quddhq Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, -11, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (13, 14, D:1) a +0 dagger 2 stones a kobold skeleton (28, 12, D:1) a bat skeleton (30, 9, D:1) an elf skeleton (31, 9, D:1) an elf skeleton (34, 22, D:1) a +0 club (39, -11, D:1) a +0 club 5 stones a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (45, -10, D:1) a +0 scale mail (48, 14, D:1) a +0 short sword 2 stones a kobold skeleton (48, 15, D:1) a hobgoblin skeleton (48, 19, D:1) a rat corpse (skeletalised by now) (49, 24, D:1) a quokka corpse (skeletalised by now) (50, -3, D:1) a +0 buckler (50, 14, D:1) a +0 club 4 stones (60, 11, D:1) a +0 short sword a stone (62, 19, D:1) a +0 hand axe Level 2 of the Dungeon (1, 4, D:2) the quill talisman of a Gauntlet {Harm rF+} [quill talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. (3, -10, D:2) a dart slug corpse (6, 16, D:2) a hobgoblin corpse (7, 16, D:2) a frilled lizard corpse (9, 3, D:2) a ribbon worm corpse (19, 8, D:2) a +0 dagger (20, 19, D:2) a +0 flail a +0 ring mail the human skeleton of Terence (25, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 6, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (28, 0, D:2) a +0 robe