qoral Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, -8, D:1) a frilled lizard corpse (skeletalised by now) (19, -6, D:1) a rat corpse (skeletalised by now) (20, -24, D:1) a hobgoblin skeleton (24, 14, D:1) a +0 leather armour (28, -23, D:1) a quokka skeleton (45, -8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (4, 7, D:2) a +0 short sword 2 stones a kobold skeleton (8, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (17, -16, D:2) a +0 short sword a kobold skeleton (25, -24, D:2) a +0 mace (25, -22, D:2) a rat skeleton (27, -8, D:2) a frilled lizard skeleton (30, -26, D:2) a quokka corpse (skeletalised by now) (34, -13, D:2) a bat corpse (skeletalised by now) (42, -26, D:2) a +0 leather armour (44, -11, D:2) a +0 club a +0 robe (50, -16, D:2) a frilled lizard corpse (skeletalised by now) (51, -21, D:2) a +0 whip an adder skeleton (52, -21, D:2) a frilled lizard skeleton (52, -19, D:2) a +0 short sword (52, -12, D:2) a +0 flail (53, -16, D:2) a parchment of Summon Ice Beast (53, -12, D:2) a bat corpse (skeletalised by now) (56, -15, D:2) a ball python corpse (skeletalised by now) (57, -16, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (1, -3, D:3) a +0 short sword a +0 dagger a +0 robe (2, -3, D:3) a +0 flail (3, -4, D:3) a +0 flail (3, -3, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (7, 2, D:3) an adder corpse (skeletalised by now) (7, 8, D:3) a +0 dagger (10, -20, D:3) a +0 flail (12, 6, D:3) a quill talisman (15, 6, D:3) a quokka corpse (skeletalised by now) (18, -11, D:3) a +0 club a kobold corpse (skeletalised by now) (18, 1, D:3) an adder skeleton (19, 0, D:3) a frilled lizard skeleton (32, 10, D:3) a +0 ring mail (39, -2, D:3) a rat skeleton (43, -12, D:3) a +0 whip (44, -14, D:3) a hobgoblin skeleton (46, -9, D:3) a quokka skeleton a rat skeleton (47, -10, D:3) a quokka skeleton a bat skeleton a hobgoblin skeleton (48, -10, D:3) a bat skeleton (53, -10, D:3) a +0 whip Level 4 of the Dungeon (13, 5, D:4) a +0 short sword (15, 7, D:4) a +0 leather armour a +0 whip (16, 28, D:4) a +0 leather armour a +0 mace a +0 mace a +0 scale mail a +0 falchion (17, 28, D:4) a +0 dagger (18, 7, D:4) a +0 animal skin (21, 10, D:4) a +0 club (22, 20, D:4) a +0 dagger (35, 21, D:4) a +0 short sword (37, 18, D:4) a +0 leather armour (40, 31, D:4) a ball python skeleton (40, 32, D:4) a parchment of Flame Wave (42, 29, D:4) a +0 club (43, 29, D:4) a +0 robe a +0 club (47, 34, D:4) a +1 dagger of draining a kobold skeleton (49, 7, D:4) a ball python corpse (skeletalised by now) (49, 36, D:4) a +0 ring mail (54, 14, D:4) a +0 dagger a +0 flail a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, 23, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a rat skeleton (0, 1, D:5) a frilled lizard skeleton (1, -4, D:5) a rat skeleton (1, 2, D:5) a +0 whip (1, 3, D:5) a +0 dagger (2, 4, D:5) a +0 short sword a +0 whip a +0 whip 5 stones (3, -4, D:5) a frilled lizard skeleton (21, -26, D:5) a +0 whip (21, -1, D:5) a +0 dagger (24, -25, D:5) a +0 mace a +0 falchion (25, -24, D:5) a +0 