armour (59, -3, Vaults:1) a +0 arbalest (59, 27, Vaults:1) a +0 scale mail a +0 morningstar (60, -14, Vaults:1) a +3 great sword of electrocution a +0 robe (60, 5, Vaults:1) a +0 leather armour Level 2 of the Vaults (0, 0, Vaults:2) a +0 war axe a +0 arbalest a +0 ring mail (4, 47, Vaults:2) a +6 arbalest (8, 11, Vaults:2) 4 large rocks (11, 38, Vaults:2) a +0 scale mail a +0 dire flail (13, 41, Vaults:2) a +0 scale mail (15, 38, Vaults:2) a +0 ring mail a +0 halberd (15, 41, Vaults:2) a +0 scale mail a +0 morningstar a +0 arbalest (15, 43, Vaults:2) a +0 ring mail a +0 mace (16, 15, Vaults:2) the +5 glaive of the Guard {elec, spectral} (18, 45, Vaults:2) a +0 robe a +0 dagger (19, 10, Vaults:2) a potion of curing (20, 40, Vaults:2) a +0 robe a +0 dagger (20, 41, Vaults:2) a +0 scale mail of poison resistance a +2 great sword of holy wrath (21, -2, Vaults:2) a serpent talisman (21, 35, Vaults:2) a +0 animal skin a +0 dire flail (22, 15, Vaults:2) a +0 dire flail a +0 scale mail a +0 arbalest a +1 great sword of flaming (22, 16, Vaults:2) a +4 flail a +0 ring mail (22, 46, Vaults:2) a +0 arbalest (23, 15, Vaults:2) a +0 long sword a +1 ring mail of poison resistance (23, 35, Vaults:2) a ring of protection from fire (24, 13, Vaults:2) 5 boomerangs (24, 17, Vaults:2) a ring of poison resistance (24, 47, Vaults:2) a +2 ring mail of cold resistance a +2 great sword of electrocution (25, 15, Vaults:2) a +1 antimagic bardiche a +0 chain mail (25, 17, Vaults:2) a storm talisman (27, 15, Vaults:2) a +0 scale mail a +0 mace (28, 24, Vaults:2) a +0 robe a +0 dagger (32, 2, Vaults:2) a +0 morningstar a +0 dire flail a +0 animal skin (32, 31, Vaults:2) a +2 long sword of holy wrath a +0 ring mail (33, -1, Vaults:2) 4 large rocks (34, -2, Vaults:2) a +0 ring mail (34, 1, Vaults:2) a +2 ring mail of willpower (36, 4, Vaults:2) 4 poisoned darts (39, 8, Vaults:2) a +2 scale mail of cold resistance (39, 31, Vaults:2) a +0 chain mail a +0 war axe (40, 30, Vaults:2) a +0 plate armour a +0 war axe (40, 34, Vaults:2) a +0 chain mail a +0 war axe (41, 30, Vaults:2) a +0 great mace a +0 ring mail (41, 46, Vaults:2) a stone (42, 28, Vaults:2) a +0 plate armour a +0 war axe (43, 50, Vaults:2) 3 large rocks (44, 47, Vaults:2) a stone (45, 49, Vaults:2) 6 large rocks (46, 46, Vaults:2) a phantom mirror (46, 49, Vaults:2) a box of beasts (51, 9, Vaults:2) a +0 animal skin a +0 dire flail (54, 3, Vaults:2) a +0 plate armour (55, 28, Vaults:2) a +0 glaive (56, 14, Vaults:2) a potion of ambrosia (60, 19, Vaults:2) a potion of might (60, 41, Vaults:2) a +0 plate armour (66, 8, Vaults:2) a +0 club (66, 9, Vaults:2) a +0 orcbow (67, 8, Vaults:2) a potion of haste (68, 9, Vaults:2) a +0 long sword a +0 arbalest a +0 scale mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 plate armour a +1 long sword (0, 1, Vaults:3) a +0 chain mail a +1 halberd (5, 27, Vaults:3) a +0 rapier a +0 leather armour (17, -17, Vaults:3) +0 shadow dragon scales (18, -16, Vaults:3) a +4 ring of protection (20, 32, Vaults:3) a +0 morningstar a +0 ring mail (22, -17, Vaults:3) a potion of lignification (23, -17, Vaults:3) a +0 chain mail (24, 22, Vaults:3) a +0 club (26, -25, Vaults:3) a potion of mutation (29, -25, Vaults:3) a +1 hand cannon of freezing (29, -18, Vaults:3) a +0 scale mail (32, -25, Vaults:3) a +0 arbalest (32, -24, Vaults:3) a +0 tower shield a +0 chain mail a +2 war axe of draining (32, -23, Vaults:3) a +0 arbalest (32, -22, Vaults:3) a +0 arbalest (33, -29, Vaults:3) a +0 dagger a +0 robe (33, -23, Vaults:3) a +0 arbalest (34, -23, Vaults:3) a +0 leather armour a +0 great mace (34, -18, Vaults:3) a +0 animal skin a +0 dire flail (36, 17, Vaults:3) a +0 chain mail a +1 vampiric war axe (36, 29, Vaults:3) a +0 flail a +0 ring mail (40, -25, Vaults:3) a potion of degeneration (41, 14, Vaults:3) a +0 chain mail a +3 morningstar (44, 26, Vaults:3) a +0 chain mail (45, -22, Vaults:3) a +0 ring mail (47, 18, Vaults:3) a +0 leather armour a +0 morningstar (49, 15, Vaults:3) a +0 plate armour a +2 bardiche of flaming (52, -16, Vaults:3) a +0 animal skin a +0 dire flail (53, 20, Vaults:3) a +0 chain mail a +0 halberd (56, -3, Vaults:3) a +0 arbalest (56, 18, Vaults:3) a +0 arbalest (58, 19, Vaults:3) a +0 scale mail (62, 8, Vaults:3) a +0 scale mail a +0 morningstar (63, 8, Vaults:3) a +0 plate armour a +1 great sword of holy wrath (67, 21, Vaults:3) a +0 ring mail a +0 mace Level 4 of the Vaults (0, 0, Vaults:4) a +0 ring mail (3, -32, Vaults:4) a +0 arbalest (3, -31, Vaults:4) a +0 ring mail a +0 dire flail (4, -29, Vaults:4) a +0 arbalest (5, -32, Vaults:4) a +0 arbalest (5, -31, Vaults:4) a +0 kite shield a +0 chain mail a +3 heavy broad axe (5, -30, Vaults:4) a +0 arbalest (5, -29, Vaults:4) a +0 arbalest (10, -55, Vaults:4) a +0 flail (14, -7, Vaults:4) a +0 battleaxe (14, -5, Vaults:4) a +0 great mace a +0 ring mail (16, -32, Vaults:4) a +0 robe a +0 dagger (17, -33, Vaults:4) a +0 chain mail a +2 great sword (22, -24, Vaults:4) a +0 long sword a +0 ring mail (23, -35, Vaults:4) a scarf of harm (25, -45, Vaults:4) a +0 dire flail a +0 ring mail (25, -23, Vaults:4) a +0 war axe a +0 scale mail (27, -11, Vaults:4) a +0 arbalest (28, -54, Vaults:4) a +0 club (28, -50, Vaults:4) a potion of lignification (30, -54, Vaults:4) a +2 heavy arbalest a +0 war axe a +0 ring mail (30, -52, Vaults:4) a +0 ring mail (30, -11, Vaults:4) a +0 arbalest (31, -53, Vaults:4) a +0 ring mail (31, -13, Vaults:4) a +0 arbalest (32, -31, Vaults:4) a +0 ring mail a +0 great mace a +0 sling (32, -25, Vaults:4) a +0 ring mail a +0 great mace (32, -13, Vaults:4) a +0 arbalest (33, -11, Vaults:4) a +0 arbalest (35, -6, Vaults:4) a +0 mace a +0 ring mail (38, -13, Vaults:4) a +0 arbalest (44, -29, Vaults:4) a +0 arbalest (45, -36, Vaults:4) a +0 arbalest (46, -37, Vaults:4) a +0 arbalest (47, -34, Vaults:4) a +0 arbalest (49, -37, Vaults:4) a +0 arbalest (53, -22, Vaults:4) a +0 great mace a +0 animal skin (56, -18, Vaults:4) a +0 scale mail (57, -44, Vaults:4) a +3 great sword a +0 chain mail (58, -1, Vaults:4) a +0 falchion a +0 ring mail (61, -45, Vaults:4) a +0 dire flail a +0 animal skin (63, -52, Vaults:4) a +0 arbalest (63, -51, Vaults:4) a +0 arbalest (63, -42, Vaults:4) a +0 arbalest (63, -33, Vaults:4) the +2 robe "Zias" {-Cast rCorr Dex+5} Dex+5: It affects your dexterity (+5). -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. Level 5 of the Vaults (0, 0, Vaults:5) a staff of fire (0, 33, Vaults:5) the +6 scale mail "Heiluidi" {Harm Rampage *Slow rElec} rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (0, 40, Vaults:5) a +0 short sword (2, 15, Vaults:5) a scroll of identify (4, -5, Vaults:5) a +1 arbalest of freezing a +3 great mace of venom a +0 chain mail (4, 10, Vaults:5) a +1 great sword of flaming the ring "Raxasomi" {+Blink rN+ MP+7 Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). +Blink: It lets you blink. (5, -2, Vaults:5) a +0 ring mail (9, -9, Vaults:5) a +0 long sword a +0 longbow a +0 scale mail (10, -9, Vaults:5) a +0 short sword a +0 scale mail a +0 rapier (11, 31, Vaults:5) a +0 rapier (12, -9, Vaults:5) a +0 long sword (13, 0, Vaults:5) a staff of cold (14, -1, Vaults:5) a staff of fire (14, 0, Vaults:5) a +1 hand axe of venom (16, 0, Vaults:5) a potion of curing (16, 2, Vaults:5) a +0 rapier (17, -1, Vaults:5) a potion of magic (18, -2, Vaults:5) a +0 ring mail (19, 31, Vaults:5) a +0 falchion (22, 7, Vaults:5) a +0 kite shield (23, 14, Vaults:5) a +0 short sword of venom (24, 20, Vaults:5) a +0 dire flail (24, 34, Vaults:5) a +1 war axe of flaming (25, 8, Vaults:5) a +0 leather armour (25, 19, Vaults:5) a +0 whip (27, 11, Vaults:5) a +0 ring mail 4 atropa-tipped darts {!f} a +0 long sword a +0 arbalest (27, 17, Vaults:5) 5 large rocks (28, 11, Vaults:5) 13 stones a +0 arbalest a +0 chain mail a +5 great mace of pain a +0 shortbow of freezing (28, 12, Vaults:5) 4 large rocks (28, 14, Vaults:5) a +0 plate armour a +0 war axe of flaming (28, 38, Vaults:5) a +0 chain mail (29, 10, Vaults:5) 6 large rocks (29, 11, Vaults:5) a +0 leather armour a +0 great mace 4 large rocks (29, 12, Vaults:5) a +0 chain mail a +0 halberd (29, 13, Vaults:5) a +0 chain mail a +0 broad axe (29, 14, Vaults:5) a +0 plate armour a +0 long sword (29, 15, Vaults:5) a +0 plate armour a +0 great sword a +0 plate armour a +2 great mace (29, 16, Vaults:5) a +0 ring mail a +1 dire flail of protection (29, 17, Vaults:5) a +2 great sword of flaming (30, 10, Vaults:5) a +0 tower shield a +0 plate armour a +0 long sword (30, 11, Vaults:5) a +0 chain mail a +2 long sword a +6 ring of intelligence a +0 arbalest (30, 12, Vaults:5) a +0 chain mail a +3 vampiric war axe a +0 plate armour a +0 great sword (30, 16, Vaults:5) a +0 plate armour a +1 war axe (31, -8, Vaults:5) a +0 scale mail a +2 dagger of protection a +4 ring of protection (31, 12, Vaults:5) a +0 chain mail a +3 glaive (31, 13, Vaults:5) a +0 chain mail a +0 long sword (31, 15, Vaults:5) a +0 plate armour a +0 great sword a +0 chain mail a +3 great sword a +0 chain mail a +0 battleaxe a +0 tower shield a +0 plate armour a +0 war axe (32, 12, Vaults:5) a +0 plate armour a +0 war axe (32, 17, Vaults:5) a +0 kite shield a +0 plate armour a +0 war axe (33, 13, Vaults:5) a +0 plate armour a +0 great sword a +0 plate armour a +0 war axe (33, 15, Vaults:5) a +0 plate armour a +0 great sword a +0 kite shield a +0 chain mail a +0 long sword (33, 16, Vaults:5) a +0 plate armour a +0 halberd (33, 17, Vaults:5) a +0 great sword of flaming (34, 13, Vaults:5) a +0 plate armour a +0 halberd a +0 plate armour a +3 antimagic glaive (34, 15, Vaults:5) a +0 chain mail a +1 heavy great mace (34, 16, Vaults:5) a +0 plate armour a +3 great mace (34, 18, Vaults:5) a +0 great sword of flaming (35, -9, Vaults:5) a +5 great mace of pain (35, 7, Vaults:5) a +0 ring mail a +0 long sword a +1 arbalest of freezing (35, 12, Vaults:5) a +0 plate armour 6 silver javelins the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 arbalest (35, 17, Vaults:5) a +0 leather armour a +0 scale mail a +1 heavy sling 24 stones the +8 mace of Nuonlid {venom, Will+} Will+: It increases your willpower. a +0 glaive (36, 8, Vaults:5) 5 large rocks (36, 31, Vaults:5) 6 large rocks (37, -9, Vaults:5) a +1 chain mail of fire resistance a +0 battleaxe (39, -6, Vaults:5) a scroll of identify (39, -5, Vaults:5) the +4 rapier of the Forgotten Stories {chaos, rElec rPois Will++ Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (40, 10, Vaults:5) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (unseen) (40, 14, Vaults:5) 4 large rocks (42, 10, Vaults:5) a potion of attraction (43, -3, Vaults:5) a +2 plate armour of fire resistance (44, 29, Vaults:5) a +0 arbalest (45, 14, Vaults:5) a +0 battleaxe of freezing a +0 ring mail a +0 long sword (46, 7, Vaults:5) a +0 great sword of flaming a +0 plate armour (46, 19, Vaults:5) a +0 plate armour (46, 22, Vaults:5) a staff of death (46, 23, Vaults:5) a potion of curing (46, 26, Vaults:5) a +0 ring mail (46, 28, Vaults:5) the Atlas of Guile and Malevolent