Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 qdon87 the Firebug (level 2, 9/15 HPs) Began as a Deep Elf Fire Elementalist on July 14, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (87 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 87, Time: 00:00:12 Health: 9/15 AC: 2 Str: 5 XL: 2 Next: 3% Magic: 1/8 EV: 6 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire x . . (150%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: vertiginous A: magic regeneration, horns 1, see invisible, heat vulnerability 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 12% 2 Inner Flame Hex/Fire 9% N/A 36% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 36% 3 Flame Wave Conj/Fire 12% 2d6 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5913 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. You have supernaturally acute vision. (SInv) You are vulnerable to heat. (rF-) Message History You kill the hobgoblin! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Your foxfire dissipates. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your foxfire dissipates. x2 You encounter an endoplasm. Found Vecemy's General Store. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The foxfire burns the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The foxfire burns the endoplasm. You kill the endoplasm! You have reached level 2! d - a fuming puce potion Your foxfire dissipates. x2 There are no items here. It was a potion of moonshine. You feel tipsy. It was a potion of mutation. You feel extremely strange. You feel vulnerable to heat. A pair of horns grows on your head! Your vision sharpens. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #..# ### #.......# #..###... #.......## ###........ #........# #.......# # #........# #$......# # #........# #..§....### #.∩......#####.......... #................†....). #......@................ #....................... #.............##.####### #.............##.# ####+###...?..##.# ##........# .......#.. ...... # ### #.###.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:1 | Found Vecemy's General Store. 84 | D:1 | Reached XP level 2. HP: 8/15 MP: 0/8 86 | D:1 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 86 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 86 | D:1 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 87 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Foxfire || 19 Drink: Moonshine || 1 Mutation || 1 Armour: Robe || 6 Dodge: Dodged || 8