Dungeon Crawl Stone Soup version 0.34-a0-1292-g7f56f43775 (webtiles) character file. Game seed: 16926112996813959399 4 qleldhwl the Poker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Nov 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (222 turns). qleldhwl the Poker (Merfolk Gladiator) Turns: 222, Time: 00:01:03 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: studying Fighting A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of butterflies {unknown} Potions f - a potion of enlightenment {unknown} Skills: - Level 2.1 Fighting * Level 4.9 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin hits you. A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. A hobgoblin is nearby! A hobgoblin is nearby! You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! You reach to attack! You barely miss the goblin. A goblin is nearby! You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. A goblin is nearby! You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. A goblin is nearby! You miss the goblin. The goblin is severely wounded. The goblin barely misses you. The goblin closely misses you. A goblin is nearby! You hit the goblin. You kill the goblin! You see here a +0 club. You see here a +0 club. Found a stone staircase leading down. No target in view! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! You barely miss the goblin. The goblin misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...[# +.##.# ..#.# #. #.##.# ..#.# .. #.##.# ..#.## ## .# #+# #.##.# ...... ... ..###.# #.##.# ...... ... .#...####.##.# ...... .. ............# ..#... #.#.###...)#### .....# ...#.g@###.#..######### ⌠..... ........................ ...... ..#.....###.##.##....... .....# ...>#...# #.##.##....... .....### #.# #...###.##.##....... .......# #.# #................... ..#..#.# #.# #...###.#..#.######. .##..#.# #.###................... .....#.###.......###.#.†#.######. You could see a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 2 goblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qleldhwl the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 222 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, dreamdust_wishing_well, serial_park_square3 [serial_park_minivault_5x5_5] Action || total ---------------------------++------- Attack: Normal || 18 Melee: Trident || 18 Armour: Leather armour || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 223 | 223 | 0 | 0 | 182 | 1 | 223.0 | Dungeon | 223 | 223 | 0 | 0 | 182 | 1 | 223.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 223 daAuts