Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 8923716569648952310 0 qeqetest the Conjurer (level 1, 13/13 HPs) Began as a Human Conjurer on Nov 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (0 turns). qeqetest the Conjurer (Human Conjurer) Turns: 0, Time: 00:00:21 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, qeqetest the Human Conjurer. Countless adventurers have entered the dungeon seeking the Orb of Zot, but there's always room for one more... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Fighting at 1.0. Setting a skill training target for Short Blades at 1.0. Setting a skill training target for Long Blades at 1.0. Setting a skill training target for Maces & Flails at 1.0. Setting a skill training target for Axes at 1.0. Setting a skill training target for Polearms at 1.0. Setting a skill training target for Staves at 1.0. Setting a skill training target for Unarmed Combat at 1.0. Setting a skill training target for Ranged Weapons at 1.0. Setting a skill training target for Armour at 1.0. Setting a skill training target for Shields at 1.0. Setting a skill training target for Dodging at 3.0. Setting a skill training target for Stealth at 3.0. Setting a skill training target for Invocations at 1.0. Setting a skill training target for Evocations at 1.0. Setting a skill training target for Throwing at 1.0. Setting a skill training target for Spellcasting at 3.0. Setting a skill training target for Conjurations at 5.0. Setting a skill training target for Hexes at 1.0. Setting a skill training target for Summonings at 1.0. Setting a skill training target for Necromancy at 1.0. Setting a skill training target for Translocations at 1.0. Setting a skill training target for Fire Magic at 1.0. Setting a skill training target for Ice Magic at 1.0. Setting a skill training target for Air Magic at 1.0. Setting a skill training target for Earth Magic at 1.0. Setting a skill training target for Shapeshifting at 1.0. Setting a skill training target for Alchemy at 1.0. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ... ... #.# #.# #.# ...####.####... .......@....... ...####.####... #.# #.# #.# ... ... ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qeqetest the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, shapermc_ecumenical_altar_mp_ritualfount Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+