Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 7897001419210020108 67 quddhq the Trooper (level 3, -1/31 HPs) Began as a Demigod Fighter on Aug 30, 2026. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (1331 turns). quddhq the Trooper (Demigod Fighter) Turns: 1331, Time: 00:01:21 Health: -1/31 AC: 8 Str: 21 XL: 3 Next: 72% Magic: 5/5 EV: 6 Int: 10 God: Gold: 53 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) e - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour c - a +0 buckler (worn) e - a +0 chain mail (worn) Wands e - a wand of charming (5) Scrolls i - a scroll of identify N - 2 scrolls of noise Potions m - 2 potions of might c - 2 potions of curing i - a potion of invisibility Skills: + Level 3.3 Fighting * Level 3.3 Axes - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 98% 1 Sublimation of Blood Necr 0% N/A 99% 2 Stone Arrow Conj/Erth 0% 3d7 100% 3 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the adder. You kill the adder! You miss the adder. You feel sick. You block the bat's attack. The gnoll closely misses you. The adder bites you but does no damage. The gnoll hits you from afar with a +0 halberd. You encounter an endoplasm. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The bat attacks as it pursues you! The bat hits you but does no damage. x2; The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. There is an open door, spattered with blood here. Press: ? - help, Dir - look around, f - activate Look: a bat (chance to affect: 99%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The bat looks frightened! The gnoll looks frightened! x3; The adder looks frightened! You feel sick. Cornered, the bat turns to fight! The bat barely misses you. You feel sick. You are no longer poisoned. You block the bat's attack. The bat hits you but does no damage. You feel very mighty all of a sudden. Okay, then. The bat completely misses you. The gnoll hits you but does no damage. You slash the gnoll! The gnoll is heavily wounded. You slash the bat! You kill the bat! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ..#.###.......######### #####. .##.# ####..†.# # # ###..#. .##.# #.##.# ##.##)j ###...... )...# #.##.# ğ#ğ...###......## )...#### #.##.##S.ğ.###......#'# .......# #.##.#..ğ###......###.# .......# #.##.#.###......###...# .......###.##.#ğ#......###...### .......+...##.#.@....###.=†###.# .......#...##.##......##..##...# ..#...........###......##.†..### ......##..###.# ##......##..##.# ......##..# #.# ##......##....# .. ....# #.# ##......##..## . ...#.# #.# ##......##..# ###.#.###.# ##......##.# #.#.....# ##......### You could see a gnoll. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 4 endoplasms 7 hobgoblins 7 ball pythons 3 bats (D:2) 2 frilled lizards 6 goblins 4 kobolds A quokka (D:1) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quddhq the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 260 | D:1 | Reached XP level 2. HP: 25/25 MP: 4/4 447 | D:1 | Found Zaizalom's Magic Scroll Emporium. 964 | D:2 | Reached XP level 3. HP: 31/31 MP: 5/5 1331 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring, serial_shops, nicolae_shop_stone, minmay_misc_feat_pillars D:2: minmay_razor_zed, layout_basic, kennysheep_generic_room_11, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 | 3.3 Fighting | 3 | 3.3 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 103 Melee: War axe || 125 Drink: Might || 1 Read: Identify || 4 Vulnerability || 1 Fear || 1 Armour: Scale mail || 72 Chain mail || 28 Dodge: Dodged || 60 Block: Buckler || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1372 | 1348 | 24 | 0 | 1070 | 2 | 686.0 | Dungeon | 1372 | 1348 | 24 | 0 | 1070 | 2 | 686.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 493 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+