qdon87 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -14, D:1) a +0 dagger a goblin skeleton (3, -12, D:1) a +0 dagger a kobold skeleton (7, -10, D:1) a rat skeleton (9, 1, D:1) 4 javelins (10, -8, D:1) a frilled lizard skeleton (11, 17, D:1) a hobgoblin corpse (skeletalised by now) (13, 26, D:1) a frilled lizard corpse (skeletalised by now) (14, -35, D:1) a +0 club 5 stones (18, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -23, D:1) a ball python corpse (skeletalised by now) (21, -30, D:1) a +0 dagger (21, -8, D:1) a ball python skeleton (22, -34, D:1) a quokka corpse (skeletalised by now) (24, -36, D:1) a hobgoblin corpse (skeletalised by now) (26, 8, D:1) a +0 whip (29, -25, D:1) a quokka corpse (skeletalised by now) (29, -24, D:1) a frilled lizard corpse (skeletalised by now) (30, 5, D:1) a frilled lizard skeleton (38, -4, D:1) a parchment of Flame Wave (39, 4, D:1) 4 poisoned darts (43, -14, D:1) 2 javelins Level 2 of the Dungeon [Shop] Cablet's Weapon Boutique a +0 club (5 gold) a +0 club (5 gold) a +0 flail (38 gold) a +0 trident (38 gold) a +0 trident (38 gold) the +3 scimitar of Saixtis {distort, *Noise rF+ Int+2 Dex+6} (630 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 orcbow (44 gold) a +0 short sword (33 gold) (6, 30, D:2) a bat corpse (7, -3, D:2) a bat corpse (8, 32, D:2) a parchment of Hailstorm (12, -10, D:2) a +0 club (12, -8, D:2) a human corpse (15, 0, D:2) a bat skeleton (18, -3, D:2) an adder corpse (19, 1, D:2) a +0 dagger a goblin skeleton (19, 26, D:2) 10 gold pieces Level 3 of the Dungeon (0, 0, D:3) a book of the Wilderness (7, 2, D:3) a rat corpse (7, 4, D:3) a +0 falchion an orc corpse