qdon87 Level 1 of the Dungeon [Shop] Xutzypum's Assorted Antiques a potion of curing (72 gold) a ring of wizardry (720 gold) a +0 leather armour (48 gold) a scroll of identify (48 gold) a potion of curing (72 gold) a +0 dagger (48 gold) a ring of see invisible (360 gold) a potion of resistance (240 gold) a scroll of brand weapon (228 gold) a scroll of identify (48 gold) [Shop] Fujodud's Magic Scroll Shoppe a scroll of fog (52 gold) a scroll of blinking (123 gold) a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) [Shop] Adoxt's Antique Weapon Shop a +0 whip (72 gold) a +0 club (14 gold) a +2 antimagic athame (1218 gold) the +1 scimitar "Coaciask" {heavy, rN+ Str+2 Stlth-} (864 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +3 short sword of holy wrath (649 gold) a +0 war axe (101 gold) a +0 hand axe (87 gold) a +0 spear (87 gold) a +0 dire flail (145 gold) a +0 dagger (58 gold) (0, 0, D:1) a +0 whip (3, -6, D:1) a +0 dagger (4, 41, D:1) 2 javelins (8, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, 29, D:1) a quokka corpse (skeletalised by now) (15, -7, D:1) 6 boomerangs (15, 14, D:1) a +0 whip (20, 39, D:1) a bat corpse (skeletalised by now) (28, 8, D:1) a +0 leather armour (30, 32, D:1) a +0 short sword (40, 26, D:1) a tengu skeleton (42, 22, D:1) a goblin skeleton (44, 28, D:1) a goblin skeleton (46, 24, D:1) a spriggan skeleton (51, -11, D:1) a +0 ring mail (52, 41, D:1) a +0 chain mail (53, -2, D:1) a +0 dagger (54, -1, D:1) a +0 dagger 4 stones (55, 33, D:1) a +0 arbalest Level 2 of the Dungeon (5, 3, D:2) a +2 robe of resistance a +0 club (18, 38, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 20, D:2) the felid skeleton of Natasha (25, 29, D:2) a +0 club (40, 4, D:2) a +0 whip (44, 37, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -15, D:3) an adder skeleton (8, -10, D:3) a frilled lizard skeleton (20, -8, D:3) 5 boomerangs a +0 short sword (20, -7, D:3) a +0 leather armour a +0 hand axe an orc skeleton (21, -8, D:3) a +0 whip a +0 short sword (26, -7, D:3) a +0 whip an orc skeleton (26, -3, D:3) a +0 leather armour a +0 short sword (27, -10, D:3) a +0 leather armour (28, 0, D:3) 3 flux baubles (29, 4, D:3) a +0 war axe (30, -9, D:3) a +0 ring mail (30, -3, D:3) a +0 chain mail a +0 hand axe (31, -4, D:3) a +0 dagger (32, -4, D:3) a +0 hand axe a +0 leather armour of poison resistance an orc skeleton (33, -3, D:3) a +0 dagger a goblin skeleton (42, -13, D:3) a rat skeleton (42, -8, D:3) a +0 dagger an orc corpse (skeletalised by now) (50, -21, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, -3, D:4) the +1 ring mail "Keqeyrri" {rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (29, 13, D:4) an adder skeleton (31, -13, D:4) an adder corpse (skeletalised by now) (33, -1, D:4) a hound skeleton (33, 14, D:4) a +3 whip a +0 scale mail (35, 13, D:4) a +0 dagger a +0 ring mail (38, 13, D:4) a +0 sling a +0 mace a +0 dagger a +0 robe an orc skeleton (41, -6, D:4) a +0 dagger a stone a kobold skeleton (42, -5, D:4) 3 boomerangs a +0 mace (48, 16, D:4) an adder skeleton (48, 18, D:4) a +0 giant club (49, 18, D:4) a +0 whip a kobold skeleton (50, 17, D:4) a +0 whip an orc skeleton (65, 6, D:4) a +0 dagger (67, 27, D:4) a +0 mace of protection a +3 whip a scarf of harm Level 5 of the Dungeon (4, -4, D:5) a +0 club a howler monkey corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -4, D:5) a +0 dagger (11, 19, D:5) a +0 falchion (12, 32, D:5) a hound skeleton (13, 40, D:5) a +0 mace (14, 1, D:5) a quokka corpse (skeletalised by now) (25, 20, D:5) a +0 sling (28, 23, D:5) a +0 dagger a +0 robe a kobold skeleton (31, 4, D:5) an adder skeleton (38, 22, D:5) a +0 leather armour (40, -2, D:5) a +0 trident (42, -2, D:5) a +0 flail (50, -1, D:5) a +0 robe (51, 6, D:5) a +0 giant spiked club an ogre skeleton (56, 8, D:5) a +1 cloak Level 6 of the Dungeon (1, 0, D:6) a +0 quarterstaff (7, -20, D:6) a +0 whip (14, -21, D:6) a bullfrog skeleton (14, -20, D:6) a +0 whip a +0 spear a +0 robe a +0 club a gnoll skeleton (14, -19, D:6) a +0 spear a +0 flail a +0 whip a gnoll skeleton a gnoll skeleton a gnoll skeleton (15, -10, D:6) a +0 whip a +0 club a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, -25, D:6) a +0 shortbow a centaur skeleton (18, -20, D:6) a +0 flail (19, -19, D:6) a +0 halberd a gnoll skeleton (19, -18, D:6) a +0 flail a gnoll skeleton (38, -5, D:6) a parchment of Forge Blazeheart Golem (41, -8, D:6) the fire staff of Xomidu Vanou {rF+ rCorr Dex+2 Conj Fire Air} [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (44, -32, D:6) a hound corpse (skeletalised by now) (46, -34, D:6) a +0 giant club an ogre corpse (skeletalised by now) (50, -7, D:6) a +0 rapier (52, -17, D:6) a +0 orcbow a centaur corpse (skeletalised by now)