quddhq Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 33, D:1) a +0 club (6, 15, D:1) a +0 short sword 4 stones (7, 15, D:1) a hobgoblin corpse (skeletalised by now) (10, 23, D:1) a +0 dagger of speed (12, 5, D:1) a rat corpse (skeletalised by now) (14, 20, D:1) an amulet of faith (27, 17, D:1) a +0 robe (28, 4, D:1) a +0 dagger (29, 22, D:1) a +0 sling (30, 4, D:1) a +0 short sword 4 stones (34, 0, D:1) a +0 dagger (44, 49, D:1) a +0 leather armour (46, 37, D:1) a quokka corpse (skeletalised by now) (46, 39, D:1) a +0 dagger (47, 41, D:1) a +0 plate armour (48, 22, D:1) a +0 leather armour (50, 10, D:1) a quokka skeleton (50, 25, D:1) a rat corpse (skeletalised by now) (51, 25, D:1) a frilled lizard corpse (skeletalised by now) (52, 12, D:1) a +0 dagger 3 stones (56, 33, D:1) a rat corpse (skeletalised by now) (56, 39, D:1) a rat corpse (skeletalised by now) (58, 3, D:1) a +0 club Level 2 of the Dungeon (3, -2, D:2) a +0 short sword (12, -6, D:2) a jackal corpse (skeletalised by now) (13, -8, D:2) the +3 short sword of Darkness {elec, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (16, -9, D:2) a medusa talisman (19, 17, D:2) a hobgoblin corpse (skeletalised by now) (24, 6, D:2) a +0 club (25, 6, D:2) a frilled lizard skeleton (35, -14, D:2) a hobgoblin corpse (35, -13, D:2) an adder corpse (39, -15, D:2) the +3 rapier of Ruimem {flame, ^Contam rPois Stlth+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (39, -7, D:2) a +0 dagger (44, 4, D:2) a +0 whip