Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 13093419767780421966 47 qkreowkd the Grave Robber (level 3, -1/21 HPs) Began as a Poltergeist Necromancer on Mar 9, 2026. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1435 turns). qkreowkd the Grave Robber (Poltergeist Necromancer) Turns: 1435, Time: 00:03:09 Health: -1/21 AC: 2 Str: 4 XL: 3 Next: 70% Magic: 2/6 EV: 12 Int: 19 God: Gold: 52 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery c - a ring of protection from fire Wands a - a wand of flame (30) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} e - a scroll of revelation {unknown} Potions g - 2 potions of magic f - 2 potions of heal wounds {unknown} j - a potion of moonshine {unknown} k - a potion of berserk rage {unknown} l - a potion of brilliance {unknown} Skills: + Level 2.9 Dodging + Level 4.0 Stealth + Level 2.5 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 2% 1 b - Vampiric Draining Necr 20% 2d7 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 3% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Mercury Arrow Conj/Alch 4% 2d5 24% 2 Animate Dead Necr 20% N/A 22% 4 Curse of Agony Necr 20% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You feel life coursing into your body. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... ########.#.###### #........#...)..# #.#############.# ##.##### #.# .......# #†# .......# #.# .).....# #.# .......# #h# .......# #@# .......#########.# .......'.........# .......########### ######## You could see a jackal. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 6 hobgoblins 3 jackals (D:2) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:2) 2 kobolds (D:2) 2 rats 20 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 2 endoplasms 3 hobgoblins 4 bats 2 frilled lizards (D:1) A goblin (D:2) 2 kobolds (D:1) 16 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qkreowkd the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 365 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 1016 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1020 | D:2 | Learned a level 3 spell: Vampiric Draining 1112 | D:2 | Found a faded altar of an unknown god. 1435 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_corners D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 | 4.0 Dodging | | 2.9 Spellcasting | | 2.5 Necromancy | | 4.7 Action || total ---------------------------++------- Attack: Normal || 116 Melee: Dagger || 116 Cast: Soul Splinter || 36 Vampiric Draining || 1 Stab: Sleeping || 2 Armour: None || 56 Dodge: Dodged || 94