quddhq Level 1 of the Dungeon (0, 32, D:1) a rat corpse (skeletalised by now) (0, 33, D:1) a +0 club (6, 8, D:1) a +0 club (9, 3, D:1) a +0 dagger (13, 5, D:1) a +0 flail (13, 16, D:1) a frilled lizard skeleton (19, 14, D:1) a +0 club (38, 24, D:1) a +0 club Level 2 of the Dungeon [Shop] Qanuteul's Jewellery Emporium a +5 ring of evasion (432 gold) the ring "Ellos" {rElec rCorr EV+5} (667 gold) [ring of evasion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). a ring of protection from fire (300 gold) a ring of protection from fire (300 gold) a +6 ring of dexterity (unknown) (432 gold) a ring of fire (300 gold) an amulet of reflection (360 gold) the ring "Nataavu" {rN+ EV+5} (566 gold) [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). a ring of resist corrosion (240 gold) [Shop] Ymier's Magic Scroll Shoppe a scroll of torment (133 gold) a scroll of identify (28 gold) 2 scrolls of torment (266 gold) a scroll of brand weapon (133 gold) a scroll of poison (56 gold) a scroll of noise (14 gold) [Shop] Gyjirusch's Jewellery Shop a +6 ring of strength (504 gold) an amulet of the acrobat (420 gold) a ring of protection from fire (350 gold) a ring of protection from cold (unknown) (350 gold) an inkwell talisman (280 gold) an amulet of reflection (420 gold) a ring of fire (350 gold) a ring of willpower (350 gold) a medusa talisman (350 gold) a ring of ice (unknown) (350 gold) the ring "Nahifos" {rPois rCorr SInv} (515 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a rimehorn talisman (350 gold) [Shop] Edaruada's Magic Scroll Shop a scroll of revelation (82 gold) a scroll of amnesia (44 gold) a scroll of torment (104 gold) 2 scrolls of identify (44 gold) a scroll of vulnerability (44 gold) a scroll of identify (22 gold) a scroll of silence (104 gold) a scroll of identify (22 gold) [Shop] Datugase's General Store a phantom mirror (520 gold) a stone (1 gold) a +2 chain mail of cold resistance (299 gold) a +0 dagger (26 gold) a scroll of amnesia (52 gold) a wand of digging (7) (382 gold) a +0 mace (39 gold) a scroll of identify (26 gold) (23, -3, D:2) a gold piece (40, 17, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 4, D:3) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, 6, D:3) a +0 long sword (13, -9, D:3) a +0 leather armour (13, -2, D:3) a +0 robe (14, 2, D:3) a +0 robe (14, 12, D:3) a +0 scale mail (16, 0, D:3) a quokka skeleton (17, 22, D:3) a +0 ring mail (20, 19, D:3) 2 stones (21, 19, D:3) a medusa talisman (22, 4, D:3) a +0 whip (31, 17, D:3) an adder corpse (skeletalised by now) (36, 3, D:3) a +0 hand axe an orc skeleton (36, 4, D:3) a +0 short sword a +0 leather armour (39, 37, D:3) a jackal corpse (skeletalised by now) (40, 31, D:3) a jackal corpse (skeletalised by now) (40, 34, D:3) a +0 sling a +0 club (43, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (43, 30, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Evac's Antique Weapon Shop a +0 morningstar (138 gold) a +1 mace of holy wrath (285 gold) a +0 hand axe (69 gold) a +0 short sword (69 gold) a +0 whip (57 gold) a +0 club (11 gold) a +0 war axe of flaming (190 gold) a +0 hand axe (69 gold) a +3 rapier (517 gold) a +0 trident (80 gold) [Shop] Mipnaph's Book Shop a book of Callings (392 gold) the Atlas of Hurting and Hail (504 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Arcjolt Conjuration/Air 5 c - Polar Vortex Ice 9 Sif Muna's Octavo of Dead Mechanics (476 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Nazja's Percussive Tempering Forgecraft 5 c - Haunt Necromancy/Summoning 7 a book of Party Tricks (308 gold) Great Wizards, Vol. VII (420 gold) a book of the Wilderness (672 gold) a manual of Armour (1120 gold) [Shop] Kyzufeh's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of revelation (105 gold) a scroll of amnesia (56 gold) a scroll of poison (56 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) (3, 12, D:4) a +0 ring mail a +0 dagger an orc skeleton (23, -21, D:4) a +0 dagger (27, 1, D:4) a +0 dagger a +0 ring mail (28, 2, D:4) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (28, 3, D:4) a +0 dagger a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, -4, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail of protection a +0 leather armour (1, -5, D:5) 5 stones (35, -10, D:5) 4 stones Level 6 of the Dungeon Level 7 of the Dungeon (5, 18, D:7) a +0 hand axe a +0 scale mail a +0 mace a +0 ring mail (6, 18, D:7) a +0 dagger a +0 robe an orc skeleton (6, 21, D:7) a +0 chain mail (7, 21, D:7) a +0 whip a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (12, 4, D:8) a +0 robe (36, -16, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (45, -23, D:8) a +0 falchion (45, -22, D:8) a howler monkey corpse (skeletalised by now) (50, -20, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -11, D:9) a +0 quarterstaff (2, -10, D:9) a +0 sling a +0 ring mail the human skeleton of Joseph (6, -7, D:9) a +0 short sword (8, -47, D:9) a howler monkey skeleton (10, -46, D:9) a +0 flail a +0 scale mail an orc skeleton (10, -38, D:9) a +0 ring mail (12, -43, D:9) a +0 giant club (13, -33, D:9) a +0 ring mail (15, -40, D:9) a +0 robe (18, -37, D:9) a +0 halberd (18, -26, D:9) a +0 flail (20, -48, D:9) a +0 dagger (20, -46, D:9) a +0 club a +2 falchion of flaming a +0 hand axe a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, -45, D:9) a +0 battleaxe a boomerang an orc corpse (skeletalised by now) (20, -22, D:9) a yak skeleton (21, -22, D:9) a yak skeleton (35, -48, D:9) 9 stones (38, -45, D:9) a howler monkey corpse (skeletalised by now) (39, -47, D:9) a +0 chain mail (39, -37, D:9) a +0 robe (39, -36, D:9) a +0 robe (40, -37, D:9) a +4 halberd a +0 trident Level 10 of the Dungeon (51, 20, D:10) a +0 rapier (54, -7, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (57, 35, D:10) a +0 quarterstaff Level 11 of the Dungeon (38, 33, D:11) a +0 sling (45, 25, D:11) 4 stones (53, 12, D:11) a +1 chain mail Level 12 of the Dungeon (11, -18, D:12) a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (12, -18, D:12) a +0 falchion (50, 2, D:12) 5 large rocks a cyclops corpse (skeletalised by now) (52, -25, D:12) a +0 robe (52, -20, D:12) 4 boomerangs Level 13 of the Dungeon (0, 0, D:13) a +0 robe (4, 2, D:13) a +1 scimitar of flaming (8, 33, D:13) the +9 long sword of Ikkaps {protect, rCorr Dex+5} rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). (42, 2, D:13) a shapeshifter corpse (skeletalised by now) Level 14 of the Dungeon (49, -49, D:14) 4 poisoned darts Level 15 of the Dungeon (0, 0, D:15) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. an amulet of guardian spirit (3, 1, D:15) a ring of flight (4, -1, D:15) a +0 chain mail (4, 1, D:15) a +2 trident of pain (5, -1, D:15) a ring of resist corrosion (5, 1, D:15) an ugly thing corpse (skeletalised by now) (11, 20, D:15) an electric eel corpse (skeletalised by now) (13, 20, D:15) a ring of see invisible (34, 0, D:15) a +0 leather armour (41, 11, D:15) a human skeleton (60, 28, D:15) a +0 robe a +0 dagger (61, -7, D:15) a +0 giant club (62, -7, D:15) a +0 giant club a two-headed ogre corpse (skeletalised by now) (63, -7, D:15) a +0 giant club (64, -7, D:15) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 club a +0 robe a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (65, -4, D:15) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 1 of the Orcish Mines [Shop] Igyrayl's Book Shoppe Great Wizards, Vol. VII (510 gold) a book of Winter (476 gold) the Vellum of Space and the Blacksmith (816 gold) Spells Type Level a - Apportation Translocation 1 b - Dimensional Bullseye Hexes/Translocation 4 c - Splinterfrost Shell Ice/Forgecraft 7 d - Disjunction Translocation 8 My Sojourn through Swampland (408 gold) a book of Movement (544 gold) the Commentary on Doom (612 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Cause Fear Hexes 4 c - Discord Hexes 8 a book of the Warp (816 gold) a book of Cryoformation (714 gold) a book of the Moon (680 gold) a book of Spontaneous Combustion (850 gold) (16, 8, Orc:1) a +0 whip a +0 falchion (16, 9, Orc:1) a +0 dagger a +0 mace a +3 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 8, Orc:1) a +0 leather armour an orc corpse (skeletalised by now) (17, 9, Orc:1) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 10, Orc:1) a +0 ring mail a +0 short sword a +0 plate armour a +0 orcbow a +0 giant club (18, 12, Orc:1) a +0 dagger of venom a +0 robe (40, 6, Orc:1) a +0 giant spiked club (41, 6, Orc:1) an ogre corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Tinkipso's Assorted Antiques a +0 chain mail (192 gold) a +0 longbow (352 gold) a +2 scale mail of fire resistance (672 gold) a +0 ring mail (128 gold) a phial of floods (1280 gold) a +0 robe (28 gold) a scroll of revelation (240 gold) [Shop] Rivvoam's Antique Armour Emporium a +2 scale mail of fire resistance (651 gold) a +0 pair of boots (139 gold) a +1 plate armour of fire resistance (930 gold) a +0 robe (27 gold) a +0 leather armour (62 gold) an orb of wrath (279 gold) a +0 chain mail (186 gold) a +2 plate armour of willpower (1085 gold) [Shop] Aschat's Armour Emporium a +0 scale mail (56 gold) a +0 chain mail (84 gold) a +0 plate armour (252 gold) a +2 helmet of intelligence (301 gold) a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) [Shop] Udwu Muss's Antique Armour Shop a +0 robe of resistance (725 gold) a +0 robe (23 gold) a +0 leather armour (52 gold) a +0 helmet (117 gold) a +0 pair of gloves (117 gold) the +0 scale mail "Lutzufouqa" {rN+ Str+2} (504 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). a +0 plate armour (468 gold) (8, 0, Orc:2) a +0 robe a +0 dagger an orc skeleton (8, 1, Orc:2) a +0 robe a +0 dagger an orc skeleton (8, 2, Orc:2) a +0 chain mail a +0 war axe (9, 0, Orc:2) a +0 leather armour of cold resistance a +0 whip a +0 flail a +0 plate armour 3 boomerangs a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (10, -20, Orc:2) a +0 giant club (10, 1, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 flail an orc skeleton (10, 2, Orc:2) a +0 chain mail a +0 glaive (11, -21, Orc:2) an ogre skeleton (11, -1, Orc:2) a +0 falchion a +0 chain mail a +0 hand axe (11, 0, Orc:2) a +0 chain mail a +0 dagger a +0 short sword a +0 plate armour a +0 short sword (11, 2, Orc:2) a +0 robe a +0 dagger (12, -1, Orc:2) a +0 mace a +0 trident an orc skeleton an orc skeleton (12, 0, Orc:2) a +0 robe a +0 dagger an orc skeleton (19, -27, Orc:2) a +0 arbalest a kobold skeleton (26, -25, Orc:2) a +0 dagger a +0 robe (27, -25, Orc:2) a +0 giant club an ogre skeleton (28, -26, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a two-headed ogre skeleton (28, -25, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 flail a +0 robe a +0 giant spiked club an ogre skeleton an ogre skeleton an ogre skeleton a two-headed ogre skeleton (29, -26, Orc:2) a +0 giant club a +0 orcbow (29, -24, Orc:2) a +0 giant club a +0 giant club (30, -27, Orc:2) a +0 giant spiked club a +0 whip a +0 robe a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club an ogre skeleton a two-headed ogre skeleton an ogre skeleton (30, -24, Orc:2) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (30, -23, Orc:2) a +0 giant club a +0 giant club a +0 giant club (31, -30, Orc:2) a +0 orcbow (31, -24, Orc:2) a +0 giant club an ogre skeleton (31, -23, Orc:2) a +0 giant club a +0 giant spiked club a +0 great mace a +0 giant club a +0 giant spiked club a two-headed ogre skeleton an ogre skeleton (31, -21, Orc:2) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (32, -24, Orc:2) a +0 giant club an ogre skeleton (32, -23, Orc:2) a +0 giant spiked club a +0 giant club an ogre skeleton a two-headed ogre skeleton a two-headed ogre skeleton (32, -22, Orc:2) a +0 giant club a +1 whip of draining a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 halberd a +0 robe an ogre skeleton a two-headed ogre skeleton an ogre skeleton (32, -21, Orc:2) a +0 robe a +0 giant club an ogre corpse (skeletalised by now) (32, -17, Orc:2) a +0 buckler (33, -23, Orc:2) a +0 giant spiked club (33, -22, Orc:2) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (33, -21, Orc:2) a +0 giant spiked club a +0 giant club (34, -21, Orc:2) a +0 giant club an ogre skeleton Level 1 of the Elven Halls (27, 6, Elf:1) a +0 pair of gloves Level 2 of the Elven Halls [Shop] Dairakyvvu's Jewellery Shop a ring of wizardry (570 gold) an amulet of guardian spirit (570 gold) a ring of willpower (475 gold) a ring of ice (unknown) (475 gold) the scarab talisman "Derphixt" {rC- rN++ Slay+3 Stlth+} (2129 gold) [scarab talisman] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the ring "Pisakergh" {rN+ rCorr Str+9} (1122 gold) [ring of strength] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). a +4 ring of protection (684 gold) (40, 2, Elf:2) a +0 ring mail (40, 15, Elf:2) a +0 trident a +1 heavy trident a +0 short sword a +2 dagger of electrocution an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) (40, 16, Elf:2) a +0 plate armour a +0 flail (41, 8, Elf:2) a +0 long sword a +0 leather armour (41, 12, Elf:2) a +0 club (41, 13, Elf:2) a +0 dagger a +0 robe a +0 falchion a +0 chain mail of cold resistance an orc corpse (skeletalised by now) (41, 14, Elf:2) a +0 short sword a +0 ring mail of cold resistance Level 3 of the Elven Halls [Shop] Weim's Armour Emporium a +0 chain mail (114 gold) a +0 robe (17 gold) a +0 pair of gloves (85 gold) the +1 ring mail of the Jersey Devil {Slay+5} (703 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +0 helmet (85 gold) a +0 plate armour of positive energy (418 gold) a +2 robe of positive energy (283 gold) a +0 chain mail (114 gold) (0, 0, Elf:3) 3 stones (1, 4, Elf:3) a +0 dagger a +0 robe a +0 leather armour a +0 dagger a +0 shortbow an elf corpse (skeletalised by now) (5, -33, Elf:3) a +4 heavy halberd (6, -9, Elf:3) a +0 ring mail a +0 short sword an elf corpse (skeletalised by now) (8, -36, Elf:3) a +0 scale mail (13, -4, Elf:3) a +0 robe a +0 dagger an elf skeleton (15, -24, Elf:3) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (15, -19, Elf:3) a +2 flail of holy wrath (18, -6, Elf:3) a +0 robe a +0 short sword an elf skeleton (18, -5, Elf:3) a +0 pair of gloves a +0 cloak a +1 rapier of electrocution the human skeleton of Nikola (19, -8, Elf:3) a +0 ring mail a +0 dagger an elf skeleton (21, -12, Elf:3) a +0 scale mail a +0 long sword an elf skeleton (21, 2, Elf:3) a +5 vampiric war axe (29, -43, Elf:3) a potion of moonshine (43, -24, Elf:3) the +4 morningstar "Nuekh" {freeze, *Corrode Str+5 SInv} *Corrode: It may corrode you when you take damage. Str+5: It affects your strength (+5). SInv: It lets you see invisible. the ring of Wiulas {rF+ MP+9 Int+4} [ring of protection from fire] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). the ring "Ysafam" {Fly Str+4 Dex+3 Slay+2} [ring of flight] Fly: It grants you flight. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (44, 7, Elf:3) the +3 rapier of Dung {flame, rF+ rN+ Dex+2 Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (45, -22, Elf:3) the ring "Hooppic" {rElec rF- rN+ rCorr Wiz} [ring of wizardry] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. (46, -32, Elf:3) the +9 falchion of Midsummer {freeze, rF+ rN+ Int-5} rF+: It protects you from fire. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). (46, -28, Elf:3) the +8 quarterstaff of Zonuer {venom, MP+4 Stlth+} MP+4: It affects your magic capacity (+4). Stlth+: It makes you more stealthy. the +0 plate armour of Rilyifyrgh {rF- rC+++ Regen+} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. (50, 2, Elf:3) a +0 mace (52, -46, Elf:3) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (55, -47, Elf:3) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (55, -46, Elf:3) the +8 shortbow of Noon {elec, rCorr} rCorr: It protects you from acid and corrosion. (56, -17, Elf:3) a +2 short sword of draining a +0 robe a +1 scimitar of electrocution a +0 robe (57, -17, Elf:3) a +0 long sword a +0 robe an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (5, -25, Lair:2) a water moccasin skeleton (6, -24, Lair:2) a water moccasin skeleton (7, 8, Lair:2) a +0 leather armour (8, -8, Lair:2) a bullfrog skeleton (8, -7, Lair:2) an elephant skeleton an elephant skeleton (14, 17, Lair:2) 7 stones (19, -5, Lair:2) a basilisk corpse (skeletalised by now) (19, -3, Lair:2) 3 poisoned darts (24, -18, Lair:2) a yak skeleton (26, -18, Lair:2) a yak skeleton (30, 13, Lair:2) a +0 leather armour (41, -5, Lair:2) a +0 trident a merfolk skeleton (41, -4, Lair:2) 2 boomerangs a +0 trident a +0 trident a merfolk skeleton (43, -6, Lair:2) a +0 trident (43, -5, Lair:2) a merfolk skeleton (44, 16, Lair:2) a water moccasin corpse (skeletalised by now) (45, 1, Lair:2) a yak skeleton (46, -8, Lair:2) a water moccasin skeleton a water moccasin skeleton (46, 1, Lair:2) a yak skeleton (62, 2, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (4, 24, Lair:3) the +12 flail "Fockiago" {freeze, ^Contam Will+ Str+3 SInv} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (54, 44, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 heavy great sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 stones (1, -22, Lair:5) a catoblepas corpse (skeletalised by now) (18, -25, Lair:5) a yak skeleton a yak skeleton (18, -24, Lair:5) a yak skeleton (19, -14, Lair:5) a water moccasin corpse (skeletalised by now) (25, -3, Lair:5) a cane toad skeleton (33, -24, Lair:5) a cane toad corpse (skeletalised by now) (36, -22, Lair:5) a wolf corpse (skeletalised by now) (45, 14, Lair:5) a +0 rapier a +0 robe a +0 buckler (46, 14, Lair:5) a spriggan corpse (skeletalised by now) (46, 15, Lair:5) a +0 spear (53, 20, Lair:5) a blink frog corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (54, 21, Lair:5) a +0 spear (54, 27, Lair:5) a +0 dagger a +0 robe a black bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (54, 28, Lair:5) a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 buckler (55, 21, Lair:5) a wolf skeleton (57, 27, Lair:5) a +0 spear a +0 buckler a polar bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (60, -9, Lair:5) a cane toad corpse (skeletalised by now) (65, 25, Lair:5) a +0 robe a spriggan corpse (skeletalised by now) (65, 28, Lair:5) 7 stones (66, 26, Lair:5) a +0 short sword (66, 27, Lair:5) a +3 heavy broad axe (67, 6, Lair:5) a cane toad skeleton (68, 6, Lair:5) a wolf skeleton (69, 7, Lair:5) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a black bear corpse (skeletalised by now) (69, 8, Lair:5) a wolf corpse (skeletalised by now) a hydra corpse (skeletalised by now) (70, 10, Lair:5) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (70, 11, Lair:5) a wolf corpse (skeletalised by now) (70, 13, Lair:5) a wolf skeleton (71, 11, Lair:5) a +0 short sword (71, 12, Lair:5) a +0 dagger a +0 robe an elephant skeleton a wolf skeleton a spriggan skeleton an elephant skeleton (71, 24, Lair:5) a polar bear corpse (skeletalised by now) (71, 25, Lair:5) a +0 robe a spriggan corpse (skeletalised by now) (72, 12, Lair:5) a +0 robe a +0 buckler a spriggan skeleton (72, 13, Lair:5) a wolf skeleton (72, 24, Lair:5) a +1 dagger of holy wrath (73, 12, Lair:5) a +0 rapier (73, 13, Lair:5) a +0 robe a spriggan skeleton (74, 20, Lair:5) a scroll of amnesia (74, 22, Lair:5) a +0 short sword a +0 robe Level 1 of the Shoals (4, 6, Shoals:1) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (14, 10, Shoals:1) a +0 spear (16, 10, Shoals:1) a granite talisman (17, -27, Shoals:1) a +0 ring mail (18, 5, Shoals:1) 2 poisoned darts (21, 15, Shoals:1) 8 stones (27, 9, Shoals:1) a +0 helmet (28, -16, Shoals:1) a +2 spear of distortion a +0 leather armour a merfolk skeleton (36, 17, Shoals:1) a stone (51, 10, Shoals:1) a +0 robe (52, 11, Shoals:1) a +0 trident (52, 12, Shoals:1) a scroll of amnesia (54, -1, Shoals:1) a +0 trident (57, -30, Shoals:1) a +0 spear Level 2 of the Shoals (5, -10, Shoals:2) 4 stones (34, -29, Shoals:2) a +2 trident of protection a +0 robe a merfolk corpse (skeletalised by now) (40, -33, Shoals:2) a +0 trident Level 3 of the Shoals (13, 30, Shoals:3) a +1 cloak a sphinx marauder corpse (skeletalised by now) (15, 31, Shoals:3) a snapping turtle corpse (skeletalised by now) (16, 24, Shoals:3) a