qwerrewq Level 1 of the Dungeon (0, 0, D:1) 14 stones (2, -12, D:1) a +0 dagger (8, -29, D:1) 21 arrows (8, 0, D:1) 15 stones (9, 0, D:1) 18 stones (11, 1, D:1) a +0 rapier (12, -36, D:1) a +0 dagger (26, -11, D:1) 13 stones (32, -32, D:1) a +0 club (35, 7, D:1) a +0 scale mail (52, -19, D:1) a +0 flail (54, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 3, D:2) a +0 whip a stone (5, 11, D:2) a +0 dagger (11, 6, D:2) a +0 falchion (29, 30, D:2) the +1 leather armour of Memiyn {rN++ Regen+ Int+4 Dex-4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. Regen: It increases your rate of health regeneration. (31, -2, D:2) a +0 club (33, 25, D:2) 22 arrows (36, 41, D:2) a +4 whip (40, 16, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) 22 bolts (2, -1, D:3) 18 stones (3, 11, D:3) a +0 dagger a +0 hand axe (8, -5, D:3) a +0 club (8, 7, D:3) a +0 hand crossbow (20, 17, D:3) a +0 club (29, -6, D:3) a +0 robe (43, 14, D:3) a +0 whip of flaming a +0 robe (58, 0, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Feyptim's Weapon Emporium the +1 lajatang "Zuschaowe" {vamp, Will+} (626 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Will: It increases your willpower. a +0 mace (30 gold) a +0 hunting sling (15 gold) the +6 hand axe "Vesoam" {freeze, Contam rC+ Str+3 Int+2} (543 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. a +3 whip of venom (200 gold) a +0 mace (30 gold) a +0 dagger (20 gold) the +6 falchion "qwerrewq's Peril" {venom, Str+2} (448 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+2). a +0 whip (25 gold) a +0 rapier (40 gold) (0, 0, D:4) 20 stones (5, 3, D:4) a +0 ring mail (7, 22, D:4) a +0 war axe (8, 11, D:4) a +0 dire flail a +0 robe (11, 24, D:4) a +0 whip 2 stones (15, -4, D:4) a +0 flail (16, -2, D:4) a +0 dagger (23, 22, D:4) a hound corpse (24, 0, D:4) a +0 dagger (24, 13, D:4) a +0 dagger (32, -3, D:4) 23 stones (37, -3, D:4) a +0 leather armour a +0 leather armour a +0 vampiric dagger (37, 2, D:4) 15 arrows a +0 shortbow (38, -11, D:4) a +0 club (still there?) a gnoll corpse (still there?) (40, -9, D:4) a +0 club (still there?) a +0 leather armour (still there?) (42, 15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 halberd a gnoll corpse (1, 0, D:5) a +0 club (19, -5, D:5) 3 gold pieces