quddhq Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, 7, D:1) a frilled lizard corpse (skeletalised by now) (5, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 9, D:1) a +0 club (5, 10, D:1) a +0 short sword (6, -9, D:1) a +0 leather armour (7, -16, D:1) a bat corpse (skeletalised by now) (12, -2, D:1) a +0 club a +0 dagger (12, 6, D:1) a +0 pair of gloves (18, -2, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (20, 12, D:1) a hobgoblin corpse (skeletalised by now) (22, 12, D:1) 8 stones (23, 7, D:1) a +0 robe (23, 19, D:1) a bat corpse (skeletalised by now) (26, 20, D:1) a +0 flail (27, -12, D:1) a +0 ring mail (28, -13, D:1) a +0 leather armour (28, 12, D:1) a quokka corpse (skeletalised by now) (30, 2, D:1) 6 stones (30, 9, D:1) a +0 robe (32, 0, D:1) a +0 whip (32, 16, D:1) a hobgoblin corpse (skeletalised by now) (33, 0, D:1) a rat corpse (skeletalised by now) (34, 5, D:1) an orb of guile (34, 14, D:1) a +0 club (37, 21, D:1) a +0 robe (43, 7, D:1) a +0 leather armour (48, -13, D:1) a +0 club a kobold corpse (skeletalised by now) (48, 24, D:1) a frilled lizard corpse (skeletalised by now) (53, -1, D:1) a +0 chain mail (55, 14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (4, -2, D:2) a +0 club a +0 animal skin a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, -1, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 0, D:2) a +0 club a +2 heavy sling a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (8, -7, D:2) a rat corpse (skeletalised by now) (9, -3, D:2) a +0 dagger (11, -7, D:2) an adder corpse (skeletalised by now) (21, 12, D:2) a hobgoblin skeleton (22, 13, D:2) a hobgoblin skeleton (26, 26, D:2) a frilled lizard corpse (skeletalised by now) (27, -11, D:2) a bat corpse (skeletalised by now) (38, 12, D:2) a scarf of harm (46, -11, D:2) a +0 dagger (54, -9, D:2) a ball python corpse (skeletalised by now) (54, 10, D:2) a +0 dagger (54, 13, D:2) a +0 hand axe a hobgoblin corpse (skeletalised by now) (62, -5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 1, D:3) 8 stones (0, 2, D:3) a +0 leather armour (1, 2, D:3) 7 stones (1, 9, D:3) a +0 club a +0 ring mail a +0 club a +0 dagger a goblin corpse (skeletalised by now) (1, 11, D:3) a +0 sling (4, 7, D:3) a staff of fire (5, 6, D:3) a +0 orcbow a +0 sling (5, 10, D:3) a +0 sling a +0 ring mail (6, 10, D:3) a +0 pair of gloves (8, 0, D:3) a jackal skeleton (8, 8, D:3) a +0 club a +0 sling (9, 8, D:3) a +0 dagger a goblin skeleton (9, 9, D:3) a +0 club (13, 6, D:3) a +0 leather armour (17, -23, D:3) a maw talisman (20, -24, D:3) a +0 short sword a +0 short sword a +0 ring mail a +1 short sword of speed a +0 dagger a +0 scale mail a +0 flail 3 boomerangs an orc skeleton an orc skeleton an orc skeleton (22, -27, D:3) 8 stones (25, -7, D:3) a +0 dagger a goblin skeleton (27, -29, D:3) a +0 leather armour (28, -13, D:3) the +1 robe "Neamocir" {Rampage Dex-3 SInv Stlth+} Rampage: It bestows one free step when moving towards enemies. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (39, -17, D:3) a hobgoblin skeleton (40, -16, D:3) a +0 club (41, -14, D:3) a +0 whip a stone (42, -16, D:3) an adder skeleton (43, -21, D:3) a rat skeleton (43, -19, D:3) a +0 dagger a goblin skeleton (48, -27, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (3, -6, D:4) a hobgoblin skeleton (11, -23, D:4) a hound corpse (skeletalised by now) (35, -32, D:4) a quokka corpse (38, -26, D:4) a scroll of butterflies