Words Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Confusing Touch Hexes 3 c - Animate Dead Necromancy 4 (46, 31, Vaults:5) 3 boomerangs a +0 chain mail a +0 great mace (46, 32, Vaults:5) a +0 hand axe (46, 33, Vaults:5) a potion of invisibility (47, 1, Vaults:5) a potion of heal wounds (47, 33, Vaults:5) 4 stones a +0 long sword a +0 scale mail a +0 flail a +2 plate armour of poison resistance (48, -10, Vaults:5) a +0 chain mail (48, -9, Vaults:5) a scroll of identify 7 stones (48, 0, Vaults:5) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (48, 1, Vaults:5) a ring of fire (48, 13, Vaults:5) a +0 chain mail a +0 great mace (49, -10, Vaults:5) a +2 dagger of flaming (49, -9, Vaults:5) a +0 great sword (49, -2, Vaults:5) a +0 ring mail a +2 heavy flail (49, 0, Vaults:5) a +0 halberd of freezing (49, 1, Vaults:5) 2 potions of haste (49, 13, Vaults:5) a +0 scale mail (50, -3, Vaults:5) a +0 arbalest a +0 glaive of protection (51, 12, Vaults:5) a +0 scale mail a +0 great mace (54, -12, Vaults:5) a +0 dire flail a +0 dire flail (54, 7, Vaults:5) a +0 dire flail (55, 20, Vaults:5) a +0 dire flail a +0 dire flail (58, 0, Vaults:5) a potion of mutation (59, -10, Vaults:5) a +0 morningstar a +0 leather armour (60, -9, Vaults:5) a +1 battleaxe of freezing (60, -6, Vaults:5) a +0 spear a +0 robe (61, -8, Vaults:5) a +4 heavy great mace a +0 ring mail Level 1 of the Crypt (0, 0, Crypt:1) a potion of enlightenment (3, -36, Crypt:1) a +0 robe (3, -17, Crypt:1) a +0 halberd (4, 13, Crypt:1) a +0 scimitar (5, -16, Crypt:1) a +0 dire flail a +0 scimitar a +0 broad axe (5, 14, Crypt:1) a +0 hand axe (7, -23, Crypt:1) 5 stones (7, -17, Crypt:1) a +0 great sword a +0 chain mail (8, 13, Crypt:1) a +0 battleaxe a +0 chain mail (19, -28, Crypt:1) a +0 mace (20, -29, Crypt:1) a +0 long sword (20, -28, Crypt:1) a +0 halberd (20, -27, Crypt:1) a +0 glaive (22, 12, Crypt:1) a +0 pair of boots (29, -27, Crypt:1) a +0 ring mail (31, -21, Crypt:1) a +1 leather armour of willpower 398 stones (35, -30, Crypt:1) a +0 dagger a +0 robe (36, 8, Crypt:1) a +0 robe (38, 10, Crypt:1) a +0 dire flail a +5 executioner's axe of draining a +0 ring mail (39, 12, Crypt:1) a +2 battleaxe of freezing a +0 chain mail (43, -19, Crypt:1) 2 potions of heal wounds (47, -23, Crypt:1) a potion of mutation Level 2 of the Crypt (0, 0, Crypt:2) a +0 long sword (1, -3, Crypt:2) a +0 battleaxe (1, -2, Crypt:2) a +0 scimitar (2, -9, Crypt:2) a +0 long sword (2, 0, Crypt:2) a +2 war axe of venom (2, 6, Crypt:2) 2 potions of enlightenment (4, 0, Crypt:2) a +0 glaive (6, -28, Crypt:2) a +0 robe (9, -35, Crypt:2) a +0 trident (10, -36, Crypt:2) a +0 chain mail a +0 broad axe (26, -29, Crypt:2) a +0 robe a +0 robe (27, -30, Crypt:2) a potion of cancellation Level 3 of the Crypt (0, 31, Crypt:3) a +0 war axe (1, 1, Crypt:3) a potion of degeneration (1, 17, Crypt:3) a potion of curing (7, 26, Crypt:3) a +0 plate armour a +2 battleaxe (8, 11, Crypt:3) a +0 scimitar (8, 15, Crypt:3) a +0 plate armour a +1 great sword of draining (9, 15, Crypt:3) a +0 war axe (9, 26, Crypt:3) a +0 vampiric dagger (10, 8, Crypt:3) a +0 dire flail (10, 12, Crypt:3) a +0 short sword (10, 25, Crypt:3) a +2 vampiric scythe (11, 7, Crypt:3) a +2 vampiric trident a +0 hand axe (11, 14, Crypt:3) a +0 long sword (11, 15, Crypt:3) a +0 flail a +0 short sword a +0 glaive (11, 24, Crypt:3) a +0 robe a +0 dagger (12, 17, Crypt:3) a +0 mace (13, 7, Crypt:3) a +0 club (15, 35, Crypt:3) a +0 shortbow (20, 23, Crypt:3) a scroll of noise (21, 35, Crypt:3) a +0 scale mail (27, 18, Crypt:3) a +0 hand axe (27, 19, Crypt:3) a +0 quarterstaff (32, -18, Crypt:3) a +2 hand axe of venom (32, -17, Crypt:3) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (32, 16, Crypt:3) a +2 lajatang of draining (43, 25, Crypt:3) a potion of lignification (45, -13, Crypt:3) a +0 leather armour (46, -15, Crypt:3) a +0 scale mail (51, 23, Crypt:3) 5 stones (63, -2, Crypt:3) a staff of earth (63, -1, Crypt:3) a potion of curing (63, 0, Crypt:3) a staff of alchemy (64, -2, Crypt:3) a +1 vampiric executioner's axe (64, 0, Crypt:3) the +7 mace "Qehypoca" {flame, Str+5 SInv} Str+5: It affects your strength (+5). SInv: It lets you see invisible. (64, 1, Crypt:3) the amulet of Syndicalism {Spirit Str+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). (65, -2, Crypt:3) a storm talisman (65, 0, Crypt:3) the +9 longbow "Alloho" {drain, rPois rC- rN++ SInv} rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 5 boomerangs (4, -12, Tomb:1) 6 poisoned darts (12, -28, Tomb:1) 5 stones (16, -8, Tomb:1) 2 potions of lignification (17, -37, Tomb:1) a scroll of identify (18, -8, Tomb:1) 3 scrolls of identify (22, -17, Tomb:1) a +3 short sword of holy wrath (27, 6, Tomb:1) a +0 dire flail (27, 11, Tomb:1) the +3 robe "Wann" {rF+ Regen+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (33, -35, Tomb:1) a book of the Tundra (33, 12, Tomb:1) a +0 spear (42, -18, Tomb:1) a +0 robe (46, -11, Tomb:1) a +6 ring of intelligence (48, -29, Tomb:1) a +0 rapier (58, -29, Tomb:1) a +0 ring mail (58, 4, Tomb:1) a potion of curing Level 2 of the Tomb of the Ancients (5, 13, Tomb:2) 3 poisoned darts (6, -2, Tomb:2) a +0 ring mail (6, 25, Tomb:2) a ring of protection from cold (10, 7, Tomb:2) a +0 scimitar (10, 10, Tomb:2) a +3 battleaxe of freezing a +0 plate armour (12, 8, Tomb:2) a +0 glaive (12, 9, Tomb:2) a +0 flail (12, 10, Tomb:2) a +0 glaive (14, 9, Tomb:2) a scroll of identify (15, 13, Tomb:2) a +0 great sword of freezing a +0 chain mail (16, 30, Tomb:2) 2 potions of resistance (22, 