quddhq Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -8, D:1) a bat skeleton (18, 28, D:1) a +0 spear (20, 13, D:1) a ball python skeleton (21, 15, D:1) a +0 club (36, -5, D:1) a jackal skeleton (38, -4, D:1) a quokka skeleton a jackal skeleton (50, 28, D:1) a +0 chain mail (52, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 7, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 6, D:2) the +7 mace of Misery {reap, rElec Str-4 Int+3 SInv} rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (4, 16, D:2) a rat corpse (skeletalised by now) (6, 3, D:2) an adder corpse (skeletalised by now) (13, 4, D:2) a quokka corpse (skeletalised by now) (17, 2, D:2) a +0 short sword (20, -9, D:2) a frilled lizard corpse (skeletalised by now) (22, -6, D:2) 3 poisoned darts (24, 31, D:2) a +0 dagger (25, -3, D:2) a frilled lizard corpse (skeletalised by now) (32, 15, D:2) a hobgoblin skeleton (33, 22, D:2) a parchment of Apportation (34, 21, D:2) a frilled lizard skeleton (37, 41, D:2) a quokka corpse (skeletalised by now) (39, 8, D:2) a +0 dagger a kobold skeleton (44, 14, D:2) a +0 dagger a goblin skeleton (48, 21, D:2) a +0 leather armour (50, 21, D:2) a +0 dagger a goblin skeleton (57, 16, D:2) a +0 robe Level 3 of the Dungeon (5, -18, D:3) a +0 club (14, 15, D:3) a +0 dagger (15, -16, D:3) a +0 whip (21, -20, D:3) a +0 giant spiked club (32, 0, D:3) a jackal corpse (skeletalised by now) (37, -4, D:3) a +0 dagger a +0 leather armour (37, -2, D:3) a jackal corpse (skeletalised by now) (40, -15, D:3) a rat corpse (skeletalised by now) (44, -29, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (52, -24, D:3) an iguana corpse (skeletalised by now) (57, -9, D:3) a +0 leather armour