Dungeon Crawl Stone Soup version 0.27.1-37-g7b29ead8ac (webtiles) character file. Game seed: 4496297438692982733 42 qwerrewq the Conjurer (level 3, -2/28 HPs) Began as a Demigod Conjurer on Sept 17, 2024. Slain by an orc (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (1145 turns). qwerrewq the Conjurer (Demigod Conjurer) Turns: 1145, Time: 00:00:58 Health: -2/28 AC: 2 Str: 8 XL: 3 Next: 19% Magic: 0/8 EV: 12 Int: 24 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . h - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) Missiles f - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of acquirement {unknown} Potions b - 2 potions of curing {unknown} c - a potion of invisibility {unknown} d - a potion of brilliance {unknown} g - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 q - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History There is a stone staircase leading up here. There are monsters nearby! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace (78% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The searing ray hits the orc priest. The orc priest is almost dead. The orc hits you with a +0 club. The searing ray hits the orc priest! You kill the orc priest! You finish channeling your searing ray. The orc barely misses you. Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The orc hits you with a +0 club. You die... #.....###.#.###.##.###...#.##### #..#####.##.#...##.# ##.##.# # #.#.###.###.#.####.# ####'## # #.##.#.####.#....#.# ##...## # #.###.## #.........# ##.....### #..#### #.#.......####.......## ##...######..........##.........# ...............o......'.........' .....######.....@....##.........# ......# #.#.......####.......## ......# #........## ##.....## ......# #####...## ##...## #####.# ##.## ##'## #.# #.# ##.### #.# #.#########.(..# #.# #.(.......#..#.# #(# #########.#....# You could see an orc. Vanquished Creatures An orc priest (D:2) 3 endoplasms (D:1) 2 kobolds (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwerrewq the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 674 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 696 | D:1 | Learned a level 2 spell: Searing Ray 1142 | D:2 | Reached skill level 1 in Fighting 1142 | D:2 | Reached XP level 3. HP: 9/28 MP: 2/8 1145 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_corners, ebering_ecumenical_altar_box D:2: layout_rooms, minmay_goblin_outpost Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Spellcasting | 2 | 2.2 Fighting | 1 | 1.0 Dodging | | 1.7 Conjurations | | 3.9 Action || total -------------------------++------- Cast: Magic Dart || 20 Searing Ray || 4 Dodge: Dodged || 1