quddhq Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (4, -7, D:1) a +0 mace (7, 29, D:1) a rat corpse (skeletalised by now) (8, 25, D:1) a +0 leather armour (16, -5, D:1) a +0 club (18, 20, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (19, 20, D:1) a +0 club (24, -12, D:1) a bat corpse (skeletalised by now) (26, -14, D:1) a +0 dagger (28, 29, D:1) a +0 short sword (31, 7, D:1) a bat skeleton (32, 19, D:1) a rat skeleton (34, -11, D:1) a +0 club (35, 19, D:1) a +0 mace (40, -3, D:1) a frilled lizard corpse (skeletalised by now) (46, 0, D:1) a ring of poison resistance (46, 2, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (4, 14, D:2) a +0 short sword 5 stones (4, 15, D:2) a hobgoblin corpse (4, 16, D:2) a ball python corpse (11, 8, D:2) a +0 short sword (16, -10, D:2) a ball python corpse (25, 6, D:2) a quokka corpse (28, -1, D:2) a frilled lizard corpse (skeletalised by now)