book of Blasting (20, 31, Shoals:3) a +0 plate armour (41, 23, Shoals:3) a snapping turtle corpse (skeletalised by now) (41, 30, Shoals:3) a +0 helmet Level 4 of the Shoals (0, 0, Shoals:4) a +0 spear (0, 1, Shoals:4) a water nymph corpse (skeletalised by now) (0, 6, Shoals:4) 4 stones (5, -38, Shoals:4) a manticore corpse (skeletalised by now) (7, -35, Shoals:4) a +1 heavy glaive (21, -19, Shoals:4) a +0 spear a +0 sling a faun corpse (skeletalised by now) (22, -19, Shoals:4) a +0 club a +1 sling of freezing a faun corpse (skeletalised by now) (22, -18, Shoals:4) a +0 quarterstaff a +0 sling (23, -19, Shoals:4) a +0 sling (23, -18, Shoals:4) a +0 club (24, -19, Shoals:4) a +0 spear a +0 longbow (29, -29, Shoals:4) a +1 spear of venom a +0 leather armour a merfolk corpse (skeletalised by now) (40, -40, Shoals:4) a +1 rapier of venom a +0 robe Level 1 of the Spider Nest Level 2 of the Spider Nest (0, 1, Spider:2) a +0 plate armour (0, 2, Spider:2) the +0 plate armour of Aloastohe {rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (0, 3, Spider:2) 4 stones (30, 29, Spider:2) a +0 chain mail (32, 14, Spider:2) a +0 cloak (33, -2, Spider:2) the ring of Diamir {Wiz Dex+6} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+6: It affects your dexterity (+6). a ring of positive energy the +1 cloak "Qoschi" {rElec rN+ MP-8 SInv} rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP-8: It affects your magic capacity (-8). SInv: It lets you see invisible. (36, 11, Spider:2) a +0 spear (38, 20, Spider:2) a +0 spear Level 3 of the Spider Nest (6, -4, Spider:3) a +0 falchion (12, 5, Spider:3) a +0 ring mail (25, -10, Spider:3) a +0 leather armour (26, -3, Spider:3) a +0 trident (29, 21, Spider:3) a +0 trident (30, 16, Spider:3) a +0 scale mail (38, -3, Spider:3) 3 poisoned darts Level 4 of the Spider Nest (0, 10, Spider:4) 6 stones (7, -10, Spider:4) a scarf of harm (10, -11, Spider:4) an orb of light (10, -10, Spider:4) an orb of light Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (29, -4, Slime:5) the +1 halberd of Bodily Humours {freeze, rPois rCorr Str+3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (36, -26, Slime:5) the blade talisman of the Journeyman {rElec rN+} [blade talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. (40, -26, Slime:5) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). Level 1 of the Vaults [Shop] Denyce's Weapon Shoppe a +0 morningstar (144 gold) a +0 orcbow (96 gold) a +1 heavy trident (319 gold) a +2 rapier of draining (525 gold) a +2 vampiric short sword (504 gold) a +3 dagger (456 gold) 5 stones (12 gold) a +0 shortbow (72 gold) the +10 long sword "Ushroesirph" {holy, Str+4 Dex+3} (1872 gold) Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). a +0 rapier (132 gold) a +0 club (12 gold) (0, 0, Vaults:1) a +0 animal skin a +0 dire flail (1, 0, Vaults:1) a +0 dire flail a +0 scale mail (2, -6, Vaults:1) a large rock (5, -10, Vaults:1) a glowing shapeshifter corpse (skeletalised by now) (6, -9, Vaults:1) a large rock a glowing shapeshifter corpse (skeletalised by now) (7, -15, Vaults:1) an ugly thing corpse (skeletalised by now) (7, -14, Vaults:1) a +0 dagger a +0 robe an ugly thing corpse (skeletalised by now) (19, -3, Vaults:1) the medusa talisman "Luuh" {*Silence +Inv rC+ rN+} [medusa talisman] *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. rC+: It protects you from cold. rN+: It protects you from negative energy. (23, -27, Vaults:1) the +3 robe "Kaecvac" {rElec Str+5 Stlth+} rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. (38, -41, Vaults:1) a +0 falchion a +0 scale mail a human corpse (skeletalised by now) (46, -42, Vaults:1) a lindwurm corpse (skeletalised by now) (47, -42, Vaults:1) a +0 long sword of freezing a +0 ring mail (52, 8, Vaults:1) a +0 robe (54, 6, Vaults:1) a +0 short sword (72, -8, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) Level 2 of the Vaults (4, 31, Vaults:2) a +0 mace a +0 ring mail a human corpse (skeletalised by now) (18, -1, Vaults:2) a +0 ring mail (18, 49, Vaults:2) a +0 falchion a +0 ring mail a +0 scale mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (18, 50, Vaults:2) a +0 ring mail a dire elephant corpse (skeletalised by now) (18, 51, Vaults:2) a +0 scale mail a human corpse (skeletalised by now) (23, 14, Vaults:2) a +0 robe a +0 dagger (24, 9, Vaults:2) the rimehorn talisman of the Quick God {*Slow Will+ SInv Stlth+} [rimehorn talisman] *Slow: It may slow you when you take damage. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (61, 30, Vaults:2) a human skeleton (62, 23, Vaults:2) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) a human skeleton (62, 35, Vaults:2) a human skeleton (63, 22, Vaults:2) a +0 robe a human corpse (skeletalised by now) (63, 23, Vaults:2) a +0 dagger (63, 28, Vaults:2) a human skeleton (63, 35, Vaults:2) a +3 long sword a +0 arbalest of freezing a +0 chain mail (63, 36, Vaults:2) a +0 arbalest (64, 34, Vaults:2) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (64, 35, Vaults:2) a +1 long sword of holy wrath a +0 plate armour a +0 kite shield a +0 plate armour (64, 59, Vaults:2) a lindwurm skeleton (65, 34, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (65, 35, Vaults:2) a +0 war axe a +2 heavy great mace a +0 great sword (66, 34, Vaults:2) a +0 chain mail a +0 tower shield a +0 arbalest a human corpse (skeletalised by now) (66, 59, Vaults:2) a +0 animal skin a +0 whip (67, 33, Vaults:2) a +0 tower shield (69, 33, Vaults:2) a +0 broad axe (69, 34, Vaults:2) the +2 robe of Disaster {Rampage Dex+3 SInv} Rampage: It bestows one free step when moving towards enemies. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (69, 35, Vaults:2) a +0 chain mail Level 3 of the Vaults [Shop] Luiz's Assorted Antiques a lightning rod (4/4) (1560 gold) a +0 ring mail (156 gold) a +0 morningstar (234 gold) a wand of charming (6) (561 gold) a +0 long sword (136 gold) a scroll of identify (78 gold) a +0 leather armour (78 gold) a +1 helmet of intelligence (643 gold) the +4 scale mail of Spite {Regen+ Int+3} (1454 gold) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). (0, 4, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (1, 4, Vaults:3) a +0 dire flail a +0 ring mail (31, -5, Vaults:3) a +0 short sword (48, -45, Vaults:3) a +0 arbalest (48, -44, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (49, -44, Vaults:3) a +0 arbalest (49, -43, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) Level 4 of the Vaults (0, 0, Vaults:4) a +3 heavy battleaxe a +0 chain mail of fire resistance a sanguine talisman (1, -1, Vaults:4) a +0 mace a +0 robe a human corpse (skeletalised by now) (1, 15, Vaults:4) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (1, 25, Vaults:4) an amulet of reflection (2, -2, Vaults:4) a +0 dire flail a +0 robe (2, 25, Vaults:4) 6 datura-tipped darts (3, 15, Vaults:4) a +0 scale mail (7, 22, Vaults:4) a +0 scale mail (8, 2, Vaults:4) a +0 falchion a +0 scale mail a human skeleton (15, 13, Vaults:4) a +0 long sword (27, 3, Vaults:4) the +2 robe of a Gauntlet {rElec rN++ Str+5} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+5: It affects your strength (+5). (37, 12, Vaults:4) a +0 scale mail a +0 long sword (39, 22, Vaults:4) a +0 long sword a +0 scale mail a human skeleton (40, 16, Vaults:4) a +0 dire flail a +2 dire flail of draining an ettin corpse (skeletalised by now) (40, 31, Vaults:4) a +2 vampiric hand axe (41, 1, Vaults:4) a stone (42, 28, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (43, 16, Vaults:4) a +0 long sword (43, 28, Vaults:4) a +0 arbalest (43, 29, Vaults:4) a +0 arbalest (44, 28, Vaults:4) a +2 arbalest of flaming a yaktaur corpse (skeletalised by now) (46, 26, Vaults:4) a +1 battleaxe a +0 arbalest a +0 plate armour (48, -4, Vaults:4) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (48, -2, Vaults:4) a +0 troll leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (50, -3, Vaults:4) a +0 arbalest (50, 3, Vaults:4) a +0 long sword a +0 scale mail (51, 12, Vaults:4) a +0 mace (53, 38, Vaults:4) a +0 flail (55, 6, Vaults:4) the +0 chain mail of Erchamatoch {rPois rN+ Int+4} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (56, 35, Vaults:4) a +0 falchion a +0 ring mail (58, 19, Vaults:4) a +0 morningstar a +0 scale mail a human corpse (skeletalised by now) (65, -3, Vaults:4) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (65, -2, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (66, -3, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (69, 37, Vaults:4) a stone Level 5 of the Vaults (0, 0, Vaults:5) a +0 spear a +0 robe an ogre corpse (skeletalised by now) (2, -13, Vaults:5) a +0 short sword a +0 leather armour (2, -10, Vaults:5) a +1 great sword of holy wrath (2, 12, Vaults:5) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (3, -11, Vaults:5) a +0 arbalest a +0 chain mail a ring of magical power (3, -6, Vaults:5) a +0 pair of boots (9, -3, Vaults:5) a +0 flail (10, -23, Vaults:5) a +0 ring mail (10, -8, Vaults:5) a +0 great sword of flaming (11, -27, Vaults:5) a +0 pair of gloves of dexterity (11, -26, Vaults:5) a +0 whip (11, -25, Vaults:5) a +0 ring mail (12, -27, Vaults:5) a +2 sling of freezing (12, -26, Vaults:5) a +0 buckler (12, -19, Vaults:5) a +0 tower shield (14, -25, Vaults:5) a +0 troll leather armour a deep troll corpse (skeletalised by now) (15, -27, Vaults:5) a +0 pair of boots (15, -26, Vaults:5) the riddle talisman of the Dwarven Hall {Str+3} [riddle talisman] Str+3: It affects your strength (+3). (15, -25, Vaults:5) a staff of conjuration (16, -27, Vaults:5) a +0 chain mail (17, -28, Vaults:5) a deep troll corpse (skeletalised by now) (17, -27, Vaults:5) an amulet of regeneration a +1 great sword of flaming a +3 short sword of venom a +0 arbalest a +0 troll leather armour a fire giant corpse (skeletalised by now) (17, -26, Vaults:5) a +0 ring mail a +2 buckler of positive energy (18, -28, Vaults:5) the +7 long sword of Gaomon {chaos, rElec Str+3 Dex+5} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). (18, -27, Vaults:5) a +1 war axe of electrocution (19, -28, Vaults:5) a +0 troll