Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 qdon87 the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 14, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (102 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 102, Time: 00:00:15 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 3% Magic: 2/8 EV: 6 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: vertiginous A: magic regeneration, devolution 1, feed off suffering 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 12% 2 Inner Flame Hex/Fire 9% N/A 36% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 36% 3 Flame Wave Conj/Fire 12% 2d6 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5898 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have hidden genetic defects. You can sometimes gain power from killing poisoned or drained foes. Message History You conjure some foxfire! * * * LOW MAGIC WARNING * * * The endoplasm freezes you. You are frozen. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the endoplasm. The foxfire burns the endoplasm. The endoplasm is lightly wounded. The foxfire burns the endoplasm but does no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The foxfire burns the endoplasm. You kill the endoplasm! You have reached level 2! Your foxfire dissipates. Found Vecemy's General Store. d - a fuming puce potion It was a potion of moonshine. You feel tipsy. It was a potion of mutation. You feel extremely strange. You feel a hidden malignance growing inside you. Vile energies swirl pleasantly through your soul. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....... #..# ### #.......# #..###... #.......## ###...†.... #........# #.......# # #........# #$......# # #........# #.......### #.∩......#####...†...... #.....................). #......@................ #....................... #.............##.####### #.............##.# ####+###...?..##.# ##........# .......# ...... # ### #.###.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 95 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/8 96 | D:1 | Found Vecemy's General Store. 101 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 101 | D:1 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 102 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Foxfire || 20 Drink: Moonshine || 1 Mutation || 1 Dodge: Dodged || 5