Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 10407694728285738433 110 quddhq the Chopper (level 4, -2/24 HPs) Began as a Vine Stalker Fighter on May 10, 2025. Slain by a crocodile (5 damage) ... in a sewer. The game lasted 00:02:21 (1717 turns). quddhq the Chopper (Vine Stalker Fighter) Turns: 1717, Time: 00:02:21 Health: -2/24 AC: 6 Str: 20 XL: 4 Next: 91% Magic: 0/5 EV: 8 Int: 8 God: Gold: 125 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +1 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of reflection Stlth (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.09/turn %: reflection, guardian spirit @: confused, ambrosia-drunk A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 125 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery i - an amulet of reflection (worn) Scrolls h - a scroll of amnesia {unknown} k - a scroll of silence {unknown} Potions d - 3 potions of might e - a potion of lignification {unknown} f - 2 potions of curing g - a potion of ambrosia j - a potion of moonshine {unknown} l - a potion of magic {unknown} Skills: + Level 3.5 Fighting * Level 3.8 Axes - Level 2.4 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Awaken Armour Erth/Frge 0% N/A 100% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Elyvilon Sif Muna Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You miss the crocodile. You bite the crocodile. You drain its power. The crocodile is heavily wounded. You block the crocodile's attack. You completely miss the crocodile. You bite the crocodile. You drain its power. The crocodile is heavily wounded. The crocodile bites you. The crocodile barely misses you. You hit the crocodile. You bite the crocodile. You drain its power. You feel invigorated. The crocodile is severely wounded. The crocodile bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the crocodile. Your bite misses the crocodile. The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile closely misses you. You are confused. Your system rejects the healing. You feel invigorated. The crocodile barely misses you. The crocodile attacks as it pursues you! The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You are too confused! You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll of identify. The crocodile bites you. The crocodile bites you! You die... ######## ###.~....### ###.~~~~..~..### # ###.~...####~~.@l##.?# ##...~~### ###.~~~.# .~.~.~## ##~...~.# ##.....# #~~..~### ###.~~~.# .~...##~? ###....~ ~...### $!# ##.~..~.## ## ###### You could see a crocodile. Vanquished Creatures 4 adders 3 orcs (D:3) 3 ribbon worms (D:3) 7 endoplasms 4 giant cockroaches 3 hobgoblins 11 jackals 2 quokkas (D:1) 10 ball pythons 6 bats 2 frilled lizards 4 goblins 7 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quddhq the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 55 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/3 252 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 1144 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/5 1200 | D:3 | Found a shimmering blue altar of Sif Muna. 1277 | D:3 | Found a faded altar of an unknown god. 1531 | D:3 | Found a white marble altar of Elyvilon. 1623 | D:3 | Found a glowing drain. 1640 | Sewer | Entered a sewer 1701 | Sewer | Noticed a crocodile 1715 | Sewer | HP: 1/24 [crocodile (4)] 1717 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_cross D:2: layout_rooms, st_stairs_7, minmay_3d_cube D:3: layout_loops_corners, lemuel_round_altar, lemuel_zombie_altar_yredelemnul, old_standard_altar, portal_sewer_entry_b, ebering_ecumenical_altar_mist Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 | 3.8 Fighting | 3 | 3.5 Armour | | 2.4 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 92 | 70 || 162 Bite | 28 | 24 || 52 Use: Scroll | 4 | 3 || 7 Potion | | 1 || 1 Armour: Scale mail | 60 | 56 || 116 Dodge: Dodged | 36 | 32 || 68 Block: Buckler | 28 | 34 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1787 | 1709 | 78 | 0 | 1282 | 4 | 446.8 | Dungeon | 1696 | 1618 | 78 | 0 | 1231 | 3 | 565.3 | Sewer | 90 | 90 | 0 | 0 | 51 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 753 daAuts D:3: 532 daAuts D:2: 411 daAuts Sewer: 90 daAuts