2, Tomb:2) a +0 halberd (24, 0, Tomb:2) a +0 rapier (25, 1, Tomb:2) a +0 plate armour a +0 great mace of draining (30, -1, Tomb:2) 2 potions of might (30, 14, Tomb:2) a +0 robe (33, 17, Tomb:2) a +0 pair of gloves (37, 29, Tomb:2) a +0 flail Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +1 dagger of freezing (0, 4, Tomb:3) a +0 chain mail (1, -1, Tomb:3) a ring of willpower (1, 0, Tomb:3) a staff of earth (1, 5, Tomb:3) the +5 trident of Light {speed, +Blink rPois rC- Int+5} Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. +Blink: It lets you blink. (1, 21, Tomb:3) a +0 morningstar (2, -1, Tomb:3) a staff of fire (2, 24, Tomb:3) a +0 scale mail (3, -3, Tomb:3) a staff of alchemy (3, -2, Tomb:3) a book of Hexes (3, -1, Tomb:3) a +1 plate armour of cold resistance (3, 0, Tomb:3) a +2 plate armour of poison resistance (4, -4, Tomb:3) a +1 quarterstaff of speed (4, -3, Tomb:3) an amulet of regeneration (4, -2, Tomb:3) the +2 mace of Chance {spect, +Blink rPois Str+3 Dex-5} Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. +Blink: It lets you blink. (4, -1, Tomb:3) a +2 bardiche of protection (4, 0, Tomb:3) a +3 heavy quarterstaff (5, -5, Tomb:3) a dragon-blood talisman (5, -4, Tomb:3) the staff of the Endless Expanse {rN+ Will- rCorr Necro Fire Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +1 buckler of reflection a staff of fire (5, -3, Tomb:3) a Young Poisoner's Handbook (5, -2, Tomb:3) the Book of Profulgent Cinders Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Fireball Conjuration/Fire 5 d - Bombard Conjuration/Earth 6 (5, -1, Tomb:3) the +0 scale mail of Limitation {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (5, 1, Tomb:3) 5 stones (6, -6, Tomb:3) a staff of cold (6, -5, Tomb:3) a +3 arbalest of flaming (7, -7, Tomb:3) a staff of cold (7, -6, Tomb:3) a +1 long sword of freezing (7, -5, Tomb:3) a +2 heavy battleaxe (8, -5, Tomb:3) the staff of Contradiction {rF+ Fire Ice} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (19, 3, Tomb:3) a +0 scimitar (21, 2, Tomb:3) a +1 heavy great mace a +0 plate armour (26, 0, Tomb:3) a scroll of noise (27, -6, Tomb:3) a ring of fire (27, 4, Tomb:3) a +0 club (29, -4, Tomb:3) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (29, -1, Tomb:3) 2 stones (32, 0, Tomb:3) a scroll of identify (35, 0, Tomb:3) a book of Dreams (35, 4, Tomb:3) a +0 pair of gloves the Vestibule of Hell (9, 0, Hell) a +0 scythe of flaming a +3 scythe of venom (10, 0, Hell) a +3 scythe of venom (10, 1, Hell) a +4 scythe of pain a +0 morningstar (10, 4, Hell) the horn of Geryon a +0 battleaxe of freezing (11, 2, Hell) a +2 demon whip of venom (11, 3, Hell) a +0 chain mail a +5 heavy glaive (12, -2, Hell) a +0 plate armour a +4 demon whip (12, -1, Hell) a +0 scythe of venom (12, 0, Hell) a +1 scythe a +0 trident (12, 1, Hell) a +0 chain mail a +3 broad axe of flaming (13, -1, Hell) a +2 scythe of flaming (13, 3, Hell) a +2 demon whip of venom (13, 5, Hell) a +0 chain mail a +2 demon blade of flaming (14, -3, Hell) a +0 morningstar (14, 0, Hell) 3 large rocks (14, 2, Hell) a +0 plate armour a +5 demon blade of distortion (14, 3, Hell) a +4 vampiric scythe a +0 robe a +0 dagger (15, -2, Hell) a +0 mace (15, 6, Hell) a +0 plate armour a +2 great sword of flaming (16, 6, Hell) a +0 chain mail a +0 long sword (28, -1, Hell) a +4 mace of draining (29, -4, Hell) a +0 flail (30, -5, Hell) a +0 flail Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 flail Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis Level 4 of the Iron City of Dis (0, 0, Dis:4) a +2 great sword a +0 chain mail (1, 5, Dis:4) a +0 flail (2, 3, Dis:4) a +0 flail of draining (2, 4, Dis:4) a +0 antimagic great mace (3, 1, Dis:4) a +0 giant club a +1 dire flail of holy wrath (3, 6, Dis:4) a +0 heavy battleaxe a +0 plate armour a +0 dire flail (4, 2, Dis:4) a +0 giant club (5, 0, Dis:4) a +1 battleaxe of draining a +0 chain mail a +5 morningstar of draining (5, 1, Dis:4) a +0 dire flail Level 5 of the Iron City of Dis (0, 0, Dis:5) 5 gold pieces (1, 0, Dis:5) a +3 great sword a +0 chain mail (3, 1, Dis:5) 17 gold pieces (4, 3, Dis:5) 4 gold pieces (4, 4, Dis:5) 12 gold pieces (5, 3, Dis:5) 8 gold pieces (7, 3, Dis:5) 8 gold pieces Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a +2 heavy dire flail a +0 great mace (0, 2, Dis:7) a +1 dire flail of protection a +0 dire flail (12, -17, Dis:7) a +3 battleaxe of draining a +0 plate armour (13, -17, Dis:7) a +4 morningstar of protection (13, -4, Dis:7) a +1 falchion of holy wrath (14, -17, Dis:7) a +0 morningstar (14, -3, Dis:7) a +4 plate armour of cold resistance (unseen) (18, 10, Dis:7) a +0 morningstar (20, 10, Dis:7) a +0 flail (21, -4, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. (24, -4, Dis:7) a +0 heavy great mace a +0 chain mail (27, -15, Dis:7) the +4 war axe of Righteous Fury {flame, rElec MP+6 Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). (27, -14, Dis:7) a staff of death (27, 8, Dis:7) the +6 shortbow "Noal" {elec, ^Fragile Int+2 Dex+5} Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). ^Fragile: It will be destroyed if unequipped. (28, -14, Dis:7) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (28, 7, Dis:7) an amulet of regeneration (28, 8, Dis:7) the amulet of Miplug {Reflect Str+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+5: It affects your strength (+5). SH+5: It affects your SH (+5). (38, -37, Dis:7) a +0 dire flail (40, -19, Dis:7) a +4 great mace of protection (43, -18, Dis:7) a +3 battleaxe of draining a +0 plate