qdon87 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 17, D:1) a scroll of enchant armour a +0 robe (9, 20, D:1) 14 gold pieces (18, 9, D:1) a +0 dagger 4 stones (20, 7, D:1) a +0 club Level 2 of the Dungeon (4, 5, D:2) a frilled lizard corpse (skeletalised by now) (7, 4, D:2) a bat corpse (skeletalised by now) (15, 5, D:2) a +0 heavy mace (23, 13, D:2) a +0 whip (23, 32, D:2) a dart slug corpse (27, 34, D:2) a +0 dagger (30, 25, D:2) a potion of might (38, 14, D:2) a +0 dagger (39, 19, D:2) a +0 whip 5 stones (40, 30, D:2) a +0 dagger of venom a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (45, 9, D:2) the +8 sling "Woim" {elec, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 0, D:3) a clockroach corpse (3, 0, D:3) a +0 club a goblin corpse (3, 1, D:3) a +1 whip of venom a kobold corpse (7, 10, D:3) an adder corpse Level 4 of the Dungeon (0, 0, D:4) a potion of resistance (7, 4, D:4) a dart slug corpse (8, 7, D:4) a scorpion corpse (11, 7, D:4) a ball python corpse