qdon87 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, 17, D:1) a +0 short sword (11, -8, D:1) a +0 club a kobold skeleton (23, 20, D:1) a +0 club (24, 15, D:1) a hobgoblin skeleton (25, -18, D:1) a jackal corpse (skeletalised by now) (29, -26, D:1) a jackal corpse (skeletalised by now) (31, -12, D:1) a +0 leather armour (32, -25, D:1) a jackal skeleton (33, -7, D:1) a +1 pair of gloves of fire (34, -10, D:1) a ball python corpse (skeletalised by now) (35, 14, D:1) a bat skeleton (38, -16, D:1) a frilled lizard skeleton (47, 15, D:1) 4 curare-tipped darts Level 2 of the Dungeon (0, 0, D:2) a staff of necromancy (5, -3, D:2) a rat corpse (skeletalised by now) (9, 26, D:2) the -2 pair of boots of Death Resistance {Harm rElec rPois rC+} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (13, -3, D:2) 6 poisoned darts (14, 30, D:2) a dart slug corpse (17, 1, D:2) a ball python skeleton (22, 12, D:2) a +0 leather armour (22, 18, D:2) a +0 club (27, 17, D:2) a hobgoblin corpse (skeletalised by now) (29, 9, D:2) a +0 chain mail (29, 24, D:2) 5 darts of disjunction (53, 23, D:2) a +0 pair of gloves (58, 22, D:2) a +0 spear