Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3184909123224891009 65 qwa23 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on June 24, 2026. Quit the game on level 2 of the Dungeon on June 27, 2026. The game lasted 00:09:45 (919 turns). qwa23 the Conjurer (Deep Elf Conjurer) Turns: 919, Time: 00:09:46 Health: 19/19 AC: 3 Str: 4 XL: 3 Next: 94% Magic: 7/9 EV: 11 Int: 24 God: Gold: 90 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak {Air} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak of air (worn) Jewellery b - a +6 ring of dexterity Scrolls c - a scroll of fog {unknown} d - 2 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of blinking {unknown} Potions g - 2 potions of magic f - 2 potions of haste {unknown} j - a potion of attraction {unknown} k - a potion of invisibility {unknown} l - a potion of might {unknown} Skills: + Level 2.5 Dodging + Level 3.3 Stealth + Level 3.4 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11077 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 90 gold pieces (gained 11). You see here a +0 ring mail. g - 2 potions of magic (gained 1) Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of chaos and wearing a +0 cloak of air. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak of air (asleep, 100% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) The searing ray misses Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf flaps his cloak. The searing ray hits Crazy Yiuf! You kill Crazy Yiuf! You finish channelling your searing ray. Your Stealth skill increases to level 3! Okay, then. There is an open translucent door here. Things that are here: a +3 quarterstaff of chaos; a +0 cloak of air; the gnoll corpse of Crazy Yiuf c - a +0 cloak of air You start putting on your armour. You continue putting on your +0 cloak of air. x5 You finish putting on your +0 cloak of air. Welcome back, qwa23 the Deep Elf Conjurer. Press ? for a list of commands and other information. There is an open translucent door here. Things that are here: a +3 quarterstaff of chaos; the gnoll corpse of Crazy Yiuf Welcome back, qwa23 the Deep Elf Conjurer. Press ? for a list of commands and other information. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...........#### ...#..#....# ........##.# ########.#.#### #.#..... #..####. ##### ####....### #)..### ##.+..#..... #...@.####......##.## #...##..#.........>.. ########.#.#+........ #######......# #....... ##......# #........ ##....... #........ There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D:2) An adder (D:2) A dart slug (D:2) 4 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas 4 ball pythons 2 bats A frilled lizard (D:1) 4 goblins 3 kobolds (D:2) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwa23 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 307 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:2 | Reached skill level 5 in Conjurations 735 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 900 | D:2 | Encountered Crazy Yiuf 907 | D:2 | Killed Crazy Yiuf 917 | D:2 | Upgraded the game from 0.34.1-3-ga2c7840dd7 to | 0.34.1-4-g0e95e087e2 919 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_rooms, minmay_circled_x, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Stealth | 3 | 3.3 Dodging | | 2.5 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 40 Searing Ray || 7 Armour: Robe || 1 Dodge: Dodged || 1