quddhq Level 1 of the Dungeon (5, 2, D:1) a +0 dagger (13, 0, D:1) the quill talisman "Oduoz" {Int+5 Stlth+} [quill talisman] Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (14, -6, D:1) a rat skeleton (15, -6, D:1) a +0 club (15, -5, D:1) a +0 short sword 2 stones a kobold skeleton (17, 15, D:1) a rat skeleton (19, 9, D:1) a +0 club a goblin skeleton (25, -14, D:1) a +0 short sword 2 stones (30, -10, D:1) a rat skeleton (35, 15, D:1) a +0 whip (36, -7, D:1) a bat skeleton (37, -8, D:1) a +0 ring mail (37, -6, D:1) a ball python skeleton (37, 33, D:1) a rat corpse (skeletalised by now) (38, -7, D:1) a jackal skeleton (38, -6, D:1) a frilled lizard skeleton (40, -1, D:1) a +3 leather armour (46, 27, D:1) a frilled lizard skeleton (48, 14, D:1) a ball python skeleton (51, 17, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (21, 7, D:2) a frilled lizard skeleton (28, -1, D:2) a hobgoblin skeleton (28, 8, D:2) a bat skeleton a hobgoblin skeleton (29, 7, D:2) a +0 dagger 3 stones an adder skeleton (31, -16, D:2) a +0 club (39, -4, D:2) a ball python corpse (skeletalised by now) (42, 9, D:2) a rat corpse (skeletalised by now) (44, 12, D:2) a +0 dagger 2 stones (46, -8, D:2) a hobgoblin corpse (skeletalised by now) (47, 12, D:2) a +0 hand axe (51, 8, D:2) a +0 dagger an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 20, D:3) a +0 dagger (7, 1, D:3) a rat skeleton (17, 20, D:3) a +0 whip (19, -5, D:3) a +0 ring mail (29, 10, D:3) a +0 whip 5 stones a kobold skeleton (30, 10, D:3) a hound skeleton (31, 41, D:3) a +0 whip (32, 41, D:3) a +0 scale mail (35, 22, D:3) an adder corpse (skeletalised by now) (42, 19, D:3) a ring of flight (47, 9, D:3) a +0 club an orc corpse (skeletalised by now) (53, 19, D:3) a +0 club a goblin corpse (skeletalised by now) (56, 12, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (1, 17, D:4) 2 boomerangs (4, 7, D:4) a frilled lizard skeleton an iguana skeleton (4, 8, D:4) a frilled lizard skeleton a frilled lizard skeleton (7, 6, D:4) a +0 giant spiked club (14, 20, D:4) a ball python corpse (skeletalised by now) (20, 34, D:4) a +0 mace (22, 1, D:4) a +0 falchion a +0 leather armour (22, 26, D:4) a +0 rapier (26, 5, D:4) a ring of see invisible (29, 25, D:4) a +0 ring mail (30, -2, D:4) a +0 hammer (31, -1, D:4) a +0 hammer (32, -2, D:4) a +0 hammer (32, 35, D:4) a +0 trident (33, -1, D:4) a +0 hammer (33, 25, D:4) 4 poisoned darts (34, -1, D:4) a +0 hammer (35, 0, D:4) a +0 hammer (35, 7, D:4) a +0 spear a jackal skeleton (35, 36, D:4) a +2 long sword a +0 robe (36, 8, D:4) a +0 spear (37, -1, D:4) a +0 hammer (37, 0, D:4) a +0 hammer (37, 1, D:4) a +0 hammer of draining (38, -1, D:4) a +0 hammer (38, 0, D:4) a +0 hammer (38, 1, D:4) a +1 hammer of distortion (39, -1, D:4) a +0 hammer (39, 0, D:4) a +4 quarterstaff of chaos (39, 1, D:4) a +0 hammer (47, 6, D:4) a +0 dagger 4 stones (47, 35, D:4) a +0 whip (51, 41, D:4) a +0 spear a gnoll skeleton (53, 4, D:4) a +0 scale mail (57, 36, D:4) a +0 club a kobold skeleton Level 5 of the Dungeon (4, 7, D:5) an adder corpse (skeletalised by now) (17, 20, D:5) a +0 dagger (19, 14, D:5) a +0 broad axe (23, 33, D:5) a parchment of Ensorcelled Hibernation (25, 10, D:5) a +0 dagger (26, 3, D:5) a +0 robe (28, 19, D:5) a +0 short sword (32, 13, D:5) a staff of conjuration (33, 3, D:5) a +0 ring mail (33, 28, D:5) 5 poisoned darts (43, 31, D:5) a +0 long sword (43, 40, D:5) a potion of brilliance (45, 4, D:5) a hound skeleton (46, 5, D:5) a hound skeleton (48, 5, D:5) a +0 halberd (54, 7, D:5) a scarab talisman (60, 2, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (60, 3, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 27, D:6) a scarab talisman (9, 17, D:6) a +0 trident (10, 16, D:6) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) (11, 16, D:6) a +0 club 2 stones (11, 21, D:6) a +0 spear a gnoll corpse (skeletalised by now) (12, 13, D:6) a +0 short sword (12, 16, D:6) a +0 whip 4 stones (13, 13, D:6) a +0 short sword a kobold corpse (skeletalised by now) (13, 14, D:6) a +0 club a kobold corpse (skeletalised by now) (17, 15, D:6) a +0 flail a gnoll corpse (skeletalised by now) (19, 16, D:6) a +0 flail a +0 robe a gnoll corpse (skeletalised by now) (21, 15, D:6) a +0 whip (22, 6, D:6) a +0 club an orc skeleton (26, 15, D:6) a hound skeleton (27, -2, D:6) a howler monkey skeleton (30, 11, D:6) a +0 whip a gnoll skeleton (30, 12, D:6) a +0 whip a gnoll skeleton (30, 13, D:6) a +0 club (32, 22, D:6) a +0 club (36, 13, D:6) 3 potions of berserk rage (40, 10, D:6) a +0 giant club an ogre skeleton (40, 13, D:6) a +0 club a +0 short sword a +0 short sword 3 stones a kobold skeleton (41, 12, D:6) a +0 short sword 2 stones a kobold skeleton (43, 21, D:6) +0 steam dragon scales a steam dragon skeleton (43, 25, D:6) an adder skeleton (44, -5, D:6) a +0 orcbow (44, 6, D:6) the +0 leather armour of the Stallion {Dex+2} Dex+2: It affects your dexterity (+2). (44, 12, D:6) a +1 short sword of chaos 5 poisoned darts a kobold skeleton Level 7 of the Dungeon [Shop] Imocviom's Jewellery Boutique a ring of magical power (unknown) (240 gold) a +5 ring of evasion (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) a +6 ring of strength (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) the quill talisman of the Dungeon {Harm MP+4} (768 gold) [quill talisman] Harm: It increases damage dealt and taken. MP+4: It affects your magic capacity (+4). (2, -1, D:7) a +0 dagger a +0 robe an orc skeleton (4, 0, D:7) a +2 flail of draining a gnoll skeleton (4, 1, D:7) a +0 flail a +0 ring mail (5, -11, D:7) a +0 leather armour (5, 0, D:7) a +0 flail a +0 spear a +0 scale mail a +0 kite shield (6, 1, D:7) a +2 flail of draining (6, 2, D:7) a +0 short sword a +2 cloak (8, -1, D:7) a +0 spear a gnoll skeleton (19, -15, D:7) a ring of flight (21, -11, D:7) a +0 club an orc skeleton (29, -29, D:7) a +0 chain mail (35, -13, D:7) a +0 mace (47, -19, D:7) 3 javelins (48, -25, D:7) a +0 robe