qwerrewq Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 8, D:1) a +0 club (2, 8, D:1) 2 stones (2, 11, D:1) a +0 pair of gloves (3, 8, D:1) a +0 dagger (4, 8, D:1) a +0 dagger (10, -13, D:1) a +0 club (12, 10, D:1) a +0 ring mail (19, -14, D:1) a +0 dagger (20, -17, D:1) a +0 club (22, 6, D:1) a +0 club (23, -12, D:1) 2 stones (23, -11, D:1) a +0 club (25, -19, D:1) a +0 dagger (25, -10, D:1) 17 stones a +0 dagger (26, -13, D:1) 2 stones (28, -19, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 24 bolts (13, -15, D:2) a +0 spear (16, 6, D:2) a +0 trident of venom a +0 chain mail (31, -13, D:2) a cursed -2 dagger (51, -26, D:2) a stone (51, -25, D:2) a stone (53, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (29, -7, D:3) a +0 short sword (29, -5, D:3) a +0 leather armour (29, -2, D:3) a +0 ring mail (30, -7, D:3) a +0 dagger (31, -17, D:3) a +0 chain mail a +0 club (34, -9, D:3) 13 stones (37, -1, D:3) a +0 chain mail (42, -10, D:3) a +0 leather armour a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 club (50, -19, D:3) a +0 buckler (55, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -5, D:4) 20 sling bullets (16, -9, D:4) a +0 robe a +0 dagger (16, -4, D:4) 16 stones (18, -7, D:4) a +0 leather armour a +0 robe a +0 club a +0 dagger (18, -6, D:4) a +0 short sword (21, 8, D:4) a +0 pair of boots (24, 9, D:4) a +0 scale mail (30, 2, D:4) a +0 giant club (34, -6, D:4) a +0 leather armour (45, 0, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) 18 bolts (23, 16, D:5) a +0 giant spiked club (24, -33, D:5) a cursed +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 leather armour (25, 28, D:5) a +0 pair of boots (42, -18, D:5) a +2 spear of freezing (46, 18, D:5) a +0 whip (56, -22, D:5) a +0 trident (57, 15, D:5) a book of Changes Level 6 of the Dungeon (17, 21, D:6) a +0 shortbow (21, 2, D:6) a +0 flail a +0 leather armour (22, 3, D:6) a +0 whip a +1 leather armour of poison resistance a +0 rapier a +0 leather armour a +0 dagger a +0 robe (34, -27, D:6) a +0 long sword (47, 15, D:6) 21 stones (48, 15, D:6) a +0 scimitar a +0 scale mail (54, 11, D:6) a +0 whip (54, 18, D:6) an uncursed ring of attention (55, 12, D:6) a +0 leather armour a +0 war axe of freezing (61, -22, D:6) a +3 flail of distortion a +0 leather armour of magic resistance (61, 19, D:6) a +0 leather armour (68, 2, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 19 stones (0, 9, D:7) 2 potions of degeneration (4, 7, D:7) a +3 shortbow (10, 0, D:7) a +0 falchion (12, -6, D:7) a +0 vorpal arbalest (17, 5, D:7) a +0 long sword (19, 9, D:7) a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 leather armour 4 boomerangs a +0 flail a +0 chain mail a +0 hand axe (23, 1, D:7) a +0 dagger (23, 14, D:7) a +0 dagger (24, 15, D:7) a +0 war axe a +0 robe (26, 23, D:7) a +0 dagger (32, 30, D:7) a +0 hand axe (33, 29, D:7) a cursed -3 hand axe (33, 31, D:7) a +3 antimagic hand axe (34, 30, D:7) a +0 hand axe of flaming (36, 2, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Cienosoo's Gadget Shoppe a wand of iceblast (2) (84 gold) a wand of enslavement (8) (140 gold) a wand of flame (24) (182 gold) a wand of polymorph (7) (126 gold) a phial of floods (560 gold) a phantom mirror (420 gold) a lightning rod (4/4) (560 gold) a box of beasts (280 gold) [Shop] Ekhleph's Antique Weapon Shop a +0 flail (94 gold) a +0 quarterstaff (108 gold) a +0 war axe (94 gold) the +4 scimitar of Debt {venom, Str+2} (972 gold) It poisons the flesh of those it strikes. It affects your strength (+2). a +0 spear (81 gold) a +0 mace (81 gold) a +2 dagger of electrocution (459 gold) a +0 