armour (44, -19, Dis:7) a +0 morningstar (47, -34, Dis:7) a +1 battleaxe a +0 plate armour (48, 10, Dis:7) a +2 great mace of draining a +0 plate armour (49, -11, Dis:7) a +0 great sword of draining a +0 plate armour (49, 9, Dis:7) a +1 flail of protection (49, 10, Dis:7) a +0 morningstar (52, -10, Dis:7) a +3 great sword a +0 plate armour (53, -17, Dis:7) a +0 morningstar (53, -9, Dis:7) a +2 great sword a +0 chain mail (57, -6, Dis:7) a +0 great mace a +0 chain mail (59, -4, Dis:7) a +3 heavy great mace a +0 plate armour (60, -14, Dis:7) a +0 flail (60, -10, Dis:7) a +1 heavy morningstar (61, -12, Dis:7) a +0 battleaxe of draining a +0 chain mail (61, -10, Dis:7) a +0 great mace (61, -7, Dis:7) a +3 morningstar of protection (61, -6, Dis:7) a +2 battleaxe of flaming a +1 chain mail of positive energy (61, -5, Dis:7) a +0 flail a +2 great mace of draining a +0 plate armour (62, -12, Dis:7) a +1 great mace of draining a +0 plate armour (62, -9, Dis:7) a +2 battleaxe of draining a +2 plate armour of willpower (62, -7, Dis:7) a +4 great mace of holy wrath (63, -13, Dis:7) a +3 great mace of freezing a +0 chain mail Level 1 of Gehenna (0, 0, Geh:1) a +1 great sword of flaming (7, -2, Geh:1) a +1 great sword of flaming (8, -3, Geh:1) a +2 demon whip of venom (22, -4, Geh:1) a +0 demon whip of venom Level 2 of Gehenna (0, 0, Geh:2) a +3 demon whip of draining (4, -14, Geh:2) a +2 demon whip of venom (13, -6, Geh:2) a +2 demon whip of venom Level 3 of Gehenna (0, 0, Geh:3) a +0 demon whip (8, -19, Geh:3) a +1 demon whip of flaming (17, -16, Geh:3) a +1 demon whip of pain Level 4 of Gehenna (4, 2, Geh:4) a +0 demon whip of electrocution Level 5 of Gehenna (12, -14, Geh:5) a +0 demon whip (13, -11, Geh:5) a +1 demon whip of venom (13, -7, Geh:5) a +0 great sword of flaming (14, -12, Geh:5) a +2 demon whip of venom (15, -13, Geh:5) a +1 demon whip of flaming Level 6 of Gehenna Level 7 of Gehenna (0, 0, Geh:7) a +0 longbow (1, -19, Geh:7) a +0 buckler (1, 0, Geh:7) a potion of curing (2, -48, Geh:7) a potion of ambrosia (2, -46, Geh:7) a scroll of noise (2, -44, Geh:7) a +0 hand axe (2, 0, Geh:7) a +0 robe (2, 1, Geh:7) the +9 falchion "Killer Klown's Doom" {drain, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (3, -47, Geh:7) 8 stones (4, -46, Geh:7) a +0 chain mail (4, -42, Geh:7) a +0 plate armour (9, -44, Geh:7) a +2 demon whip of draining (14, -45, Geh:7) a +0 leather armour (14, -43, Geh:7) a +1 demon whip of venom (18, -45, Geh:7) a +2 demon whip of freezing a +1 great sword of flaming (20, -8, Geh:7) a +0 demon whip (21, -42, Geh:7) a +0 demon whip of pain (21, -41, Geh:7) a +1 great sword of flaming (21, -10, Geh:7) a +1 great sword of flaming (24, -16, Geh:7) a +2 great sword of flaming (25, -43, Geh:7) a +1 demon whip of flaming (25, -6, Geh:7) a +3 great sword of flaming (27, -16, Geh:7) a +2 great sword of flaming (27, -3, Geh:7) a +2 great sword of flaming (29, -17, Geh:7) a +0 demon whip (30, -14, Geh:7) a +3 demon whip (31, -46, Geh:7) a +0 demon whip (31, -17, Geh:7) a +1 demon whip of freezing (33, -22, Geh:7) a +2 great sword of flaming (34, -52, Geh:7) a +3 demon whip of electrocution (34, -40, Geh:7) a +3 demon whip of electrocution (34, -37, Geh:7) a +0 sling (35, -37, Geh:7) a +0 robe (38, -44, Geh:7) a +2 great sword of flaming (50, -45, Geh:7) a +4 demon whip of flaming (50, 1, Geh:7) a wand of flame (108) (51, -53, Geh:7) a potion of mutation (51, 0, Geh:7) a +2 robe of positive energy (51, 2, Geh:7) a +2 glaive of flaming (52, -52, Geh:7) a +0 trident of pain (52, -1, Geh:7) a book of Spontaneous Combustion (52, 2, Geh:7) a ring of flight (53, -52, Geh:7) a scroll of identify (53, -51, Geh:7) a +1 great sword of flaming (53, -1, Geh:7) the ring "Veaklory" {rF+++ Str+6 Int-4} [ring of strength] Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). rF+++: It renders you almost immune to fire. (53, 2, Geh:7) the Secrets of Fulmination and the Excursion Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Arcjolt Conjuration/Air 5 d - Freezing Cloud Conjuration/Ice/Air 5 (54, -53, Geh:7) a potion of heal wounds (54, -1, Geh:7) the amulet "Johun" {Spirit Rampage rN+ Dex+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (54, 0, Geh:7) a +0 robe (54, 2, Geh:7) the ring "Vaumpuol" {rC+ Str+6 Int+3} [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (55, -53, Geh:7) a scroll of identify (55, -51, Geh:7) a book of Ice (55, -1, Geh:7) a ring of wizardry (55, 0, Geh:7) an amulet of regeneration (55, 2, Geh:7) a ring of flight (56, -52, Geh:7) a +1 vampiric demon whip Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus (7, 5, Coc:3) a +1 battleaxe of freezing Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +3 quick blade (0, 1, Coc:7) the +4 plate armour "Jeuveirgh" {-Cast Rampage rN+++ Dex-4} Dex-4: It affects your dexterity (-4). rN+++: It renders you almost immune to negative energy. -Cast: It prevents spellcasting. Rampage: It bestows one free step when moving towards enemies. (0, 2, Coc:7) a potion of lignification (0, 3, Coc:7) a +0 chain mail (1, 0, Coc:7) a +0 falchion (1, 2, Coc:7) a potion of might (1, 3, Coc:7) a scroll of noise (5, 35, Coc:7) a ring of willpower (6, 37, Coc:7) a +0 robe (8, 37, Coc:7) the +3 leather armour of a treasure trove {Rampage Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Rampage: It bestows one free step when moving towards enemies. (43, 38, Coc:7) the +3 ring mail "Gaczohy" {Harm rElec rF- rN++} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Harm: It increases damage