qdon87 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -19, D:1) a scroll of vulnerability (4, -10, D:1) a bat corpse (skeletalised by now) (45, -31, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (11, 21, D:2) a rat corpse (skeletalised by now) (11, 25, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (14, 27, D:2) a ball python corpse (skeletalised by now) (18, 5, D:2) a +0 hand axe (23, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 6, D:2) a hobgoblin corpse (skeletalised by now) (29, 11, D:2) a scroll of identify Level 3 of the Dungeon (1, 0, D:3) a +0 dagger (21, -1, D:3) a +0 club (36, 23, D:3) the +9 hand axe of Vitiation {vamp, ^Contam Str+5 Dex+4} ^Contam: It causes magical contamination when unequipped. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further.