qdon87 Level 1 of the Dungeon (0, 0, D:1) 12 gold pieces (2, 4, D:1) a +0 robe (3, 3, D:1) a +0 leather armour (12, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (10, 0, D:2) a quokka corpse (skeletalised by now) (10, 14, D:2) a +0 dagger (10, 16, D:2) a +0 dagger of speed (13, 8, D:2) a +0 dagger (15, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 31, D:2) a rat corpse (skeletalised by now) (43, 34, D:2) a +0 dagger Level 3 of the Dungeon (5, 14, D:3) a parchment of Foxfire (13, -13, D:3) a dart slug corpse (22, -3, D:3) a frilled lizard skeleton (26, -30, D:3) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (27, 2, D:3) a quokka skeleton (36, 14, D:3) a +0 short sword an orc skeleton (50, 22, D:3) a +0 hand axe (53, 17, D:3) a +0 hand axe (54, 19, D:3) a +0 flail a gnoll corpse (55, 19, D:3) a +0 whip a gnoll corpse (56, 20, D:3) a +0 hand axe