whip (25, -23, D:5) a +0 dagger (37, -16, D:5) a +0 giant spiked club (47, -16, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Suoc's General Store a staff of conjuration (unknown) (300 gold) a +0 leather armour (24 gold) [Shop] Vygri's Jewellery Boutique an amulet of faith (unknown) (480 gold) a +5 ring of evasion (432 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of flight (unknown) (210 gold) a ring of positive energy (240 gold) an amulet of wildshape (360 gold) a +6 ring of dexterity (unknown) (432 gold) (0, 0, D:6) a +0 sling (2, 16, D:6) a parchment of Construct Spike Launcher (2, 22, D:6) a +0 flail (4, 22, D:6) a +0 halberd (5, 20, D:6) a +0 robe a +0 scythe (5, 34, D:6) a +0 dagger a +0 robe (8, -1, D:6) a +0 halberd a +0 scale mail (9, 4, D:6) a +0 robe (10, -9, D:6) a +0 club (10, -6, D:6) a +0 trident a +0 scale mail a +0 buckler (10, -1, D:6) a +0 robe a +0 club (11, -1, D:6) a +0 whip a +0 robe (11, 36, D:6) a +0 robe a +0 whip (12, 32, D:6) a +0 plate armour a +0 scimitar (13, -10, D:6) a +0 mace a +0 robe (13, 33, D:6) a +0 club a +0 spear (14, -9, D:6) a +0 great sword a +0 robe (14, 32, D:6) a +0 flail (14, 33, D:6) a +0 whip (15, 31, D:6) a +0 ring mail a +0 spear (20, 36, D:6) a +0 halberd (22, 44, D:6) a scarab talisman (23, 12, D:6) a +0 giant club (37, 35, D:6) a +0 kite shield a +0 ring mail a +0 spear (40, 9, D:6) a +0 spear (41, 8, D:6) a +0 club (41, 23, D:6) a +0 whip (42, 8, D:6) a +0 spear (42, 9, D:6) a +0 shortbow (44, 23, D:6) a +0 halberd (46, 23, D:6) a +0 flail (48, 42, D:6) a +0 club (48, 43, D:6) a +0 robe a +0 dagger (48, 44, D:6) a +0 dagger (49, 19, D:6) a +0 spear (49, 20, D:6) a +0 halberd (50, 19, D:6) a +0 flail (50, 40, D:6) a +0 robe a +0 club (50, 41, D:6) a +0 club (50, 42, D:6) a +0 leather armour a +0 mace (53, 13, D:6) a +0 dagger (56, 19, D:6) a +0 trident a +0 ring mail (56, 22, D:6) a +0 flail (56, 24, D:6) a +0 whip Level 7 of the Dungeon [Shop] Tafol's Jewellery Shoppe a quill talisman (140 gold) a ring of protection from fire (unknown) (350 gold) a +6 ring of strength (504 gold) a +5 ring of evasion (504 gold) a +6 ring of strength (504 gold) a ring of flight (unknown) (245 gold) the ring of Divine Intervention {rElec rF- rC+ Int+6} (700 gold) [ring of intelligence] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). (0, 0, D:7) a ring of positive energy (3, -14, D:7) a +0 robe a +4 flail (15, -14, D:7) a +0 short sword (15, -5, D:7) a +0 robe a +0 dagger (16, -15, D:7) a +0 scale mail a +0 club (16, -14, D:7) a +0 chain mail a +0 morningstar a +0 short sword (16, 30, D:7) a +0 ring mail (17, -13, D:7) a +0 robe a +0 dagger (29, 15, D:7) a +0 leather armour a +0 dagger (32, 14, D:7) a +0 short sword (33, 6, D:7) a +0 robe (34, 14, D:7) a +0 club (35, 14, D:7) 6 large rocks (45, -19, D:7) a +0 club (45, -14, D:7) a +0 long sword (49, 9, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (2, -39, D:8) a +0 hand axe (2, -38, D:8) a +0 hand axe a +0 whip (10, -17, D:8) a +0 spear (11, -17, D:8) a +0 spear (11, -16, D:8) a +0 halberd (12, -17, D:8) a +0 ring mail (17, -33, D:8) a +0 ring mail (19, -26, D:8) a +0 long sword a +0 robe (24, -5, D:8) a +0 orcbow (26, -22, D:8) a +0 hand axe (32, -5, D:8) a +0 short sword (32, -3, D:8) a +0 dagger (33, -4, D:8) 2 stones a +0 short sword of draining (34, -3, D:8) a +0 short sword (35, -35, D:8) a +0 robe a +1 morningstar of freezing (36, -33, D:8) a +0 robe a +0 halberd (40, -22, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a staff of fire (unseen) (3, -2, D:9) a +2 short sword of venom a +3 dagger a +2 short sword of holy wrath a +0 hand axe (11, -8, D:9) a +0 trident (12, -14, D:9) a +0 mace (13, -16, D:9) a +0 robe a +0 dagger (14, -7, D:9) a +0 chain mail a +0 long sword (15, -7, D:9) a +0 robe a +0 dagger (15, -6, D:9) a +0 short sword (16, -6, D:9) a +0 short sword (17, -11, D:9) a +0 whip (18, -11, D:9) a +0 orcbow (19, 11, D:9) a +0 pair of boots the +0 robe "Ihuk" {*Silence +Inv Will++} *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 leather armour (20, -9, D:9) a +0 orcbow (20, 17, D:9) a +0 dagger a +0 war axe a +0 leather armour a +0 morningstar (20, 18, D:9) a +0 leather armour a +0 whip (20, 19, D:9) a +0 club (21, 17, D:9) a +0 club a +0 hand axe (22, -2, D:9) a +0 dagger (22, 15, D:9) a +0 whip a +0 chain mail a +0 dagger a +0 club (22, 16, D:9) a +0 hand axe a +0 ring mail a +3 dagger of draining a +0 hand axe a +0 flail a +0 flail a +0 leather armour a +0 dagger a +0 dagger a +0 leather armour a +0 club a +0 scale mail a +0 hand axe a +0 plate armour a +0 halberd a +0 orcbow a +0 club a +0 leather armour a +0 dagger a +0 club (22, 17, D:9) a +0 trident (23, -2, D:9) a +0 spear (23, -1, D:9) a +0 club a +0 halberd (24, 0, D:9) a +0 robe a +0 whip (25, 1, D:9) a +0 robe a +0 whip (26, 3, D:9) a +0 spear (26, 4, D:9) a +0 spear (27, 2, D:9) a +0 whip (27, 3, D:9) a +0 whip (27, 5, D:9) a +0 spear (27, 27, D:9) a +0 whip a +0 short sword a +0 short sword (28, 26, D:9) a +0 whip (28, 27, D:9) a +0 club (30, -1, D:9) a +0 shortbow (30, 0, D:9) a +0 shortbow (43, 41, D:9) a +0 orcbow (45, 9, D:9) a +0 club (45, 10, D:9) a +0 short sword (48, 28, D:9) a parchment of Hailstorm (49, -6, D:9) a +0 scale mail a +0 club (49, 6, D:9) a +0 short sword a +0 short sword (50, 1, D:9) a +0 orcbow (51, 4, D:9) a +0 short sword (53, -6, D:9) a +0 chain mail a +0 flail (54, -6, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (56, -4, D:9) a +0 dagger a +0 giant club a +0 giant club Level 10 of the Dungeon [Shop] Izounw Xowa's Book Boutique a parchment of Nazja's Percussive Tempering (178 gold) a parchment of Ignition (267 gold) a parchment of Yara's Violent Unravelling (178 gold) a parchment of Sculpt Simulacrum (207 gold) a parchment of Malign Gateway (237 gold) a parchment of Spellspark Servitor (237 gold) a parchment of Construct Spike Launcher (89 gold) a parchment of Permafrost Eruption (207 gold) a parchment of Forge Monarch Bomb (207 gold) (4, -5, D:10) a +0 leather armour (10, -30, D:10) a +0 shortbow (10, 16, D:10) a +2 dagger of venom (19, 21, D:10) a +0 robe (25, -5, D:10) a +0 battleaxe (26, -6, D:10) a +0 whip (26, -5, D:10) a +0 whip a +0 buckler a +0 ring mail a +0 spear (27, -4, D:10) a +0 halberd (27, 1, D:10) a +0 club (27, 5, D:10) a +0 orcbow (28, -15, D:10) a +0 trident (41, -4, D:10) a +0 flail (44, -24, D:10) a -1 halberd a +2 animal skin (48, -16, D:10) a +0 sling (55, -23, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Jecuhime's Magic Scroll Boutique a scroll of brand weapon (204 gold) a parchment of Manifold Assault (410 gold) a scroll of revelation (160 gold) (3, -5, D:11) a +0 leather armour a +0 short sword a +0 hand axe (3, -4, D:11) a +0 club (3, -3, D:11) a +0 whip (4, -5, D:11) a +0 robe a +0 dagger (4, 13, D:11) a +0 leather armour (8, 21, D:11) a +0 robe (9, 37, D:11) a +0 leather armour (13, -4, D:11) 18 gold pieces (14, -3, D:11) 22 gold pieces (15, -2, D:11) 18 gold pieces (18, 13, D:11) 3 large rocks a +0 short sword (19, -3, D:11) a +0 mace (19, 13, D:11) a +0 club (22, 14, D:11) a +0 whip a stone (23, 14, D:11) a +0 short sword (28, 23, D:11) a +0 leather armour (29, -1, D:11) a parchment of Alistair's Intoxication (48, 6, D:11) a +0 leather armour (50, 7, D:11) a +0 dagger (50, 8, D:11) 3 stones a +0 dagger a +0 short sword (51, 8, D:11) a +0 short sword a +0 short sword a +0 robe a +0 dagger (58, 14, D:11) a +0 whip a +0 dagger a +0 dagger a +0 dagger Level 12 of the Dungeon [Shop] Valic's Armour Emporium a +2 chain mail of willpower (391 gold) a +2 plate armour of fire resistance (595 gold) +2 ice dragon scales (1054 gold) a +2 helmet of light (365 gold) an orb of attunement (119 gold) the +5 scale mail of Coeg {-Tele Regen+ rCorr Stlth+} (635 gold) -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 pair of boots of stealth (280 gold) (3, 27, D:12) a +2 glaive of venom (11, 25, D:12) a +0 rapier (13, 30, D:12) a +0 long sword (16, 30, D:12) a +0 hand axe (21, 4, D:12) a +0 club (22, 1, D:12) 6 large rocks (33, 6, D:12) a +0 club (41, 2, D:12) a +0 ring mail (51, -22, D:12) a +0 broad axe a +0 ring mail (51, 16, D:12) a +0 robe a +0 dagger (58, 13, D:12) a +1 helmet a +0 cloak Level 13 of the Dungeon (13, -4, D:13) a +0 long sword a +0 ring mail (16, -2, D:13) a +0 great mace (23, 29, D:13) a +0 sling (28, 20, D:13) a +0 giant spiked club a +0 giant club (29, -7, D:13) the +1 robe of Duck's Teeth {Rampage rF- Int-5 Archmagi} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Int-5: It affects your intelligence (-5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (33, -1, D:13) a +0 leather armour (33, 7, D:13) a +0 robe (34, 30, D:13) a +0 giant spiked club a +0 dire flail (34, 34, D:13) a +0 giant club a +0 giant club (40, 37, D:13) 4 large rocks (47, 6, D:13) a +1 robe of positive energy a +0 flail (54, 32, D:13) a +0 orcbow (55, 32, D:13) a +0 shortbow (56, 32, D:13) a +0 shortbow (57, 32, D:13) a +0 orcbow (63, 9, D:13) a +4 scale mail Level 14 of the Dungeon (0, 0, D:14) a blade talisman (4, 30, D:14) a +0 dagger a +0 robe (9, 3, D:14) a parchment of Foxfire (11, -4, D:14) a +0 hand axe a +0 leather