Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 12239173176005812566 62 qkreowkd the Grave Robber (level 3, -4/24 HPs) Began as a Mummy Necromancer on Mar 10, 2026. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (1302 turns). qkreowkd the Grave Robber (Mummy Necromancer) Turns: 1302, Time: 00:03:01 Health: -4/24 AC: 2 Str: 11 XL: 3 Next: 85% Magic: 5/7 EV: 11 Int: 16 God: Gold: 85 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.8 Stealth - Level 2.9 Spellcasting + Level 5.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 56% 2d11 3% 2 Vampiric Draining Necr 28% 2d8 6% 3 Animate Dead Necr 28% N/A 22% 4 Construct Spike Launche Frge 4% 2d3 28% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 50% 3 Curse of Agony Necr 28% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, chance to affect: 60%) You feel a surge of power! The gnoll resists with significant effort. The gnoll hits you with a +0 whip. x2 Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, chance to affect: 60%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll barely misses you. The gnoll hits you with a +0 whip. Your soul wisp barely misses the gnoll. You swap places with your soul wisp. The gnoll closely misses you. The gnoll closely misses your soul wisp. Your soul wisp touches the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits your soul wisp with a +0 whip! Your soul wisp returns to where it belongs. The gnoll is no longer weakened. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 56% to hit) You throw a javelin. The javelin pierces through the gnoll. The gnoll is almost dead. The javelin barely misses the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... #)#.#.#...#.....#. #(#.#.#...#.###.#. #.#.#)#.#......... #.######)#.#.#.#.#....... #........#.#.#.#.######## #########..#.#.#.#.# . .........#...#<#.#.### # ########.#jj.........# # #########.#@......#...# # ..........†##.#######.# # ...........+.... .. ...........##.### ## ......†....##.# ...........##.# #############'# ... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) 2 hobgoblins (D:2) A quokka (D:1) A frilled lizard (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 ribbon worms (D:2) 2 endoplasms 3 frilled lizards 2 goblins A kobold (D:1) A rat (D:1) 12 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qkreowkd the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 947 | D:2 | Reached XP level 2. HP: 19/19 MP: 5/5 1047 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1293 | D:2 | Reached skill level 5 in Necromancy 1302 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_corners D:2: layout_basic, mrwooster_statue_mirror Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.8 Spellcasting | | 2.9 Action || total ---------------------------++------- Attack: Normal || 43 Melee: Dagger || 43 Throw: Javelin || 6 Cast: Soul Splinter || 25 Armour: Robe || 33 Dodge: Dodged || 24