broad axe (108 gold) a +0 quarterstaff (108 gold) a +0 mace (81 gold) a +1 vorpal hunting sling (248 gold) a +0 mace of protection (151 gold) a +0 club (27 gold) a +0 hand crossbow (94 gold) [Shop] Ebosyumu's Armour Shop a +0 scale mail (52 gold) a +0 scale mail (52 gold) the +3 ring mail "Wofaux" {Slay+3} (501 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). a cursed +0 ring mail (13 gold) a +2 robe of positive energy (191 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a cursed +0 ring mail (39 gold) a +0 chain mail (58 gold) the +8 crystal plate armour "Sygas" {Harm rF+ Str+2} (1627 gold) It affects your strength (+2). It protects you from fire. It increases damage dealt and taken. a +0 chain mail (58 gold) [Shop] Peunt's Armour Shoppe a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +1 helmet of see invisible (231 gold) a +0 chain mail (63 gold) the +4 leather armour "Tampobo" {rN+ MR+} (543 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. the +1 robe of Ysac {rCorr} (256 gold) It provides partial protection from all sources of acid and corrosion. a +3 leather armour of magic resistance (336 gold) a +0 ring mail (56 gold) a +0 buckler (63 gold) the cursed +0 chain mail of Hangman {SInv} (177 gold) It lets you see invisible. It has a curse placed upon it. a +2 cloak (231 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a cursed +0 ring mail (14 gold) (0, 0, D:8) a +0 chain mail (0, 2, D:8) a +0 short sword a +0 leather armour a +0 chain mail a +0 robe a +0 mace a +0 dagger (5, -29, D:8) a +0 falchion (8, -6, D:8) a +0 falchion (11, -30, D:8) 23 stones (18, -7, D:8) a +0 ring mail (19, -31, D:8) 17 stones (30, -18, D:8) 28 sling bullets (31, -21, D:8) a +0 giant club (32, -11, D:8) a +0 quarterstaff (35, -9, D:8) a +0 club (35, -2, D:8) a +0 mace Level 9 of the Dungeon [Shop] Ygreorgh's Weapon Shop a +0 club (11 gold) a +0 battleaxe (71 gold) 12 stones (13 gold) a cursed +0 great sword (38 gold) the +10 rapier of Psychosis {freeze, +Rage Str+4} (837 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It lets you go berserk. a cursed -3 great sword (1 gold) a +4 great sword of electrocution (420 gold) a +0 broad axe (44 gold) a +2 vampiric falchion (231 gold) a +0 hand axe (33 gold) (0, 0, D:9) a +0 pair of gloves (2, 0, D:9) a +0 flail (3, -2, D:9) a +0 club (4, -15, D:9) a +0 hand axe (4, -14, D:9) a +0 whip (4, -1, D:9) a +0 dagger a +0 robe (7, 6, D:9) a +0 dagger (11, -7, D:9) a +0 short sword a +0 plate armour a +0 halberd a +0 chain mail (11, -6, D:9) a +0 battleaxe a +0 chain mail (13, 14, D:9) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (19, 24, D:9) a +0 giant club (24, 8, D:9) a +0 short sword of venom (26, -29, D:9) a +0 club a +0 giant club a +0 giant club (26, -22, D:9) a +0 robe (31, -12, D:9) a +0 club (35, 20, D:9) a +0 rapier (38, -20, D:9) 17 stones (52, -5, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 trident (11, -4, D:10) a potion of degeneration (13, 33, D:10) 26 stones (17, 30, D:10) a cursed +0 great sword a +0 robe (18, 30, D:10) a +0 dagger a +0 robe (18, 31, D:10) a +0 war axe a +0 robe (26, 11, D:10) 14 stones (26, 12, D:10) a +0 dire flail (31, -2, D:10) a +0 leather armour (42, 6, D:10) a +0 club (53, 6, D:10) 9 sling bullets (54, -4, D:10) a cursed amulet of inaccuracy (55, 0, D:10) the cursed +0 hunting sling of Wondrous Power {venom, +Inv MR+ Str-3} It poisons the ammo it fires. It affects your strength (-3). It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. Level 11 of the Dungeon (0, 0, D:11) a scroll of remove curse (23, -6, D:11) 15 gold pieces the Ecumenical Temple