armour (12, 10, D:14) a +0 chain mail (13, -7, D:14) a +0 hand axe a +0 leather armour (13, 0, D:14) a +0 chain mail a +0 plate armour (14, 12, D:14) a +0 short sword (17, -11, D:14) a +0 hand axe a +0 leather armour (17, -8, D:14) 3 large rocks (17, -1, D:14) a +0 scimitar (17, 1, D:14) a +0 ring mail a +0 partisan a +2 heavy orcbow (17, 5, D:14) a +0 long sword (18, 0, D:14) a +0 giant spiked club (19, 18, D:14) a +2 chain mail of willpower (21, -1, D:14) a +0 robe a +0 dagger (21, 0, D:14) a +0 whip (22, -2, D:14) a +0 orcbow (22, -1, D:14) a +4 scimitar of flaming the +4 dagger of Doom {drain, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, -6, D:14) a +0 robe a +0 dagger of draining (23, -3, D:14) a +0 orcbow (23, 37, D:14) a +0 sling (24, -9, D:14) a +0 buckler a +4 ring mail a +0 war axe (42, 16, D:14) a +0 robe a +0 war axe (47, 16, D:14) a +0 whip (47, 17, D:14) a +0 giant club a +0 dire flail (48, 17, D:14) a +0 short sword (48, 19, D:14) a +0 mace (49, 16, D:14) a +0 robe a +0 dagger (50, 19, D:14) a +0 robe a +0 morningstar a +2 falchion of freezing (51, 16, D:14) a +0 robe a +0 dagger (52, 10, D:14) 3 large rocks (54, 10, D:14) a +3 arbalest of electrocution (55, 26, D:14) a +1 great mace of venom a +0 robe (57, 10, D:14) a +0 long sword a +0 orcbow a +0 robe of cold resistance (65, 16, D:14) 6 large rocks Level 15 of the Dungeon (17, 9, D:15) 6 large rocks (24, -14, D:15) a +5 ring of evasion (26, -19, D:15) a +0 shortbow (26, -14, D:15) 4 large rocks (26, 0, D:15) a +0 orcbow (26, 1, D:15) a +0 orcbow (27, -1, D:15) a +0 shortbow (27, 5, D:15) a +0 great sword (28, 0, D:15) a +0 orcbow (29, 0, D:15) a +0 robe a +1 dagger of venom (29, 4, D:15) a parchment of Fugue of the Fallen (29, 5, D:15) a parchment of Forge Monarch Bomb (30, 1, D:15) a +0 orcbow (33, 8, D:15) a +0 orcbow a +0 rapier (33, 9, D:15) a +0 orcbow a +0 orcbow (34, 9, D:15) a +0 orcbow a +0 barding of cold resistance (40, 22, D:15) a +2 scimitar of flaming the Ecumenical Temple Level 1 of the Orcish Mines (7, 1, Orc:1) a +0 dagger a +0 leather armour (8, 4, Orc:1) a +0 dagger a +0 robe (8, 5, Orc:1) a +0 hand axe (9, 5, Orc:1) a +0 glaive a +0 plate armour (16, -14, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club (18, -13, Orc:1) a +2 robe of fire resistance a +0 dagger (18, -12, Orc:1) a +0 dire flail a +0 dire flail a +0 giant club (19, -16, Orc:1) a +0 dagger (22, -13, Orc:1) a +0 giant spiked club a +0 giant club (23, -12, Orc:1) a +0 giant club (30, -8, Orc:1) a +0 giant spiked club (32, 6, Orc:1) a +0 giant club a +0 giant club (35, 1, Orc:1) a +0 robe a +0 dagger a +0 mace (38, -2, Orc:1) a +0 leather armour a +0 hand axe (39, 0, Orc:1) a +0 club (40, 0, Orc:1) a +0 robe a +0 dagger (41, -12, Orc:1) a +0 giant club a +0 giant spiked club a +0 dagger (42, -12, Orc:1) a +0 giant club a +0 giant club a +0 short sword a +0 robe a +0 dagger a +0 hand axe of sundering a +0 plate armour a +0 long sword a +0 giant club a +0 giant spiked club a +0 leather armour a +0 club a +0 plate armour a +2 heavy