dealt and taken. (44, 38, Coc:7) a scarf of shadows (45, 38, Coc:7) a +1 short sword of flaming (46, 38, Coc:7) a staff of conjuration (47, 38, Coc:7) a +3 vampiric spear (48, 38, Coc:7) a +2 vampiric hand axe (50, 38, Coc:7) the ring "Takogh" {rF+ Dex+2} [ring of protection from fire] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. a +3 leather armour of cold resistance Level 1 of Tartarus Level 2 of Tartarus Level 3 of Tartarus Level 4 of Tartarus (0, 0, Tar:4) a +3 whip (0, 1, Tar:4) a +2 whip (1, 2, Tar:4) 6 large rocks Level 5 of Tartarus Level 6 of Tartarus (0, 0, Tar:6) 3 large rocks (2, -2, Tar:6) a +3 demon whip of draining Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks (3, 11, Tar:7) 4 large rocks (14, 8, Tar:7) a +2 demon whip (18, -5, Tar:7) 5 large rocks (19, 13, Tar:7) a Codex of Conductivity (20, 13, Tar:7) an amulet of guardian spirit (20, 14, Tar:7) Sif Muna's Spellbook of Stony Tinctures Spells Type Level a - Sandblast Earth 1 b - Irradiate Conjuration/Alchemy 5 c - Magnavolt Earth/Air 7 (21, 13, Tar:7) a ring of willpower (24, 1, Tar:7) 4 large rocks a +2 demon whip (27, -6, Tar:7) Ylecowko's Spellbook of the Subterranean Chill Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Ozocubu's Armour Ice 3 c - Permafrost Eruption Ice/Earth 6 d - Hellfire Mortar Fire/Earth 7 (27, -5, Tar:7) the orb of a bailey {light, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (27, 28, Tar:7) a +1 demon whip of venom (28, -6, Tar:7) a +5 scimitar of protection (28, 12, Tar:7) 5 large rocks (28, 28, Tar:7) 6 large rocks (29, -6, Tar:7) a +6 ring of intelligence (29, 28, Tar:7) a +1 whip (29, 51, Tar:7) a +1 demon whip of draining (30, -6, Tar:7) a +1 ring mail of willpower (30, 10, Tar:7) a +1 whip (30, 11, Tar:7) a +3 whip (30, 27, Tar:7) a +1 demon whip (31, -6, Tar:7) a +6 spectral quarterstaff (32, -6, Tar:7) a staff of alchemy (32, 9, Tar:7) a +3 whip of venom (32, 37, Tar:7) a +1 whip (33, 13, Tar:7) 4 large rocks (34, 12, Tar:7) 6 large rocks (35, -6, Tar:7) a +4 double sword of holy wrath (36, -6, Tar:7) the ring "Bafeasaps" {AC+4 Str+3} [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). (36, 29, Tar:7) 3 large rocks (37, -6, Tar:7) the ring "Xeoginoc" {+Blink rCorr MP+9} [ring of magical power] MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (37, 28, Tar:7) a +1 whip (37, 30, Tar:7) a +2 whip (38, -6, Tar:7) a staff of cold (38, -5, Tar:7) a +5 vampiric war axe (42, 5, Tar:7) a +2 whip of freezing (43, 5, Tar:7) 3 large rocks (44, 13, Tar:7) a +0 long sword of flaming (45, 13, Tar:7) a ring of see invisible (45, 14, Tar:7) the staff of Gukluaqi {rElec rC+ rCorr Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (46, 13, Tar:7) a ring of resist corrosion (46, 14, Tar:7) a +2 broad axe of electrocution (53, 16, Tar:7) 4 large rocks (61, 33, Tar:7) 8 large rocks (62, 26, Tar:7) 4 large rocks (62, 28, Tar:7) a +1 whip (62, 34, Tar:7) 5 large rocks (63, 30, Tar:7) 4 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) 5 stones (1, 0, Zot:1) 2 stones (3, -4, Zot:1) a potion of curing (4, 0, Zot:1) a potion of enlightenment (5, -2, Zot:1) a +0 robe (7, 30, Zot:1) a +4 quarterstaff (14, 36, Zot:1) a +0 flail a +0 cloak (15, 36, Zot:1) a +0 cloak (34, -1, Zot:1) a +0 arbalest (35, 1, Zot:1) 6 gold pieces (37, -4, Zot:1) a +0 glaive (37, 28, Zot:1) a +0 war axe (39, 29, Zot:1) a +1 cloak a +0 whip (40, 20, Zot:1) 8 gold pieces a +0 cloak a +0 whip (40, 26, Zot:1) 5 gold pieces a +0 cloak a +0 short sword (41, 28, Zot:1) a +0 short sword (45, 22, Zot:1) 5 gold pieces (48, 8, Zot:1) 19 gold pieces (49, 20, Zot:1) 7 gold pieces a +0 cloak a +0 short sword (49, 26, Zot:1) 4 gold pieces a +0 cloak a +0 rapier (53, 8, Zot:1) a +0 pair of boots (54, 30, Zot:1) 13 gold pieces (55, 41, Zot:1) 5 gold pieces Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 leather armour (4, -4, Zot:2) 14 gold pieces (5, -7, Zot:2) a +0 long sword (6, -5, Zot:2) 6 gold pieces (6, -2, Zot:2) 5 gold pieces (6, 3, Zot:2) a potion of heal wounds Level 3 of the Realm of Zot (0, 0, Zot:3) 3 curare-tipped darts (0, 7, Zot:3) 16 gold pieces (6, 8, Zot:3) 39 gold pieces (12, 1, Zot:3) 25 gold pieces (15, 3, Zot:3) 22 gold pieces (17, -1, Zot:3) 17 gold pieces (17, 4, Zot:3) 23 gold pieces (18, 3, Zot:3) 28 gold pieces Level 4 of the Realm of Zot (0, 0, Zot:4) 18 gold pieces (2, 2, Zot:4) 22 gold pieces (7, 8, Zot:4) 26 gold pieces (10, 4, Zot:4) a scroll of fear (10, 9, Zot:4) 19 gold pieces (12, 11, Zot:4) 18 gold pieces (13, 12, Zot:4) 6 gold pieces Level 5 of the Realm of Zot (3, 0, Zot:5) a +0 leather armour (3, 2, Zot:5) the ring of the Raven {Wiz Str+5} [ring of wizardry] It improves your spell success rate. Str+5: It affects your strength (+5). Wiz: It increases the success rate of your magical spells. (3, 12, Zot:5) a +0 robe of cold resistance (6, 7, Zot:5) the +8 spear "Jorphac" {heavy, Str+2} Str+2: It affects your strength (+2). (12, 13, Zot:5) 7 gold pieces (still there?) a +1 scythe of freezing (still there?) (13, 11, Zot:5) 25 gold pieces (14, 11, Zot:5) a +8 club (15, -2, Zot:5) a +0 long sword (16, 6, Zot:5) 28 gold pieces (18, 10, Zot:5) 20 gold pieces (20, -2, Zot:5) a +0 scimitar (20, 9, Zot:5) a +0 mace (20, 10, Zot:5) a +12 antimagic club (21, 6, Zot:5) 26 gold pieces (22, -6, Zot:5) 17 gold pieces (23, -10, Zot:5) 8 gold pieces (23, 5, Zot:5) a +11 club (24, -10, Zot:5) a +0 shortbow (24, 5, Zot:5) a +12 club of freezing (26, 2, Zot:5) a +0 whip a +2 cloak a +0 dire flail (26, 5, Zot:5) a +0 dagger a +2 cloak