Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 qdon87 the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 14, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (142 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 142, Time: 00:00:11 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 1/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, antennae 1, electricity resistance, subdued magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.6 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 4% 2 Inner Flame Hex/Fire 7% N/A 19% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 19% 3 Flame Wave Conj/Fire 9% 2d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5858 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small antennae on your head. You are resistant to electric shocks. (rElec) Your spells are a little easier to cast, but a little less powerful. Message History The dart slug is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is almost dead. The foxfire burns the dart slug. You kill the dart slug! You have reached level 2! You see here a hobgoblin corpse. You encounter an endoplasm. Your foxfire dissipates. x2 Found Vecemy's General Store. The endoplasm quivers. You see here a fuming puce potion. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Your foxfire dissipates. x4 c - a fuming puce potion Your foxfire dissipates. x2 It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel insulated. A pair of antennae grows on your head! Your foxfire dissipates. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......## #........# .... #........# $..... #........# ...... #.∩......#####...... #.......§........... #.....§@§§......... #......§.§§........ #......§§..†..##.# #.....v.......# # ####+###...?..##.# .####........# # ...:.......#...# #. .####......# #.# #.. ####......# # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 130 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 132 | D:1 | Found Vecemy's General Store. 141 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 141 | D:1 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 141 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 142 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 23 Drink: Mutation || 1 Dodge: Dodged || 1