qwerrewq Level 1 of the Dungeon (0, 0, D:1) 4 boomerangs (6, 13, D:1) a +0 club (14, -23, D:1) 5 boomerangs (20, 15, D:1) a +0 hunting sling (25, 1, D:1) a +0 ring mail (35, 19, D:1) a +0 mace (35, 28, D:1) 16 bolts (36, -5, D:1) a +0 short sword (36, 27, D:1) 14 bolts (40, 0, D:1) a +0 ring mail (50, 12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -18, D:2) a +0 ring mail (12, -8, D:2) a +0 short sword (14, 7, D:2) a +0 dagger (21, -23, D:2) 3 stones a cursed +0 short sword (21, -20, D:2) a +0 leather armour (21, 10, D:2) a +0 robe (23, -12, D:2) a +0 war axe (29, -1, D:2) a +0 club a +0 chain mail (30, 14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -24, D:3) a +2 mace of protection (8, -25, D:3) a +0 falchion (14, 4, D:3) a +0 leather armour a +0 club a +0 robe a +0 dagger (14, 5, D:3) a +0 falchion (16, 5, D:3) a +0 short sword (17, 5, D:3) a +0 ring mail a +0 war axe (20, -13, D:3) a +0 dagger (24, 10, D:3) 13 stones (26, -35, D:3) a +0 scale mail a +0 dagger a +0 short sword (32, -7, D:3) a +0 dagger 3 stones (32, -4, D:3) a stone (33, -4, D:3) a stone (40, 0, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club a +0 giant spiked club (1, -2, D:4) a +0 long sword (9, 9, D:4) a +0 club (19, -22, D:4) a +0 buckler (27, -23, D:4) a +0 giant spiked club (29, -10, D:4) an uncursed staff of fire (38, 9, D:4) a +0 ring mail (42, -3, D:4) a +0 robe (43, -15, D:4) 24 bolts (45, -16, D:4) a cursed -1 spear (48, 17, D:4) a cursed +0 giant club (53, -22, D:4) 25 bolts Level 5 of the Dungeon [Shop] Esus's Antique Weapon Shop a +0 club (22 gold) a +0 quarterstaff (88 gold) the +10 spear of Linearity {freeze, *Contam +Rage Int-3 Dex+5} (1419 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your dexterity (+5). It lets you go berserk. It causes magical contamination when unequipped. a +0 battleaxe (143 gold) a +0 glaive (143 gold) a +0 hunting sling (33 gold) a +0 dagger (44 gold) a +0 hunting sling (33 gold) a +3 trident of protection (466 gold) a +3 falchion of holy wrath (492 gold) a +0 hunting sling (33 gold) (0, 0, D:5) a cursed amulet of inaccuracy (5, 49, D:5) a +0 robe (14, 21, D:5) a cursed +0 dagger a +0 ring mail (23, 26, D:5) a +0 ring mail (30, 38, D:5) a +0 large shield (35, 18, D:5) a +0 scale mail (36, 3, D:5) 26 stones (38, 44, D:5) a +0 plate armour (53, 12, D:5) a +0 shortbow (54, 27, D:5) a +0 great mace Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, -23, D:6) a +0 robe (2, 0, D:6) a +0 falchion a +0 leather armour (3, -25, D:6) a +0 scale mail a cursed -3 dagger (3, 6, D:6) a +0 chain mail (3, 7, D:6) 16 bolts (5, -1, D:6) 23 stones (5, 2, D:6) a +0 robe (7, 6, D:6) 27 stones (9, 11, D:6) a +0 arbalest (13, 5, D:6) a +0 robe (22, -8, D:6) a +0 short sword of draining (24, -25, D:6) a +0 dagger (46, -23, D:6) a +0 short sword a +0 robe (50, 14, D:6) a +1 great sword a +0 robe a +0 war axe a +0 robe (56, 15, D:6) a +2 flail a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (7, 13, D:7) a +0 dagger a +0 robe (7, 14, D:7) a +0 club (8, 14, D:7) a +0 war axe (11, 5, D:7) a +0 ring mail 2 chunks of flesh an orc skeleton (11, 7, D:7) a cursed -2 club a chunk of flesh an orc skeleton (24, -15, D:7) a +0 club an orc corpse (25, -15, D:7) a +0 dagger a +0 robe (32, -16, D:7) 11 gold pieces the Ecumenical Temple