Seeded DCSS version 0.35-a0-741-gceecb58645 (webtiles) character file. Game seed: 6659721011822411525 (custom seed) 9 qdon87 the Firebug (level 2, 0/15 HPs) Began as a Deep Elf Fire Elementalist on July 21, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (128 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 128, Time: 00:00:39 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 3% Magic: 8/8 EV: 11 Int: 19 God: Gold: 11 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) b - +7 mace of Variability {chaos, chaos arc} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - the +7 mace of Variability (weapon) {chaos, chaos arc} (You acquired it on level 1 of the Dungeon) It cannot be enchanted further. Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.6 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5867 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You freeze the jackal. You kill the jackal! The jackal bites you but does no damage. You have reached level 2! You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2; The bat leaves your sight. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... .#.# #..............# .#............###.#.# .###.##.###...##.###.## .....##.###...#.## #.# .... ............###.##. #.# ##.##........#..#.. .# #######........ h.....hh†...... b######@.#.#.## #..#...# #..# #.# #..# ... ...# . .... ?... .....# You could see 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 99 | D:1 | Identified a scroll of acquirement 99 | D:1 | Acquired the +7 mace of Variability {chaos, chaos arc} 127 | D:1 | Reached XP level 2. HP: 7/15 MP: 8/8 128 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, st_stairs_9 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Great mace || 6 Unarmed || 4 Cast: Foxfire || 16 Read: Acquirement || 1 Stab: Sleeping || 1 Armour: Robe || 20 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 46 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 46 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+