quddhq Level 1 of the Dungeon (5, 4, D:1) a jackal corpse (skeletalised by now) (15, 20, D:1) a +0 leather armour (19, 22, D:1) a +0 dagger 4 stones (23, 19, D:1) a +0 whip 5 stones a kobold skeleton (23, 28, D:1) a +0 buckler (26, -2, D:1) a hobgoblin corpse (skeletalised by now) (48, 1, D:1) a bat skeleton (55, 26, D:1) 6 stones (55, 27, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of draining (2, -17, D:2) a +0 ring mail (11, -10, D:2) an inkwell talisman (16, -19, D:2) a +0 club (17, -21, D:2) a +0 dagger (44, 16, D:2) a +0 mace (57, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -30, D:3) an amulet of wildshape (9, -28, D:3) 4 darts of disjunction (14, -41, D:3) a +0 club 5 stones (15, -29, D:3) a +0 short sword 5 stones (37, -22, D:3) a +0 club (43, -24, D:3) an orb of glass (48, -23, D:3) 2 poisoned darts (48, -16, D:3) 6 atropa-tipped darts (49, -19, D:3) a +0 sling a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (14, -14, D:4) a +0 whip (14, 20, D:4) a +0 quarterstaff (24, -4, D:4) a +0 plate armour (27, 28, D:4) a parchment of Brom's Barrelling Boulder (37, -15, D:4) a +0 hand axe (42, -1, D:4) a +0 club a +0 leather armour a +0 flail a +0 mace (42, 0, D:4) a +1 dagger of protection a +0 robe (45, -10, D:4) a +0 war axe (49, 24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 ring mail (1, -4, D:5) a +0 falchion (1, -3, D:5) a +0 war axe a +0 chain mail a +0 mace (1, -2, D:5) a +0 mace (4, -8, D:5) a +0 falchion (9, -32, D:5) a +0 scale mail (9, -22, D:5) a +0 quarterstaff (9, 5, D:5) a +0 robe (9, 13, D:5) a +0 whip a +0 leather armour (11, -11, D:5) a +0 whip (12, -14, D:5) a +0 dagger (31, -25, D:5) a +0 scale mail (38, 5, D:5) a +0 leather armour (39, -22, D:5) a +0 giant spiked club (41, -17, D:5) the quill talisman of Negligence {Harm rElec rC+ Dex-4} [quill talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). (46, -3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 3 atropa-tipped darts (3, 23, D:6) a +0 ring mail (10, -4, D:6) 2 flux baubles (11, 3, D:6) a +0 dagger a +0 robe (11, 4, D:6) a +0 hand axe a +1 scale mail of willpower a +0 hand axe an orc skeleton (12, 3, D:6) a +0 flail a +0 leather armour (12, 6, D:6) a +0 falchion an orc skeleton (13, 16, D:6) a +0 dagger a rimehorn talisman (14, 2, D:6) a +0 mace (17, 18, D:6) a +0 halberd (21, 2, D:6) a +0 flail a +0 robe (30, 30, D:6) a potion of brilliance (31, -15, D:6) a +0 mace (39, 2, D:6) a +0 hand axe (44, 3, D:6) a +0 shortbow (70, 11, D:6) a +0 dagger a +0 robe (70, 12, D:6) a +2 mace of protection (70, 13, D:6) a +0 giant club a +0 mace a +0 leather armour Level 7 of the Dungeon [Shop] Aded Tumn's Elemental Accessories (Shop contents are unknown) (0, 0, D:7) 18 gold pieces (15, 5, D:7) a scroll of identify (17, 8, D:7) a +0 long sword (22, 16, D:7) a +0 mace (23, 17, D:7) a +0 ring mail (32, 5, D:7) a +0 robe (33, 11, D:7) a potion of resistance (36, 10, D:7) a +0 whip (52, -1, D:7) a potion of invisibility (52, 0, D:7) a +0 club a +0 leather armour (56, 12, D:7) a scroll of identify