Seeded DCSS version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 264276475801805284 (custom seed) 67 qdon87 the Magician (level 4, 24/24 HPs) Began as a Deep Elf Fire Elementalist on Aug 8, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:08 (1246 turns). qdon87 the Magician (Deep Elf Fire Elementalist) Turns: 1246, Time: 00:01:08 Health: 24/24 AC: 2 Str: 8 XL: 4 Next: 0% Magic: 14/14 EV: 14 Int: 22 God: Gold: 54 SH: 0 Dex: 19 Spells: 12/15 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) (no offhand) rNeg + + + (0%) f - +2 robe "Lonett" {rElec Dex+4 Archmagi} rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) e - scarf of Beauty {Repulsion, ^Contam rElec Will+++ Str+3} rCorr + (50%) (no gloves) SInv . (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.68/turn %: repel missiles, clarity, resist mutation, archmagi @: no status effects A: magic regeneration, clarity, efficient metabolism, lucky 1 a: Evoke Blink (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. e - the scarf of Beauty (worn) {Repulsion, ^Contam rElec Will+++ Str+3} (You acquired it on level 1 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). f - the +2 robe "Lonett" (worn) {rElec Dex+4 Archmagi} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions g - a potion of magic c - a potion of haste {unknown} M - a potion of mutation {!q} Skills: - Level 5.5 Dodging - Level 6.0 Stealth + Level 6.3 Spellcasting + Level 4.6 Conjurations + Level 5.6 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 40% 1d6 9% 1 Inner Flame Hex/Fire 43% N/A 9% 3 Volatile Blastmotes Fire/Tloc 86% 2d17 9% 3 Flame Wave Conj/Fire 61% 2d14 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16757 Altars: Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. Your metabolism doubles the duration of potion status effects. You discover slightly more artefacts. Message History Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire burns the adder. You kill the adder! You have reached level 4! You feel clever. DAMAGE_TELEMETRY 0.6 S|a|Foxfire|1|-1|-1|-1|1|100|2x1d9;S|b|Scorch|2|3|3|3|1|100|2d9;M|-1|-1||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|1|-1||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|2|0||a foxfire (wisps of flame, friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0| DAMAGE_TELEMETRY 0.6 S|a|Foxfire|1|-1|-1|-1|1|100|2x1d9;S|b|Scorch|2|3|3|3|1|100|2d9;M|-1|-2||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|-4|-1||a foxfire (water, friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|3|1||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0| Your foxfire dissipates. DAMAGE_TELEMETRY 0.6 S|a|Foxfire|1|-1|-1|-1|1|100|2x1d9;S|b|Scorch|2|3|3|3|1|100|2d9;M|-4|-1||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|4|-1||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0| Your foxfire dissipates. x2 DAMAGE_TELEMETRY 0.6 S|a|Foxfire|1|-1|-1|-1|1|100|2x1d9;S|b|Scorch|2|3|3|3|1|100|2d9 Found 12 gold pieces. Found a stone staircase leading down. Found a leather armour. You now have 54 gold pieces (gained 12). Found a leather armour. Found an escape hatch in the ceiling. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! DAMAGE_TELEMETRY 0.6 S|a|Foxfire|1|-1|-1|-1|1|100|2x1d9;S|b|Scorch|2|3|3|3|1|100|2d9;M|-1|0||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|1|0||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0| Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! DAMAGE_TELEMETRY 0.6 S|a|Foxfire|1|-1|-1|-1|1|100|2x1d9;S|b|Scorch|2|3|3|3|1|100|2d9;M|5|-4||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|1|-1||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|-3|0||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0| Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! DAMAGE_TELEMETRY 0.6 S|a|Foxfire|1|-1|-1|-1|1|100|2x1d9;S|b|Scorch|2|3|3|3|1|100|2d9;M|4|-3||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|-4|0||a foxfire (wisps of flame, friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|-1|0||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|1|0||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0| You start resting. Magic restored. Your foxfire dissipates. DAMAGE_TELEMETRY 0.6 S|a|Foxfire|1|-1|-1|-1|1|100|2x1d9;S|b|Scorch|2|3|3|3|1|100|2d9;M|5|-5||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|-2|0||a foxfire (wisps of flame, friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|6|0||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0| Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Your foxfire dissipates. DAMAGE_TELEMETRY 0.6 S|a|Foxfire|1|-1|-1|-1|1|100|2x1d9;S|b|Scorch|2|3|3|3|1|100|2d9;M|-3|0||a foxfire (wisps of flame, friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|-1|0||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|1|0||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0| Found a runed coral ring. DAMAGE_TELEMETRY 0.6 S|a|Foxfire|1|-1|-1|-1|1|100|2x1d9;S|b|Scorch|2|3|3|3|1|100|2d9;M|-2|1||a foxfire (wisps of flame, friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|-1|1||a foxfire (wisps of flame, friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0|;M|4|2||a foxfire (friendly)|4|0|0|2|3|0|0|3|3|0|0|20|nonliving|0||0| Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# # ###.# .# =..# #.## #..##...## # #..#.....# #< #......... #.§#####@#..§§. ≈≈.?# #...§§●●§§§§.... ≈~..# #####.######●##. ....# #.# ≈~..# #.# ≈~..# #.# ≈≈..#########.# ~~..#†.....##.###### .......###........... There were no monsters in sight! Vanquished Creatures 2 adders An endoplasm (D:2) A hobgoblin (D:1) 3 jackals (D:2) 2 quokkas (D:1) 2 ball pythons 3 bats (D:1) A frilled lizard (D:2) 3 goblins 6 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 870 | D:1 | Acquired the scarf of Beauty {Repulsion, ^Contam rElec | Will+++ Str+3} 944 | D:1 | Found Netel's Book Shop. 952 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 955 | D:1 | Learned a level 2 spell: Scorch 969 | D:1 | Found Mamaet's Jewellery Emporium. 1081 | D:2 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 1081 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1081 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1114 | D:2 | Reached skill level 5 in Dodging 1114 | D:2 | Reached skill level 5 in Fire Magic 1114 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/12 1135 | D:2 | Identified the +2 robe "Lonett" {rElec Dex+4 Archmagi} 1221 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/14 1246 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_gibbet_a_chance, minivault_14 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 5 | 5.5 Stealth | 6 | 6.0 Spellcasting | 6 | 6.3 Conjurations | 4 | 4.6 Fire Magic | 5 | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 59 | 4 || 63 Scorch | 7 | || 7 Drink: Experience | 1 | || 1 Mutation | 1 | || 1 Read: Acquirement | 4 | || 4 Armour: Robe | 6 | || 6 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1242 | 1211 | 31 | 503 | 338 | 3 | 414.0 | Dungeon | 1242 | 1211 | 31 | 503 | 338 | 3 | 414.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1000 daAuts D:2: 189 daAuts D:3: 52 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+