Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 13342379825703839503 33 quddhq the Trooper (level 3, 0/31 HPs) Began as a Demigod Fighter on Aug 29, 2026. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:01:10 (731 turns). quddhq the Trooper (Demigod Fighter) Turns: 731, Time: 00:01:10 Health: 0/31 AC: 9 Str: 25 XL: 3 Next: 0% Magic: 5/5 EV: 8 Int: 9 God: Gold: 57 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) e - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -15) A: high MP 1, forlorn, divine attributes, strong-willed 1, strong 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +2 helmet (worn) Magical Staves d - a staff of necromancy Scrolls c - a scroll of noise {unknown} Potions m - 2 potions of might M - a potion of mutation f - a potion of resistance {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Axes - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 75% 1 Mercury Arrow Conj/Alch 0% 2d5 87% 2 Momentum Strike Conj/Tloc 0% 3d8 87% 2 Summon Ice Beast Ice/Summ 0% N/A 98% 3 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are strong-willed. (Will+) You are strong. (Str +4, Int/Dex -1) You expend magic power (3 MP) to strengthen your wands. Message History The rat squeaks loudly. The goblin hits you but does no damage. You are poisoned. You barely miss the rat. You hit the goblin. You feel very sick. The rat bites you but does no damage. The goblin hits you but does no damage. You are more poisoned. The goblin hits you with a +0 dagger of venom. You are lethally poisoned! The rat bites you but does no damage. You hit the goblin. You kill the goblin! You hit the rat. You feel extremely sick. The rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You slash the rat! You kill the rat! * * * LOW HITPOINT WARNING * * * You feel extremely sick. You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x4 There is a lethal amount of poison in your body! It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel strong-willed. You feel stronger. d -> M - a potion of mutation You die... #.........# ....... #.........## .......######.###....... .......................# ....... #............... .......###.............# ....................#### .......)................ .....##@##...##....<..$. ...........#...####..### ..#........###.:.....# ....#...>#......###.... ......#...#####..###... .###.$..#.# #... .... ...####.# ####..#. .... ... #..# .).#. ...# There were no monsters in sight! Vanquished Creatures 2 dart slugs 2 endoplasms (D:1) 4 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 6 goblins 3 kobolds (D:1) 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quddhq the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 25/25 MP: 4/4 248 | D:1 | Reached skill level 3 in Fighting 731 | D:2 | Reached XP level 3. HP: 4/31 MP: 5/5 731 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 731 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 731 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 731 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.9 Fighting | 3 | 3.1 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 86 Melee: War axe || 99 Drink: Mutation || 1 Read: Enchant armour || 1 Armour: Scale mail || 85 Dodge: Dodged || 35 Block: Buckler || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 766 | 752 | 14 | 0 | 512 | 2 | 383.0 | Dungeon | 766 | 752 | 14 | 0 | 512 | 2 | 383.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts D:2: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+