qweasd1018 Level 1 of the Dungeon (6, 14, D:1) a frilled lizard skeleton (10, 0, D:1) a +0 short sword 5 stones a kobold skeleton (10, 1, D:1) a rat skeleton (23, 37, D:1) a +0 whip (27, 12, D:1) a ring of see invisible (29, 32, D:1) a +0 sling (30, 31, D:1) a rat skeleton (34, 14, D:1) a +0 ring mail (35, 28, D:1) a +0 dagger (36, 10, D:1) a +0 dagger (46, 19, D:1) a +0 robe (51, 21, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Synocvac's Information Kiosk a scroll of identify (24 gold) 2 scrolls of identify (48 gold) a scroll of revelation (90 gold) 2 scrolls of revelation (180 gold) (0, 0, D:2) 5 poisoned darts (13, 3, D:2) a +0 leather armour (14, 7, D:2) a +0 club (16, 5, D:2) a +0 club 4 stones (17, 3, D:2) a ball python skeleton (34, 9, D:2) a bat skeleton (37, -6, D:2) a bat corpse (skeletalised by now) (46, -8, D:2) a +0 mace (60, 5, D:2) 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -21, D:3) a hobgoblin corpse (skeletalised by now) (10, -3, D:3) a +0 club an orc corpse (skeletalised by now) (16, -22, D:3) a +0 robe (19, -4, D:3) a serpent talisman (20, -7, D:3) a +0 dagger a +0 robe (25, -34, D:3) an adder corpse (skeletalised by now) (32, 2, D:3) a bat corpse (skeletalised by now) (42, -18, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Atuorij's Assorted Antiques a tin of tremorstones (2/2) (1200 gold) a potion of ambrosia (240 gold) a +0 whip (75 gold) a +0 robe (27 gold) a +0 club (15 gold) 2 potions of heal wounds (480 gold) a +0 robe (27 gold) a +0 quarterstaff (150 gold) a +0 plate armour (540 gold) a sack of spiders (1200 gold) [Shop] Hevedofi's Antique Armour Boutique a +3 scale mail of poison resistance (437 gold) the +3 robe of Laefoudgh {rC+ Archmagi} (834 gold) rC+: It protects you from cold. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 robe (17 gold) a +0 leather armour (38 gold) the +4 ring mail of Makhleb's Favour {rPois Dex+3} (788 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 helmet (85 gold) a +2 scale mail of death (399 gold) a +0 robe (17 gold) a +3 ring mail of cold resistance (494 gold) an orb of attunement (494 gold) a +0 chain mail (114 gold) [Shop] Sazafu's Antique Weapon Shop a +0 flail (98 gold) a +0 giant spiked club (72 gold) a +0 long sword (98 gold) a +0 rapier (154 gold) a +0 flail (98 gold) a +1 heavy great sword (700 gold) a +0 quarterstaff (140 gold) a +0 mace (84 gold) [Shop] Arievi Kenu's Weapon Shoppe a +0 spear (30 gold) a +0 hand axe (30 gold) 2 atropa-tipped darts (18 gold) a +0 spear (30 gold) a +0 dagger (20 gold) a +0 flail of protection (62 gold) a +0 rapier (55 gold) the +8 dagger "Roumniwn" {freeze, rElec rC+ Int-3 Dex+4 SInv} (709 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 long sword (35 gold) (0, 11, D:4) a +0 hand axe (7, 26, D:4) a +0 dagger an orc skeleton (8, 26, D:4) a +0 short sword (9, 26, D:4) a +0 club a quokka skeleton an orc skeleton (12, -5, D:4) a +0 robe (13, 12, D:4) a +0 dagger (21, 4, D:4) a -3 morningstar (21, 5, D:4) a -3 mace (21, 10, D:4) a parchment of Magic Dart (22, 4, D:4) a -3 morningstar (22, 10, D:4) a bat corpse (skeletalised by now) (24, 6, D:4) a -3 mace (24, 12, D:4) a bat corpse (skeletalised by now) (25, 23, D:4) a +0 leather armour (26, 24, D:4) a hobgoblin corpse (skeletalised by now) (29, 22, D:4) a +0 ring mail (36, 8, D:4) an iguana corpse (skeletalised by now) (42, 41, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger an orc corpse (1, -2, D:5) a +0 trident a +0 chain mail (2, -2, D:5) a +0 mace a +0 ring mail a +0 morningstar a +0 short sword a +0 chain mail (2, -1, D:5) a scorpion corpse an adder corpse (3, 0, D:5) 18 gold pieces the Ecumenical Temple