Level 1 of the Depths (3, 4, Depths:1) a +0 ring mail (6, 30, Depths:1) a potion of resistance (9, -13, Depths:1) a +1 battleaxe of freezing (9, 21, Depths:1) 3 large rocks (13, -19, Depths:1) a +0 long sword a +0 plate armour (14, -19, Depths:1) 5 large rocks (14, -17, Depths:1) a +0 spear (14, 20, Depths:1) a +0 battleaxe of freezing (16, -16, Depths:1) 4 large rocks (16, 30, Depths:1) a +0 buckler (18, -17, Depths:1) a +0 plate armour of positive energy (19, -19, Depths:1) a +3 scimitar of draining a +0 chain mail (20, -21, Depths:1) a +1 demon trident of flaming a +0 plate armour (21, -21, Depths:1) a +0 plate armour a +1 demon whip (21, -19, Depths:1) a +0 great mace of draining a +0 chain mail a +1 broad axe a +0 chain mail (21, -14, Depths:1) a ring of protection from cold an amulet of regeneration a ring of see invisible the amulet of Ibizoe {Reflect rC+ Str-2 Int+6 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). rC+: It protects you from cold. SH+5: It affects your SH (+5). 34 scrolls of identify the +7 hand cannon of the Winnowing Scorpion {flame, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (22, 4, Depths:1) a potion of lignification (23, -20, Depths:1) a +0 chain mail a +2 long sword (23, -19, Depths:1) a +0 robe a +0 dagger (27, -7, Depths:1) the +5 ring mail of Farfalle {^Contam Dex+2 Slay+5} Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). ^Contam: It causes magical contamination when unequipped. (27, 2, Depths:1) 4 large rocks (28, 17, Depths:1) a potion of attraction (29, 10, Depths:1) a +4 ring mail of fire resistance a +2 dire flail (30, -15, Depths:1) a +0 chain mail a +1 broad axe of draining (31, 19, Depths:1) a +4 battleaxe of freezing (37, -10, Depths:1) a +0 dire flail a +0 dire flail (39, -14, Depths:1) a +0 robe a +0 trident (39, -8, Depths:1) a staff of alchemy (41, -13, Depths:1) a +0 robe (45, -5, Depths:1) a +0 buckler a +0 leather armour a +0 war axe (46, -9, Depths:1) a +0 plate armour (46, -8, Depths:1) 3 large rocks (48, -6, Depths:1) a +0 great mace a +0 great mace (48, 22, Depths:1) a +0 shortbow of flaming (51, 3, Depths:1) a +0 ring mail (53, 15, Depths:1) a +0 trident of protection (57, 15, Depths:1) 4 large rocks (73, 6, Depths:1) a +0 sling (73, 22, Depths:1) a +0 trident Level 2 of the Depths [Shop] Ifix's Serpentskin Sales a scroll of poison (68 gold) the Octavo of Compounds (850 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Olgreb's Toxic Radiance Alchemy 4 d - Yara's Violent Unravelling Hexes/Alchemy 5 e - Sculpt Simulacrum Ice/Alchemy 6 a +1 leather armour of poison resistance (187 gold) 4 curare-tipped darts (81 gold) a staff of alchemy (425 gold) the Grimoire of Alteration (714 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Eringya's Noxious Bog Alchemy 6 c - Fulsome Fusillade Conjuration/Alchemy 8 5 curare-tipped darts (102 gold) (2, -52, Depths:2) a +0 ring mail (3, -41, Depths:2) a +0 pair of gloves (4, -16, Depths:2) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. a +0 buckler (12, -21, Depths:2) a +0 dire flail a +0 dire flail (13, -20, Depths:2) a +2 battleaxe of freezing (21, -46, Depths:2) a +2 whip (24, -41, Depths:2) a +0 short sword (25, -12, Depths:2) a +2 battleaxe of freezing (26, -33, Depths:2) a scroll of noise (26, -12, Depths:2) a +0 robe a +0 whip (30, -38, Depths:2) 4 large rocks (30, -12, Depths:2) a +1 long sword of electrocution a +0 ring mail a +0 buckler (31, -49, Depths:2) a +2 battleaxe a +0 chain mail (31, -18, Depths:2) a +4 battleaxe of freezing (32, -12, Depths:2) a +0 dire flail a +0 dire flail (34, -47, Depths:2) a +0 dagger a +0 robe (34, -15, Depths:2) a +0 robe a +0 battleaxe (34, -13, Depths:2) a +0 robe a +0 dagger (36, -46, Depths:2) a +0 trident a +0 robe (36, -29, Depths:2) a +0 robe (37, -32, Depths:2) a +1 great sword of flaming (37, -21, Depths:2) a potion of magic (38, -32, Depths:2) a +0 robe (38, -29, Depths:2) a +0 dire flail a +0 dire flail (38, -23, Depths:2) a +0 great sword of flaming a potion of curing (39, -35, Depths:2) 5 large rocks (39, -34, Depths:2) a +0 robe a +3 lajatang of electrocution (39, -33, Depths:2) 4 large rocks a +0 battleaxe of freezing (40, -34, Depths:2) a +0 battleaxe of freezing (41, -33, Depths:2) a +0 quarterstaff a +0 animal skin (41, -29, Depths:2) a +0 great sword a +0 plate armour (43, -34, Depths:2) a +0 animal skin a +3 rapier (43, -33, Depths:2) a +0 buckler a +0 robe a +2 demon whip of flaming (44, -13, Depths:2) a +0 robe a +0 long sword of electrocution (46, -11, Depths:2) a potion of mutation (53, -52, Depths:2) 3 large rocks (56, -1, Depths:2) a +0 heavy spear a +0 robe (57, -8, Depths:2) a +0 dire flail a +0 dire flail (57, -1, Depths:2) a +0 halberd a +0 robe (58, -44, Depths:2) a +0 leather armour a +0 dire flail (59, -38, Depths:2) a +2 great sword of flaming Level 3 of the Depths (3, -54, Depths:3) a +0 long sword a +0 robe (16, -10, Depths:3) 2 large rocks a +0 robe a +0 dagger (17, -11, Depths:3) a +0 robe a +0 dire flail a +0 great mace (18, -21, Depths:3) a +0 robe (19, -13, Depths:3) a +2 robe of resistance the ring of Hetuonutae {Ice +Blink Int+2} [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. +Blink: It lets you blink. the staff "Vaceq" {rC+ Ice Alchemy} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a talisman of death (19, -7, Depths:3) a +0 animal skin a +0 rapier (21, -13, Depths:3) a potion of curing (24, -10, Depths:3) 6 large rocks (25, -38, Depths:3) 2 potions of haste (31, -19, Depths:3) 29 gold pieces (32, -19, Depths:3) 