Dungeon Crawl Stone Soup version 0.34-a0-471-g3f39f5e5c1 (webtiles) character file. Game seed: 8274972505706721714 9 qwertydvorak the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on July 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (318 turns). qwertydvorak the Trooper (Demonspawn Monk) Turns: 318, Time: 00:00:51 Health: 21/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 45 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {light} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Skills: + Level 3.0 Fighting * Level 0.8 Armour + Level 2.7 Dodging * Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Armour a - a +0 robe (worn) b - an orb of light (worn) c - a +0 buckler Potions a - a potion of ambrosia Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: +... ###### ... ......# ..# ....▒ .......... ..# ....▒▒..........##.# ...........▒▒......# ...........▒▒...†..# .....)..........@..# ...................# ....>.........▒▒..## .....<........▒▒..# ..................# ..................# ...........▒▒.....# ...........▒▒.....# ....▒▒.........#### There were no monsters in sight! Message History The rat closely misses you. You hit the rat. You kill the rat! You see here a rat corpse. You open the door. There is an open door here. You open the door. There is an open door here. Found a buckler. You see here a +0 buckler. c - a +0 buckler A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You take 3 damage, and have 15/18 hp. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You gain 6 hp, and have 21/24 hp Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Action || total ---------------------------++------- Melee: Unarmed || 22 Armour: Robe || 5 Dodge: Dodged || 15 Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwertydvorak the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 318 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 318 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 318 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 10 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 316 | 316 | 0 | 33 | 193 | 1 | 316.0 | Dungeon | 316 | 316 | 0 | 33 | 193 | 1 | 316.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 316 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------