quddhq Level 1 of the Dungeon (7, -31, D:1) a rat skeleton (13, -2, D:1) a quokka skeleton (23, -12, D:1) a +0 spear (28, -7, D:1) a +0 hand axe (32, 1, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (37, 1, D:1) a +0 leather armour (41, -19, D:1) 3 poisoned darts (44, -39, D:1) a +0 club 5 stones (56, -34, D:1) a +0 short sword (57, -34, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (9, 7, D:2) a +0 club a goblin skeleton (18, -14, D:2) a +0 dagger (22, -19, D:2) a +0 dagger a goblin skeleton (27, 3, D:2) a +0 spear (28, 20, D:2) a +3 short sword a +1 short sword of venom a +0 dagger a stone (30, -5, D:2) a +0 giant club (35, -9, D:2) 2 poisoned darts (41, 3, D:2) a +0 whip (43, 35, D:2) a +3 dagger a goblin corpse (skeletalised by now) (48, 19, D:2) a rat skeleton Level 3 of the Dungeon (5, -13, D:3) a +0 club (12, -4, D:3) a hobgoblin corpse (skeletalised by now) (16, 20, D:3) the +0 sling "Geesk" {drain, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. (17, -9, D:3) an adder corpse (skeletalised by now) (17, 0, D:3) a rat skeleton (18, 25, D:3) a +0 club (24, 34, D:3) a +0 whip (25, 25, D:3) a +0 dagger a kobold corpse (skeletalised by now) (51, -1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -6, D:4) a +0 dagger (20, 7, D:4) an inkwell talisman