Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 5238971417013549768 42 quddhq the Sneak (level 3, -1/19 HPs) Began as a Kobold Enchanter on Mar 7, 2026. Slain by an orc ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (880 turns). quddhq the Sneak (Kobold Enchanter) Turns: 880, Time: 00:01:46 Health: -1/19 AC: 2 Str: 5 XL: 3 Next: 77% Magic: 0/6 EV: 14 Int: 16 God: Gold: 67 SH: 0 Dex: 17 Spells: 2/7 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ c - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: invisible A: small, no large weapons, nightstalker 3 a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) Scrolls a - 2 scrolls of enchant armour Skills: * Level 3.0 Short Blades + Level 2.8 Dodging + Level 4.4 Stealth + Level 2.5 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 16% 2 b - Confusing Touch Hex 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 12% N/A 16% 3 Gloom Hex/Necr 14% N/A 30% 3 Forge Blazeheart Golem Fire/Frge 2% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) Okay, then. You closely miss the orc. The orc closely misses you. You closely miss the orc. The orc barely misses you. Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (chance to affect: 40%) The orc priest resists with some effort. The orc barely misses you. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (chance to affect: 40%) The orc priest resists with some effort. The orc priest barely misses you. The orc closely misses you. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (chance to affect: 40%) The orc priest resists with some effort. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc closely misses you. Okay, then. Press: ? - help, Dir - look around, f - activate Confirm quaff: an orc priest, wielding a +0 hand axe (will become unable to see you) You fade into invisibility! The orc priest closely misses you. The orc misses you. The orc barely misses you. You closely miss the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 hand axe. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. You die... .?...# .....# .....# .#.# ....o#####.#.# ...o..o...... ....#.####o# :...+..ro@o# ....#.###### #####$# #.# ###.# ...# #...### ...# #....... ...# #....... ..[# #....... You could see an orc priest (unable to see you), 2 orcs and a quokka (unable to see you). Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) 6 endoplasms 2 jackals (D:1) 4 quokkas (D:1) 3 ball pythons 2 bats (D:1) 3 frilled lizards (D:1) 2 goblins 2 kobolds (D:1) 5 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quddhq the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 4/15 MP: 5/5 174 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 402 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 406 | D:1 | Learned a level 3 spell: Confusing Touch 465 | D:1 | Found Kat Alor's Antique Armour Shoppe. 880 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, serial_shops, nicolae_shop_rolling_square D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 3 | 3.0 Dodging | | 2.8 Stealth | | 4.4 Spellcasting | | 2.5 Hexes | | 3.2 Action || total ---------------------------++------- Attack: Normal || 77 Melee: Dagger || 77 Cast: Ensorcelled Hiber || 3 Drink: Invisibility || 2 Read: Identify || 1 Teleportation || 1 Stab: Sleeping || 16 Invisible || 1 Armour: Robe || 32 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 871 | 853 | 18 | 0 | 649 | 2 | 435.5 | Dungeon | 871 | 853 | 18 | 0 | 649 | 2 | 435.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 819 daAuts D:2: 51 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+