leather armour an iron troll corpse (skeletalised by now) (20, -26, Vaults:5) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (20, 1, Vaults:5) a +0 great mace a +0 dire flail 6 large rocks a stone giant corpse (skeletalised by now) (23, -28, Vaults:5) a +0 plate armour (24, 13, Vaults:5) a +0 dire flail a +0 dire flail (25, -5, Vaults:5) 6 scrolls of identify a staff of earth a staff of cold (26, -37, Vaults:5) the ring of Keoronug {Fly rElec rF- Str+6 Slay+2} [ring of strength] Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (26, -6, Vaults:5) a +0 lajatang (26, 0, Vaults:5) a scroll of amnesia (26, 2, Vaults:5) a +3 chain mail of cold resistance (26, 7, Vaults:5) a +0 flail (41, -35, Vaults:5) the +9 trident "Etedui" {venom, Fly rCorr Dex-4} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). (57, -10, Vaults:5) a +0 ring mail a fire giant corpse (skeletalised by now) (59, -9, Vaults:5) a +3 great mace of protection a +0 chain mail a +0 morningstar of draining a +0 scale mail a +0 great mace a +0 leather armour a +0 dire flail a +2 great sword of electrocution 7 stones a +0 plate armour a +0 flail a +0 leather armour a +0 dagger a +0 ring mail an ettin corpse (skeletalised by now) a human corpse (skeletalised by now) an elf corpse (skeletalised by now) (59, -8, Vaults:5) a +0 dire flail 4 large rocks a +0 heavy war axe a +0 dire flail a +0 scale mail a stone giant corpse (skeletalised by now) (60, -9, Vaults:5) a +0 scale mail a human corpse (skeletalised by now) (60, -8, Vaults:5) 6 large rocks Level 1 of the Crypt (5, 8, Crypt:1) a +0 long sword (6, 9, Crypt:1) a +0 robe (8, 8, Crypt:1) a +0 war axe a +0 chain mail (25, -25, Crypt:1) a +0 chain mail (26, -26, Crypt:1) a +3 great sword (30, -15, Crypt:1) a +0 robe a +0 dagger a human skeleton (49, -42, Crypt:1) a +0 pair of boots (55, -29, Crypt:1) 7 stones Level 2 of the Crypt (0, 0, Crypt:2) a +0 chain mail (3, 25, Crypt:2) a +0 leather armour (4, 19, Crypt:2) a ghoul corpse (skeletalised by now) (6, 37, Crypt:2) a staff of death (14, 31, Crypt:2) a scroll of identify (35, 31, Crypt:2) a +0 glaive a +0 trident (36, 31, Crypt:2) a +1 great mace a +0 chain mail (36, 32, Crypt:2) a +0 scimitar a +0 flail a +0 long sword a +1 hand axe of venom Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 cloak (0, 1, Zot:1) a +0 long sword (0, 2, Zot:1) a +0 dagger a +0 cloak a green draconian corpse (skeletalised by now) (6, -25, Zot:1) the medusa talisman "Dystrih" {rElec rC+} [medusa talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. (8, -13, Zot:1) a +2 cloak a +0 dagger a red draconian skeleton (17, -20, Zot:1) the serpent talisman "Put-Me-On" {*Slow rF+ rCorr Dex+2} [serpent talisman] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 morningstar (8, -58, Zot:2) a green draconian corpse (skeletalised by now) (9, -57, Zot:2) a +0 mace (29, -51, Zot:2) a +0 battleaxe a black draconian skeleton (56, -23, Zot:2) a +0 glaive (57, -23, Zot:2) a +0 short sword a +1 heavy great mace a +0 cloak a green draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (58, -23, Zot:2) a +0 dire flail (59, -22, Zot:2) a +0 mace Level 3 of the Realm of Zot (6, 34, Zot:3) a +0 dagger (7, -9, Zot:3) a +0 mace a +0 dire flail (8, -10, Zot:3) a +0 cloak (still there?) a +2 battleaxe of venom (still there?) a +0 long sword (still there?) (25, 31, Zot:3) the +8 whip "Snakebite" {venom, curare, rPois, !f} rPois: It protects you from poison. (39, 27, Zot:3) a +0 dagger a +0 scimitar (40, 15, Zot:3) 4 stones (40, 28, Zot:3) a +1 cloak (57, -9, Zot:3) a storm dragon corpse (skeletalised by now) Level 4 of the Realm of Zot (1, -38, Zot:4) a ring of willpower (9, -22, Zot:4) a stone (12, -42, Zot:4) a +0 dire flail a +2 cloak a purple draconian corpse (skeletalised by now) (12, -41, Zot:4) a +0 whip of venom a +0 cloak a +0 war axe a +0 cloak a purple draconian corpse (skeletalised by now) (13, -43, Zot:4) a +3 war axe of freezing a +0 cloak (13, -42, Zot:4) a +0 dagger a +0 dagger (13, -19, Zot:4) a scroll of identify (14, -43, Zot:4) a +0 cloak (37, -31, Zot:4) a ring of protection from fire Level 5 of the Realm of Zot (2, 1, Zot:5) the +5 longbow of Xezestro {flame, ^Contam rElec rC+ Stlth+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (10, 1, Zot:5) a +0 cloak a +3 great sword of freezing (12, 1, Zot:5) a +0 rapier (17, 0, Zot:5) a +0 scimitar a red draconian corpse (skeletalised by now) (29, -3, Zot:5) the Orb of Zot (40, 40, Zot:5) a +0 plate armour (43, -9, Zot:5) 5 stones (46, 21, Zot:5) a +0 glaive (50, -10, Zot:5) a +0 robe (58, 13, Zot:5) a wand of charming (8) (59, 12, Zot:5) a +8 antimagic club a Killer Klown skeleton Pandemonium (0, 0, Pan) a +0 quarterstaff (10, -25, Pan) a wind drake corpse (skeletalised by now) (11, -25, Pan) 22 gold pieces (12, -27, Pan) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (12, -26, Pan) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (16, -28, Pan) a +2 dagger of flaming (still there?) a +0 robe (still there?) (16, -27, Pan) a +0 trident a +0 robe a wind drake corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (18, -27, Pan) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) Level 1 of the Depths [Shop] Qokluruz's Antique Armour Emporium a +0 leather armour (66 gold) a +0 robe (29 gold) a +0 chain mail (198 gold) a +0 pair of gloves (148 gold) a +0 leather armour (66 gold) a +0 kite shield (231 gold) [Shop] Wibep's Weapon Shoppe the +3 orcbow of Indomitability {flame, Will+} (765 gold) Will+: It increases your willpower. a +0 morningstar (132 gold) a +0 short sword (66 gold) a +0 partisan (154 gold) 8 stones (17 gold) a +1 spectral lajatang (979 gold) 5 stones (11 gold) the +3 halberd "Gacwuogeu" {antimagic, Int+3 Dex-4} (701 gold) Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). a +0 morningstar (132 gold) [Shop] Tiywn's Distillery a potion of enlightenment (75 gold) a potion of attraction (45 gold) a potion of magic (120 gold) a potion of enlightenment (75 gold) a potion of berserk rage (75 gold) (2, -28, Depths:1) a +0 long sword a +0 robe (29, 6, Depths:1) 6 stones (32, -33, Depths:1) a +0 great mace a +0 dire flail an ettin corpse (skeletalised by now) (38, 6, Depths:1) an ugly thing corpse (skeletalised by now) (40, 4, Depths:1) 3 large rocks a stone giant corpse (skeletalised by now) Level 2 of the Depths (0, 0, Depths:2) a +0 leather armour (3, -40, Depths:2) 5 stones (5, -38, Depths:2) a +0 plate armour (9, -38, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (10, -39, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (10, -36, Depths:2) the +5 dagger "Qimeh" {flame, rF- rCorr MP-10 Int+6} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. MP-10: It affects your magic capacity (-10). Int+6: It affects your intelligence (+6). (10, -35, Depths:2) a +0 robe (11, -36, Depths:2) a +0 dagger (11, -35, Depths:2) the riddle talisman of Zecez {Int+2} [riddle talisman] Int+2: It affects your intelligence (+2). (11, -34, Depths:2) a potion of brilliance (11, -2, Depths:2) a +0 long sword a +0 robe (14, -34, Depths:2) a +2 morningstar of protection a +2 leather armour of fire resistance a human corpse (skeletalised by now) (17, -34, Depths:2) a +0 hand cannon of flaming (22, 10, Depths:2) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (22, 11, Depths:2) an ugly thing corpse (skeletalised by now) (24, -23, Depths:2) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (27, -24, Depths:2) an ice dragon corpse (skeletalised by now) (28, -11, Depths:2) an ice dragon skeleton (29, -13, Depths:2) a +0 chain mail a +0 long sword (29, 15, Depths:2) a +0 falchion (30, -40, Depths:2) a +0 short sword (31, -5, Depths:2) a +0 eveningstar (39, -26, Depths:2) a book of Fire (40, -27, Depths:2) a ring of fire (40, -25, Depths:2) a book of Fire (41, -26, Depths:2) the +3 demon whip of the Silent Majority {flame, Will++} Will++: It greatly increases your willpower. (51, -44, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (58, -29, Depths:2) a +0 quarterstaff a +0 robe (59, -30, Depths:2) an ugly thing corpse (skeletalised by now) (59, -29, Depths:2) a +0 great sword of flaming (still there?) a +0 dire flail (still there?) a +2 dire flail of protection (still there?) a fire giant corpse (skeletalised by now) (still there?) an ettin corpse (skeletalised by now) (still there?) (60, -29, Depths:2) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (66, 2, Depths:2) a +1 dire flail of protection a +0 dire flail Level 3 of the Depths [Shop] Yryaz's Pet Rocks 3 large rocks (130 gold) the Anthology of Clay (638 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Bombard Conjuration/Earth 6 a book of the Earth (1044 gold) a wand of digging (4) (714 gold) a tin of tremorstones (2/2) (1160 gold) a book of Iron (1102 gold) 4 large rocks (174 gold) (9, 14, Depths:3) 6 stones (9, 15, Depths:3) a +0 morningstar (9, 18, Depths:3) a +0 robe (12, 14, Depths:3) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (13, 13, Depths:3) an iron dragon corpse (skeletalised by now) (13, 14, Depths:3) a +0 robe (15, 9, Depths:3) a +0 robe a spriggan corpse (skeletalised by now) (15, 19, Depths:3) a +0 dagger (17, 9, Depths:3) a +0 sling (22, 8, Depths:3) a +0 dire flail a +0 plate armour (22, 14, Depths:3) a +0 robe a spriggan corpse (skeletalised by now) (23, 7, Depths:3) a +0 robe a +1 battleaxe of freezing (24, 7, Depths:3) a +0 dire flail a +0 dire flail (24, 8, Depths:3) 4 large rocks a stone giant corpse (skeletalised by now) (29, 1, Depths:3) 4 large rocks (57, 14, Depths:3) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (57, 15, Depths:3) a +0 buckler of protection the +1 faerie dragon scales {-Tele Harm Will++ rCorr HP-5 Stlth+} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. HP-5: It affects your health (-5). Stlth+: It makes you more stealthy. a +3 quick blade of draining the corpse of the Enchantress (skeletalised by now) (59, 17, Depths:3) +0 ice dragon scales a deep troll corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) Level 4 of the Depths (7, 11, Depths:4) +0 ice dragon scales an ice dragon corpse (skeletalised by now)