qwek2 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -2, D:1) a +0 club a kobold skeleton (12, -38, D:1) a jackal corpse (skeletalised by now) (13, -21, D:1) a ball python skeleton (17, -13, D:1) a quokka skeleton (24, -37, D:1) a jackal skeleton (25, -36, D:1) a bat skeleton (25, -4, D:1) a hobgoblin skeleton (28, -18, D:1) a rat skeleton (38, -1, D:1) a +0 club (45, 7, D:1) a +0 leather armour (47, -25, D:1) a +0 leather armour (50, -35, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Olid's Armour Emporium a +0 robe (9 gold) the +1 robe "Xazxiade" {+Inv Will+} (280 gold) +Inv: It lets you turn invisible. Will+: It increases your willpower. It cannot be enchanted further. a +0 chain mail (66 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) (0, 0, D:2) a +0 trident (4, -4, D:2) a +0 club (7, 6, D:2) a +0 leather armour (10, 4, D:2) a +0 robe (13, -33, D:2) a +0 sling a +0 club (16, -22, D:2) a rat skeleton (25, -35, D:2) a +0 short sword a stone a kobold skeleton (26, 1, D:2) a +0 whip (27, 0, D:2) a bat skeleton (28, -18, D:2) a +0 dagger a kobold skeleton (29, -31, D:2) a +0 chain mail (33, -22, D:2) a rat skeleton (34, -22, D:2) a rat skeleton (37, -22, D:2) a ball python skeleton (39, -9, D:2) a +0 dagger (41, -5, D:2) a +0 club a goblin skeleton (43, -7, D:2) a +0 robe the human skeleton of Sigmund (46, -10, D:2) a +0 club a kobold skeleton (48, 10, D:2) a +0 club Level 3 of the Dungeon (11, 18, D:3) a +0 hand axe an orc corpse (skeletalised by now) (13, 1, D:3) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (14, 2, D:3) a +0 whip an orc corpse (skeletalised by now) (15, 2, D:3) a +0 hand axe a +0 club a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) (17, 2, D:3) a ball python skeleton (21, 3, D:3) a frilled lizard skeleton (25, 18, D:3) a +0 dagger 3 stones (35, -22, D:3) a quokka corpse (skeletalised by now) (37, -15, D:3) a +0 hand axe (44, 36, D:3) a quokka corpse (skeletalised by now) (46, 1, D:3) the +1 dagger of the Conjuring Gods {venom, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (57, -1, D:3) a +0 dagger an orc corpse (skeletalised by now) (58, -1, D:3) a +0 flail an orc corpse (skeletalised by now) (59, -1, D:3) a +0 club (60, -1, D:3) a +0 dagger an orc corpse (skeletalised by now) Level 4 of the Dungeon (15, 0, D:4) a +0 short sword a +0 dagger a hobgoblin skeleton (15, 2, D:4) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (16, -5, D:4) a +0 club (16, -1, D:4) a +0 dagger (16, 0, D:4) a +0 dagger a +0 club a goblin skeleton (17, -3, D:4) a +0 dagger a goblin skeleton (17, -2, D:4) a +0 club a goblin skeleton (17, -1, D:4) a +0 sling a +0 dagger (22, -13, D:4) a +0 leather armour (47, 21, D:4) a +0 club (49, 30, D:4) a +0 club (52, 26, D:4) a +0 giant club (53, -5, D:4) a staff of earth (55, 29, D:4) a +0 whip (57, -3, D:4) a +0 short sword an orc skeleton (57, -1, D:4) a +2 dagger of electrocution a +0 dagger a +0 falchion a +0 robe a +0 hand axe an orc skeleton an orc skeleton an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 1, D:5) a +0 halberd (1, -5, D:5) a +0 spear (1, 0, D:5) a +0 whip (3, -19, D:5) a +0 whip (8, -25, D:5) a +0 short sword a +0 chain mail an orc skeleton (19, -18, D:5) a +0 spear (32, -22, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a black bear skeleton (1, -4, D:6) a +0 falchion (2, 1, D:6) a +0 long sword (5, 14, D:6) a goblin corpse (skeletalised by now) (14, 2, D:6) a +0 flail an orc skeleton (17, 18, D:6) 6 poisoned darts (23, 7, D:6) a +0 robe (32, 13, D:6) a +3 quarterstaff (40, 27, D:6) a +0 leather armour (41, 2, D:6) a +0 robe (41, 