Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 32 qdon87 the Firebug (level 3, 19/19 HPs) Began as a Deep Elf Fire Elementalist on July 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:18 (1240 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 1240, Time: 00:01:18 Health: 19/19 AC: 2 Str: 5 XL: 3 Next: 10% Magic: 10/10 EV: 11 Int: 21 God: Gold: 48 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration, strong-willed 1, ephemeral shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - 2 potions of moonshine {unknown} j - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 2.1 Conjurations + Level 3.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 40% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 17% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 17% 3 Flame Wave Conj/Fire 16% 2d7 34% 4 Teleport Other Tloc 3% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4758 Altars: Shops: D:1 *=? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are strong-willed. (Will+) A shield forms around you when casting spells or using Invocations. (SH +7) Message History There is an open door here. You open the door. You open the door. There is an open door here. Done exploring. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. Your foxfire dissipates. Done exploring. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Done exploring. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. Done exploring. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..'.......# #.##.÷.....##...#. ####.......###.##.......'...... #...........##.......#..#.#. #.......###.####.....#..#.#. #.......# #.# #.....#..#... #####'### #.# ####+##...... #.#####.# ####.##...... #.......# #............ #.#####@# ########.#### #.# #.# #######..... ####'#####.# #........... #.......#### #..######.## #.......# #..###...... #.......## ###...÷.....## #........# #.......###.# #........# #.......# #.# #........# #.......###.## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 6 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 4 frilled lizards (D:1) 6 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Found Vecemy's General Store. 131 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 134 | D:1 | Learned a level 2 spell: Scorch 162 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 162 | D:1 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 273 | D:1 | Found Patsaici's Jewellery Boutique. 495 | D:1 | Found a faded altar of an unknown god. 552 | D:1 | Found Ehoutzan's Magic Scroll Boutique. 912 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 1240 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Fire Magic | | 3.8 Action || total ---------------------------++------- Cast: Foxfire || 110 Scorch || 5 Drink: Mutation || 1 Dodge: Dodged || 1