scimitar (42, -11, Orc:1) a +0 dire flail a +0 giant club a +0 robe a +0 dagger a +0 robe a +0 dagger a +2 chain mail of death a +0 battleaxe a +0 leather armour a +0 flail a +0 leather armour a +0 mace a +0 giant spiked club (43, -11, Orc:1) a +0 chain mail a +0 dire flail (43, -10, Orc:1) a +0 plate armour a +0 halberd of protection (43, -9, Orc:1) a +0 robe a +0 dagger (44, -13, Orc:1) a +0 giant club a +0 giant club (44, -12, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Alezabom's General Store a phantom mirror (inert) (560 gold) a wand of roots (1) (33 gold) a potion of enlightenment (70 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) a phantom mirror (inert) (560 gold) [Shop] Obupeobi's Armour Emporium a +0 leather armour (26 gold) a +4 scale mail of archery (364 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 robe (11 gold) a +0 chain mail (78 gold) the +1 pair of boots of New Discoveries {rF+ Str+3 Stlth-} (369 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 ring mail (52 gold) a +0 chain mail (78 gold) [Shop] Taor's Weapon Shoppe a +0 war axe (49 gold) a +0 sling (21 gold) a +0 spear (42 gold) a +2 mace of holy wrath (243 gold) a +0 longbow (154 gold) a +0 battleaxe (140 gold) 2 boomerangs (56 gold) a +0 flail (49 gold) a +0 dagger (28 gold) 3 javelins (126 gold) a +0 quarterstaff (70 gold) [Shop] Mejoodos's Jewellery Shop a ring of magical power (unknown) (300 gold) a rimehorn talisman (187 gold) an amulet of magic regeneration (unknown) (450 gold) the ring "Diomilafe" {Fly rC+ Will+ Dex+3} (711 gold) [ring of willpower] Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a +4 ring of protection (unknown) (540 gold) a ring of wizardry (450 gold) (1, -17, Orc:2) a +0 robe a +0 spear (1, -1, Orc:2) a +0 hand axe a +0 leather armour a +0 whip a +0 short sword (1, 0, Orc:2) a +0 chain mail a +0 short sword a +0 chain mail a +0 hand axe a +0 leather armour a +0 morningstar a +0 chain mail a +0 war axe a +0 mace a +0 chain mail a +0 short sword a +0 war axe a +1 chain mail of cold resistance a +3 heavy great mace (4, -1, Orc:2) a +0 hand axe (5, -1, Orc:2) a +0 scale mail a +0 club (7, -1, Orc:2) 5 large rocks (10, -28, Orc:2) a +0 giant club (10, -20, Orc:2) a +0 short sword (11, -30, Orc:2) a +0 ring mail a +0 flail (11, -29, Orc:2) a +0 giant club (11, -27, Orc:2) a +0 giant club a +0 giant club a +0 giant club (11, -24, Orc:2) a +0 giant club (12, -31, Orc:2) a +0 scale mail a +0 flail a +0 plate armour a +0 battleaxe (12, -28, Orc:2) 3 large rocks a +0 giant club (13, -31, Orc:2) a +0 leather armour a +0 club (13, -26, Orc:2) a +0 giant spiked club (14, -28, Orc:2) a +0 giant club a +0 giant club (14, -27, Orc:2) a +0 giant club (14, -22, Orc:2) a +0 long sword a +8 chain mail of ponderousness (15, -32, Orc:2) a +0 robe a +0 dagger (15, -31, Orc:2) a +0 giant club (15, -30, Orc:2) a +0 robe a +0 spear (16, -33, Orc:2) a +0 dagger a +0 leather armour (16, -31, Orc:2) a +0 robe a +2 dagger of venom a +0 robe a +2 dagger of venom a +0 leather armour a +0 short sword (16, -26, Orc:2) a +0 whip (17, -33, Orc:2) a +0 flail a +0 leather armour a +0 dagger a +0 robe (17, -32, Orc:2) a +0 dire flail a +0 great mace a +0 war axe a +0 orcbow a +0 plate armour a +0 dagger a +0 robe (17, -31, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 dire flail (18, -30, Orc:2) 4 large rocks (18, -20, Orc:2) a +0 scale mail a +0 dagger (19, -26, Orc:2) a +0 leather armour a +0 short sword (19, -17, Orc:2) a +0 war axe Level 1 of the Elven Halls [Shop] Cyaxues's Magical Supplies Leda's Cyclopedia of Breccia (588 gold) Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Shatter Earth 9 a scroll of poison (56 gold) Sif Muna's Compendium of the Fault (616 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Magnavolt Earth/Air 7 c - Lehudib's Crystal Spear Conjuration/Earth 8 Ablouc's Papyrus of the Zephyr and the Salvo (364 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Starburst Conjuration/Fire 6 the orb of the Shining Light {Energy, ^Drain Int+7} (365 gold) ^Drain: It drains your maximum health when unequipped. Int+7: It affects your intelligence (+7). the Treatise on the Edifice (588 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Spellspark Servitor Conjuration/Forgecraft 7 c - Hellfire Mortar Fire/Earth/Forgecraft 7 the Spellbook of the Wasteland (672 gold) Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Maxwell's Capacitive Coupling Air 8 c - Chain Lightning Conjuration/Air 9 [Shop] Niufoaqogh's Book Boutique a parchment of Forge Monarch Bomb (359 gold) a parchment of Sublimation of Blood (153 gold) a parchment of Spellspark Servitor (410 gold) a parchment of Summon Ice Beast (205 gold) a parchment of Ignite Poison (256 gold) a parchment of Disjunction (461 gold) a parchment of Volatile Blastmotes (205 gold) a parchment of Forge Lightning Spire (256 gold) [Shop] Ocoatom's Assorted Antiques a scroll of identify (62 gold) a scroll of enchant weapon (232 gold) a scroll of enchant armour (232 gold) a scroll of identify (62 gold) a +1 demon trident of venom (1147 gold) a +0 long sword (108 gold) a wand of quicksilver (3) (390 gold) a Gell's gravitambourine (2/2) (1240 gold) [Shop] Aruruproa's Magic Scroll Shop a scroll of silence (238 gold) a scroll of butterflies (238 gold) a scroll of poison (100 gold) a parchment of Magic Dart (113 gold) a scroll of enchant armour (188 gold) a scroll of poison (100 gold) [Shop] Ziufor's Antique Armour Shop an orb of glass (432 gold) a +0 pair of boots of flying (414 gold) an orb of stardust (432 gold) a +0 scale mail (144 gold) the orb of the Stone Wall {Energy, MP-9 Str+5 Int-5 Air} (360 gold) MP-9: It affects your magic capacity (-9). Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). Air: It increases the power of your Air spells. a +0 scale mail (144 gold) a +0 plate armour (648 gold) a +1 pair of boots of rampaging (594 gold) a +0 leather armour (72 gold) the +9 plate armour of the Ward {*Slow rElec Regen+ SInv} (2721 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, Elf:1) a +0 cloak (2, 32, Elf:1) a +0 short sword a +0 scale mail (9, 28, Elf:1) a +0 rapier a +0 leather armour (10, -2, Elf:1) a +0 animal skin (10, 0, Elf:1) a +0 animal skin (10, 28, Elf:1) a +0 rapier a +0 robe a +0 rapier a +0 robe (11, 4, Elf:1) a +0 cloak a +0 cloak of willpower a +0 cloak (11, 28, Elf:1) a +0 long sword of electrocution a +0 robe (14, -6, Elf:1) a +0 robe (18, 26, Elf:1) a +0 rapier a +0 ring mail (19, 24, Elf:1) a +0 long sword a +0 robe (21, 23, Elf:1) a +0 rapier a +0 robe (24, 26, Elf:1) a +0 short sword a +0 ring mail (25, 25, Elf:1) a +0 dagger a +0 robe (26, 25, Elf:1) a +0 rapier a +0 ring mail (26, 26, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (27, 29, Elf:1) a +2 heavy long sword a +0 robe (28, 26, Elf:1) a +0 dagger a +0 robe (29, 25, Elf:1) a +0 short sword a +0 robe (35, 33, Elf:1) a +0 scimitar (39, 29, Elf:1) a +0 rapier a +0 ring mail (41, 6, Elf:1) a +0 pair of boots of stealth (42, 15, Elf:1) a +0 scimitar a +0 longbow a +0 leather armour (43, 14, Elf:1) a +0 long sword a +0 robe (44, 14, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 shortbow a +0 leather armour (44, 15, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (44, 16, Elf:1) a +0 long sword a +0 robe a +0 short sword a +0 robe (45, 15, Elf:1) a +0 long sword a +0 scale mail (45, 17, Elf:1) a +0 short sword a +0 robe a +0 buckler (46, 17, Elf:1) a +1 long sword of flaming a +0 robe (46, 27, Elf:1) a +0 rapier a +0 leather armour (52, 36, Elf:1) a +0 long sword a +0 leather armour (57, 23, Elf:1) a +0 cloak a +2 cloak (59, 23, Elf:1) a +0 short sword a +0 robe (60, 23, Elf:1) a +0 long sword a +0 robe (60, 31, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (61, 24, Elf:1) a +1 dagger of draining a +0 robe a +0 dagger a +0 shortbow a +0 leather armour (62, 24, Elf:1) a +0 long sword a +0 robe a +0 long sword a +0 robe (63, 24, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (63, 25, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (65, 27, Elf:1) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a rimehorn talisman (11, 1, Lair:1) a +0 giant club (12, 12, Lair:1) a +0 robe (13, -23, Lair:1) a parchment of Hailstorm (30, -29, Lair:1) a +0 dagger a +0 robe (34, -31, Lair:1) a ring of poison resistance Level 2 of the Lair of Beasts (1, 1, Lair:2) 14 gold pieces (5, -23, Lair:2) a +0 leather armour (10, -24, Lair:2) a +0 chain mail (30, -47, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (1, -38, Lair:3) a +1 devious dagger (32, -2, Lair:3) a +0 club (42, 0, Lair:3) a +0 ring mail (56, -22, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (7, 17, Lair:4) a +0 dagger (9, 12, Lair:4) a +0 orcbow (10, 16, Lair:4) a +0 leather armour (10, 50, Lair:4) a +0 chain mail (16, 47, Lair:4) a +0 dagger (23, 52, Lair:4) a +0 ring mail (26, -7, Lair:4) a +0 orcbow (34, 30, Lair:4) a +0 ring mail (48, 44, Lair:4) 5 gold pieces (52, 34, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (9, -17, Lair:5) a +0 whip (10, -47, Lair:5) a +0 dagger Level 1 of the Swamp (0, 0, Swamp:1) 6 gold pieces (1, 1, Swamp:1) a +0 dire flail