6, D:6) 3 poisoned darts Level 7 of the Dungeon (5, 1, D:7) a +0 short sword (14, -17, D:7) a +0 long sword a +0 plate armour (14, -10, D:7) a +0 scale mail (20, -8, D:7) a +0 orcbow (21, -8, D:7) a +0 trident an orc skeleton (28, -12, D:7) a +0 robe (33, -13, D:7) a +0 spear a gnoll skeleton (34, -12, D:7) a +0 whip (36, -5, D:7) a +0 leather armour a +0 hand axe an orc skeleton (38, -16, D:7) a +0 war axe (38, -15, D:7) a +0 spear of venom a +0 club a +0 scale mail a gnoll skeleton a gnoll skeleton (38, -14, D:7) a +0 short sword a +0 whip an orc skeleton (40, 5, D:7) a +0 flail a +0 leather armour (41, 4, D:7) a +3 trident a +0 hand axe a +0 leather armour an orc skeleton (43, 8, D:7) +0 ice dragon scales (44, 14, D:7) an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe an orc skeleton (1, 1, D:8) a +0 orcbow a centaur skeleton (2, 0, D:8) a +0 club a +0 glaive a +0 plate armour (3, 0, D:8) a +0 hand axe (4, -1, D:8) a bullfrog skeleton (17, -4, D:8) a +0 scale mail (29, 12, D:8) a +0 chain mail (34, -23, D:8) a scarab talisman (44, -1, D:8) a bullfrog corpse (skeletalised by now) (46, 7, D:8) a +0 orcbow (47, -16, D:8) a +0 battleaxe a +0 robe (48, 14, D:8) the medusa talisman of Card Tricks {Harm Int+5} [medusa talisman] Harm: It increases damage dealt and taken. Int+5: It affects your intelligence (+5). (50, 11, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Desch's Armour Emporium a +0 robe (11 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +2 robe of positive energy (193 gold) a +0 scale mail (52 gold) the +0 fire dragon scales of Valiance {rF++ rC- Will++ Str-3 Int-3 Stlth+} (795 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (52 gold) a +0 scale mail (52 gold) (5, -18, D:9) a +0 robe (8, -8, D:9) a baked spriggan corpse (skeletalised by now) (8, -6, D:9) a +1 hat (9, -6, D:9) a +0 dagger a +0 robe (17, -28, D:9) a +0 dagger (17, -2, D:9) a yak skeleton (18, -1, D:9) a yak skeleton (32, -34, D:9) a +0 flail an orc corpse (skeletalised by now) (32, -33, D:9) a +0 spear of flaming (33, -36, D:9) 5 poisoned darts a +0 club a kobold corpse (skeletalised by now) (33, -34, D:9) a +0 hand axe a +0 plate armour a +0 club a +0 giant spiked club a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an ogre skeleton (33, -33, D:9) a +0 spear a +0 whip a gnoll skeleton (34, -36, D:9) a +0 whip (37, -35, D:9) a +0 giant spiked club an ogre skeleton (37, -34, D:9) a +0 dire flail a +0 orcbow a +0 plate armour an orc skeleton (38, -34, D:9) a +0 mace a +0 plate armour an orc skeleton (39, -32, D:9) a +0 spear a gnoll skeleton (40, -32, D:9) a +0 flail (40, -31, D:9) a +0 giant club (41, -32, D:9) a +0 giant club an ogre skeleton (43, 3, D:9) a bullfrog skeleton (49, -41, D:9) a +0 spectral short sword (58, -42, D:9) a +0 dagger (58, -7, D:9) a wyvern skeleton (61, -43, D:9) a +0 flail Level 10 of the Dungeon (15, 22, D:10) a wyvern corpse (skeletalised by now) (19, 3, D:10) a +0 flail an orc skeleton (19, 4, D:10) a +0 flail an orc skeleton (20, 5, D:10) a +0 mace a +0 plate armour (29, 23, D:10) a +0 orcbow a centaur skeleton (42, 4, D:10) a +0 hat of willpower (43, 30, D:10) a wyvern skeleton (47, -2, D:10) a +0 orcbow (48, -14, D:10) a +0 falchion (48, 17, D:10) a +0 mace (56, -2, D:10) a bullfrog corpse (skeletalised by now) (58, -2, D:10) a +1 dire flail of concussion a +0 giant club a two-headed ogre corpse (skeletalised by now) (59, 3, D:10) an elephant corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) 16 gold pieces (11, -5, D:11) a parchment of Sigil of Binding (14, -8, D:11) a +0 war axe the Ecumenical Temple