9 gold pieces (32, -18, Depths:3) a +0 chain mail (33, -41, Depths:3) a +0 ring mail a +1 great sword (37, -36, Depths:3) a +0 cloak of poison resistance (unseen) (37, -35, Depths:3) a book of Armaments (37, -19, Depths:3) 20 gold pieces (38, -36, Depths:3) a manual of Unarmed Combat (38, -35, Depths:3) an Everburning Encyclopedia (38, -19, Depths:3) a +1 dagger of draining (unseen) (39, -45, Depths:3) a potion of invisibility (39, -35, Depths:3) a book of Iron (39, -19, Depths:3) 20 gold pieces (41, -44, Depths:3) a +0 cloak (44, -19, Depths:3) 21 gold pieces (44, -18, Depths:3) 45 gold pieces (45, -19, Depths:3) 20 gold pieces (47, -20, Depths:3) a +0 club (49, -40, Depths:3) a +0 sling (51, -2, Depths:3) the +9 sword of Zonguldrok {reap} (59, 5, Depths:3) a +0 war axe of electrocution a +0 animal skin Level 4 of the Depths [Shop] Wyskuh's Book Emporium the Grimoire of Alluring Zombies (442 gold) Spells Type Level a - Jinxbite Hexes 2 b - Martyr's Knell Necromancy/Summoning 4 c - Discord Hexes 8 a manual of Polearms (1040 gold) the Omnibus of Ill-omened Heat (624 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Cause Fear Hexes 4 c - Summon Mana Viper Hexes/Summoning 5 d - Hellfire Mortar Fire/Earth 7 a book of Transmutation (520 gold) a book of the Hunter (338 gold) Sif Muna's Directory of Subzero Conflict (364 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sting Conjuration/Alchemy 1 c - Stone Arrow Conjuration/Earth 3 d - Hoarfrost Cannonade Ice/Alchemy 5 Great Wizards, Vol. VII (390 gold) a book of Vapours (234 gold) a book of Weapons (364 gold) the Elucidation of the Door and Chilblains (442 gold) Spells Type Level a - Apportation Translocation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hailstorm Conjuration/Ice 3 d - Manifold Assault Translocation 7 a book of Wicked Creation (572 gold) [Shop] Suirum's Book Boutique a book of Burglary (396 gold) a book of Chaos (900 gold) a book of Storms (468 gold) a book of Wicked Creation (792 gold) a manual of Short Blades (1440 gold) Toeg's Incunabulum of the Mutagenic Crevasse (504 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Freezing Cloud Conjuration/Ice/Air 5 a book of Death (792 gold) Great Wizards, Vol. VII (540 gold) a book of the Spheres (1152 gold) a book of Burglary (396 gold) [Shop] Modiu's Jewellery Boutique a ring of wizardry (690 gold) the ring "Roth" {rElec rC+ rN+++ Str-2 SInv} (1380 gold) [ring of protection from cold] Str-2: It affects your strength (-2). rC+: It protects you from cold. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. the ring of Docaw {Ice +Blink rN++} (1138 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. +Blink: It lets you blink. a ring of positive energy (460 gold) the ring "Kotavag" {^Contam rElec rC+ rN+} (814 gold) [ring of positive energy] rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. a ring of fire (575 gold) (0, 0, Depths:4) Lugonu's Elucidation of Evil Spells Spells Type Level a - Animate Dead Necromancy 4 (2, 5, Depths:4) 4 large rocks (3, 39, Depths:4) a +0 leather armour (4, -10, Depths:4) a potion of curing (5, -14, Depths:4) a +0 robe (6, 36, Depths:4) a +0 chain mail (9, -4, Depths:4) a +4 ring of protection (10, 33, Depths:4) a +0 spear (11, 31, Depths:4) a +0 robe (12, 32, Depths:4) a +0 spear (14, 28, Depths:4) a +0 hand axe a +0 animal skin (15, 25, Depths:4) a +2 antimagic rapier a +0 animal skin (17, 5, Depths:4) a +0 club (18, -8, Depths:4) a +0 pair of gloves (19, -4, Depths:4) 5 large rocks (19, 5, Depths:4) a +0 great sword of flaming (23, 10, Depths:4) a +1 halberd of venom (26, -4, Depths:4) a +0 club (27, -3, Depths:4) a book of Weapons (29, 17, Depths:4) a +0 dire flail (32, 20, Depths:4) a +1 great sword of holy wrath a +0 cloak (33, -5, Depths:4) 2 potions of heal wounds (38, 21, Depths:4) a +0 hand axe (38, 22, Depths:4) a +0 mace a +0 cloak (38, 34, Depths:4) a +0 short sword a +0 cloak (39, 16, Depths:4) 2 potions of might (39, 34, Depths:4) a +0 hand axe a +0 halberd (41, 22, Depths:4) a +0 mace (41, 34, Depths:4) a +3 long sword (41, 35, Depths:4) a +0 ring mail (44, 37, Depths:4) a +0 plate armour (45, 17, Depths:4) a +0 scimitar (45, 26, Depths:4) a +0 cloak (45, 37, Depths:4) a +1 robe (46, 22, Depths:4) a +0 mace a +0 short sword (46, 36, Depths:4) a +0 halberd (46, 37, Depths:4) a +2 scale mail of willpower (47, 27, Depths:4) a +0 cloak a +0 short sword (48, 21, Depths:4) a +0 halberd (48, 25, Depths:4) a +2 scimitar of protection a +3 scimitar (48, 27, Depths:4) a +2 flail of protection a +0 war axe a +0 hand axe (48, 28, Depths:4) a +0 cloak a +0 dagger (48, 29, Depths:4) a +0 battleaxe (49, -6, Depths:4) a +0 mace (49, 25, Depths:4) a +0 hand axe a +0 scimitar (49, 27, Depths:4) a +0 cloak a +0 long sword (49, 29, Depths:4) a +0 scimitar (50, -6, Depths:4) a +0 dire flail a +0 dire flail (50, 24, Depths:4) a +0 dire flail (50, 25, Depths:4) a +0 cloak a +0 long sword (50, 30, Depths:4) a +0 halberd (50, 33, Depths:4) an amulet of magic regeneration (50, 37, Depths:4) a +0 dagger (53, 26, Depths:4) a +0 mace (53, 37, Depths:4) a +0 helmet (55, -16, Depths:4) a +4 mace of protection the ring of Senoet {rElec rC+ Str-5 Slay+2} [ring of protection from cold] Str-5: It affects your strength (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. (55, 15, Depths:4) 15 gold pieces (still there?) a +2 scimitar of flaming (still there?) (57, -19, Depths:4) a potion of curing (58, -2, Depths:4) a +0 war axe a +0 leather armour a +0 buckler (60, 2, Depths:4) a +0 dagger