Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11495243768680561302 86 qdon87 the Firebug (level 4, 26/26 HPs) Began as a Deep Elf Fire Elementalist on June 29, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:54 (2006 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 2006, Time: 00:02:55 Health: 26/26 AC: 2 Str: 5 XL: 4 Next: 26% Magic: 12/12 EV: 6 Int: 22 God: Gold: 132 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . (100%) d - +3 mace of Duty {concuss, Will+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused, mighty, ambrosia-drunk, vertiginous, enlightened, flying A: magic regeneration, robust 1, devolution 2, persistent drain a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom d - the +3 mace of Duty (weapon) {concuss, Will+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. It cannot be enchanted further. Armour a - a +0 robe (worn) Jewellery c - an amulet of guardian spirit Scrolls c - 2 scrolls of identify {unknown} d - 3 scrolls of teleportation {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic a - a potion of ambrosia Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 2.7 Conjurations + Level 4.4 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 7% 1 b - Scorch Fire 46% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 19% 2 Poisonous Vapours Alch/Air 16% 1d1 21% 1 Inner Flame Hex/Fire 14% N/A 26% 3 Volatile Blastmotes Fire/Tloc 28% 2d12 26% 3 Flame Wave Conj/Fire 20% 2d7 41% 4 Forge Blazeheart Golem Fire/Frge 14% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are robust. (+10% HP) You have terrible hidden genetic defects. Your health recovers twice as slowly from being drained. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of ambrosia. You are confused. You feel invigorated. f -> a - a potion of ambrosia You feel sick. Your foxfire dissipates. It was a potion of might. You feel very mighty all of a sudden. You feel sick. Your foxfire dissipates. x3 It was a potion of moonshine. You feel tipsy. You feel sick. You are no longer poisoned. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. It was a potion of mutation. You feel extremely strange. You feel a hidden malignance growing inside you. You begin to recover more slowly from draining effects. The malignance inside you grows. You feel robust. You're confused, stopping explore. You're confused, stopping explore. You're confused, stopping explore. You're confused, stopping explore. You start resting. HP restored. You're confused, stopping explore. You're confused, stopping explore. You're confused, stopping explore. You're confused, stopping explore. You're confused, stopping explore. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #.....# #.....# ## ###.....### .. .........[ .# #...... .. #....)#.#.# #....@)...# #...>.#..## ###.... ## ....### $...# ...### ..# .. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A dart slug (D:1) 3 ribbon worms (D:2) 3 orcs (D:3) 5 endoplasms 7 hobgoblins 4 jackals (D:1) A quokka (D:1) 5 ball pythons 3 bats A frilled lizard (D:1) 5 goblins 11 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 68 | D:1 | Reached XP level 2. HP: 3/15 MP: 2/8 459 | D:1 | Reached XP level 3. HP: 18/19 MP: 2/10 1333 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1764 | D:2 | Learned a level 2 spell: Scorch 1939 | D:2 | Identified the +3 mace of Duty {concuss, Will+} 1997 | D:3 | HP: 1/24 [poisoned by a kobold] 2003 | D:3 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 2003 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 2003 | D:3 | Gained mutation: You have terrible hidden genetic defects. | [potion of mutation] 2003 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2006 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, minmay_pentomino_v2 D:2: layout_rooms, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, roderic_serpentine_path D:3: layout_rooms, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_s, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 | 2.7 Fire Magic | 4 | 4.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Dagger | 2 | || 2 Cast: Foxfire | 148 | 41 || 189 Scorch | | 3 || 3 Drink: Might | | 1 || 1 Enlightenment | | 1 || 1 Ambrosia | | 1 || 1 Moonshine | | 1 || 1 Mutation | | 1 || 1 Armour: Robe | 8 | 3 || 11 Dodge: Dodged | 11 | 4 || 15