qdon87 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -24, D:1) a +0 dagger 2 stones (4, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -4, D:1) a hobgoblin skeleton (11, -7, D:1) a +0 club (15, -26, D:1) a human skeleton (15, 5, D:1) a +0 dagger 4 stones (29, -26, D:1) a human skeleton (29, -25, D:1) a human skeleton (29, -21, D:1) a human skeleton (29, -20, D:1) a human skeleton (30, -25, D:1) a human skeleton (30, -21, D:1) a human skeleton (37, -34, D:1) a frilled lizard corpse (skeletalised by now) (38, -34, D:1) a bat corpse (skeletalised by now) (42, -37, D:1) a rat corpse (skeletalised by now) (42, -26, D:1) a +0 mace (42, -6, D:1) a +0 short sword (50, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 11, D:1) a bat corpse (skeletalised by now) (51, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -37, D:2) a quokka skeleton (14, -42, D:2) a hobgoblin corpse (skeletalised by now) (24, -22, D:2) a +2 heavy hammer (24, -20, D:2) a +0 hammer (25, -21, D:2) a +0 hammer (25, -19, D:2) a +3 hammer of draining (25, -18, D:2) a +0 hammer (25, -15, D:2) a +0 hammer (25, -14, D:2) a +0 hammer (25, -13, D:2) the +0 hammer "Riumaw" {flame, rCorr Str-3 Int+3 Dex+4} rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (26, -17, D:2) a +0 hammer (26, -15, D:2) a +0 hammer (26, -14, D:2) a +0 hammer (27, -15, D:2) a +0 hammer (27, -14, D:2) a +0 hammer (27, -13, D:2) a +0 hammer (33, 0, D:2) a frilled lizard skeleton (35, 18, D:2) a +0 club (48, -23, D:2) a +0 mace (55, -3, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 20, D:3) a rat skeleton (6, 12, D:3) a hobgoblin skeleton (7, 10, D:3) a jackal skeleton (7, 11, D:3) a +0 short sword a kobold skeleton (9, 9, D:3) a hobgoblin skeleton (10, 9, D:3) a +0 whip (14, 25, D:3) a +0 club (16, 30, D:3) a +0 hand axe (17, 22, D:3) a +0 dagger a goblin skeleton (18, 21, D:3) a +0 club a +0 sling (19, 21, D:3) a hobgoblin skeleton (20, 17, D:3) a human skeleton (27, 17, D:3) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (30, 15, D:3) a rat corpse (skeletalised by now) (30, 19, D:3) a +0 dagger (30, 36, D:3) 3 poisoned darts (33, 17, D:3) a +0 sling a +0 dagger (33, 19, D:3) a +0 dagger (33, 34, D:3) a +0 scythe the human corpse of Sigmund (skeletalised by now) (34, 6, D:3) a ball python corpse (skeletalised by now) (34, 11, D:3) a +0 war axe a hobgoblin corpse (skeletalised by now) (34, 14, D:3) a +0 spear the hobgoblin corpse of Robin (skeletalised by now) (35, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (38, 2, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Geetz's Weapon Shop a +0 spear (33 gold) a +0 mace (33 gold) the +10 dagger of the Gazing Dragonfly {freeze, Will+ SInv} (774 gold) Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +7 war axe "Spiderbane" {flame, *Slow Str+5 Dex+3} (654 gold) *Slow: It may slow you when you take damage. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 morningstar (66 gold) a +0 long sword (38 gold) 4 curare-tipped darts (52 gold) 5 poisoned darts (33 gold) 6 boomerangs (132 gold) a +0 club (5 gold) [Shop] Yzed's Antique Armour Shop a +0 plate armour (396 gold) a +3 scale mail of cold resistance (572 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 plate armour (396 gold) a +0 robe (19 gold) a +2 leather armour of fire resistance (418 gold) [Shop] Azxynaag's Jewellery Shop a ring of magical power (unknown) (240 gold) a +6 ring of strength (unknown) (432 gold) a ring of see invisible (unknown) (180 gold) a ring of poison resistance (unknown) (240 gold) an amulet of wildshape (unknown) (360 gold) the ring of Kushrail {Fly rN+++ Int-3 Dex-2} (349 gold) [ring of positive energy] Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). Dex-2: It affects your dexterity (-2). [Shop] Morire's General Store a scroll of identify (28 gold) a +0 quarterstaff (70 gold) a scroll of enchant weapon (unknown) (105 gold) a +0 hat (56 gold) a parchment of Alistair's Intoxication (257 gold) a wand of paralysis (6) (unknown) (201 gold) a potion of brilliance (56 gold) a +0 barding (322 gold) (0, 0, D:5) a +0 sling (14, -23, D:5) a +0 short sword (17, -9, D:5) a +0 war axe (28, -16, D:5) an iguana corpse (skeletalised by now) (33, -3, D:5) a river rat skeleton (36, -21, D:5) a parchment of Searing Ray (39, -21, D:5) 2 poisoned darts (43, -3, D:5) a +0 flail an orc skeleton (43, -2, D:5) a +0 hand axe a +0 short sword a +0 dagger an orc skeleton an orc skeleton (44, 0, D:5) a +0 hand axe (48, -29, D:5) a +0 orcbow (53, -1, D:5) a +0 mace (59, -15, D:5) an iguana skeleton Level 6 of the Dungeon (7, 4, D:6) a +0 giant club an adder corpse (skeletalised by now) (9, 25, D:6) a +0 orcbow (15, 6, D:6) a +0 quarterstaff (15, 17, D:6) a +0 quarterstaff (16, 11, D:6) a +0 flail a gnoll corpse (skeletalised by now) (17, 11, D:6) a +0 spear a gnoll corpse (skeletalised by now) (18, 11, D:6) a +0 spear (20, 13, D:6) a +0 halberd a +2 spear of venom (21, 14, D:6) a +0 club an orc corpse (skeletalised by now) (22, 15, D:6) a +0 spear a gnoll corpse (skeletalised by now) (39, -2, D:6) an iguana corpse (41, 0, D:6) a potion of heal wounds the Ecumenical Temple