Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 17964539780596221153 95 qkreowkd the Grave Robber (level 4, -10/30 HPs) Began as a Mummy Necromancer on Mar 10, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:10:45 (1939 turns). qkreowkd the Grave Robber (Mummy Necromancer) Turns: 1939, Time: 00:10:45 Health: -10/30 AC: 3 Str: 11 XL: 4 Next: 40% Magic: 3/8 EV: 11 Int: 16 God: Gold: 130 SH: 0 Dex: 12 Spells: 3/8 levels left rFire x . . (150%) d - +1 dagger (freeze) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ f - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: animating dead, flying A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 dagger of freezing (weapon) j - the +4 dagger "Nawit" {freeze, Int-3 Dex+5 SInv} (You found it on level 2 of the Dungeon) Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. Missiles c - 11 poisoned darts (quivered) Armour b - a +0 robe (worn) h - a +0 pair of boots (worn) i - a +0 leather armour Jewellery e - a ring of positive energy f - a ring of flight (worn) k - a +4 ring of slaying Talismans g - an inkwell talisman Wands e - a wand of paralysis (8) Scrolls c - a scroll of fear {unknown} I - a scroll of immolation e - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} j - a scroll of noise {unknown} Potions d - 3 potions of haste {unknown} f - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.8 Stealth - Level 2.9 Spellcasting + Level 5.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Animate Dead Necr 30% N/A 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 60% 2d11 2% 2 Vampiric Draining Necr 30% 2d8 5% 3 Kinetic Grapnel Frge 8% 1d4 19% 1 Confusing Touch Hex 2% N/A 50% 3 Ozocubu's Armour Ice 2% N/A 50% 3 Summon Ice Beast Ice/Summ 2% N/A 50% 3 Curse of Agony Necr 30% N/A 45% 5 Awaken Armour Erth/Frge 4% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Animate Dead (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion (heavily wounded, chance to affect: 50%) You feel a surge of power! A fragment of the orc priest's soul is dislodged from its body. The orc priest looks weaker. Your soul wisp touches the orc priest. Throw: 14 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion (severely wounded, weak, ally target, soul-splintered, 52% to hit) You throw a dart. The dart hits the orc priest. The orc priest is poisoned. The orc priest is severely wounded. Your soul wisp touches the orc priest but does no damage. Throw: 13 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 whip (52% to hit) You throw a dart. The dart hits the orc priest. The orc priest looks even sicker. The orc priest is severely wounded. Your soul wisp touches the orc. The orc completely misses your soul wisp. Throw: 12 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion (severely wounded, very poisoned, weak, ally target, soul-splintered, 52% to hit) You throw a dart. The dart hits the orc priest. The orc priest looks even sicker. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest is severely wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest begins to cast a cantrip, but forgets the words! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .... ............# ...# #..........#### ...# #.............. #.. #..........#### (.. #.............. # #o# #.......)...... . #.# ###....###....... #.##$#######......# #....... ####.#..o*.o..@......# #....... #............##....#####....... #............##....).........#. ...$.........###.#...........#. #............# #.#...........+. #............# #.#......... ## ######.......# #.#......... #.......# #(#......... #.......# #.##.#...### You could see an orc priest (very poisoned, weak, ally target, soul-splintered), an orc and a friendly soul wisp (summoned). Vanquished Creatures 4 adders (D:2) A dart slug (D:1) 2 orcs (D:3) An endoplasm (D:2) 2 hobgoblins 3 jackals (D:1) 3 ball pythons 2 bats (D:1) 3 kobolds (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 ribbon worms (D:2) 3 endoplasms 2 hobgoblins (D:2) 5 jackals 2 orcs (D:3) A ball python (D:2) A bat (D:1) 3 frilled lizards 3 goblins 3 kobolds 3 rats 29 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qkreowkd the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 270 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 882 | D:2 | Found a faded altar of an unknown god. 900 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/7 1095 | D:2 | Reached skill level 5 in Necromancy 1301 | D:2 | Reached XP level 4. HP: 27/30 MP: 6/8 1341 | D:2 | Found a broken altar of Ashenzari. 1356 | D:2 | Learned a level 4 spell: Animate Dead 1381 | D:2 | Identified the +4 dagger "Nawit" {freeze, Int-3 Dex+5 SInv} 1876 | D:3 | Paralysed by a kobold for 3.5 turns 1939 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_blasted D:3: layout_basic, nicolae_gozag_stack_of_coins Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.8 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 76 | 26 || 102 Melee: Dagger | 76 | 26 || 102 Throw: Dart | 5 | 4 || 9 Cast: Soul Splinter | 30 | 8 || 38 Animate Dead | | 3 || 3 Armour: Robe | 43 | 15 || 58 Dodge: Dodged | 60 | 15 || 75