qazz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (14, 1, D:1) a rat skeleton (20, -18, D:1) a +0 club a stone (20, -17, D:1) a +0 dagger (21, -19, D:1) a bat corpse (skeletalised by now) (22, -18, D:1) a rat corpse (skeletalised by now) (28, 2, D:1) a bat skeleton (31, -21, D:1) a +0 club (34, -28, D:1) a +0 spear (35, -18, D:1) a +0 dagger a goblin skeleton (38, -37, D:1) a rat corpse (skeletalised by now) (39, -1, D:1) a +1 dagger of speed (39, 8, D:1) a frilled lizard corpse (skeletalised by now) (40, -13, D:1) a +0 robe (42, -17, D:1) a +0 short sword a stone a kobold skeleton a hobgoblin skeleton (45, -23, D:1) a +0 robe (57, -34, D:1) a staff of air (58, -19, D:1) a hobgoblin skeleton (64, -12, D:1) a +0 mace a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -6, D:2) a +0 ring mail (14, 19, D:2) a +0 short sword (15, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -13, D:2) a +0 robe (20, 31, D:2) a frilled lizard skeleton (24, -7, D:2) a bat skeleton (24, -5, D:2) a hobgoblin skeleton (25, 30, D:2) a +0 club 4 stones a kobold skeleton (30, 32, D:2) a +0 dagger (35, -5, D:2) a +0 dagger (35, 7, D:2) a ball python corpse (skeletalised by now) (36, -9, D:2) a +0 short sword (37, -10, D:2) a +0 long sword (46, -2, D:2) a quokka skeleton (46, 29, D:2) a ball python corpse (skeletalised by now) (50, 17, D:2) a +0 giant club (52, 15, D:2) a jackal corpse (skeletalised by now) (56, 24, D:2) a +0 robe Level 3 of the Dungeon (5, 24, D:3) 3 poisoned darts (8, -9, D:3) a hobgoblin corpse (skeletalised by now) (14, 3, D:3) a ball python corpse (skeletalised by now) (15, 3, D:3) a frilled lizard corpse (skeletalised by now) (15, 18, D:3) a +0 quarterstaff (15, 41, D:3) a +0 short sword (15, 47, D:3) a +0 dagger 5 stones (23, -7, D:3) a rat corpse (skeletalised by now) (25, 17, D:3) a hobgoblin corpse (skeletalised by now) (46, 26, D:3) a +0 short sword a kobold corpse (skeletalised by now) (53, 50, D:3) a +0 mace (59, 46, D:3) a rat corpse (skeletalised by now) (61, 17, D:3) a +0 club Level 4 of the Dungeon (8, -7, D:4) a +0 halberd an adder skeleton a gnoll skeleton (9, -7, D:4) a +0 whip a +0 club a hobgoblin skeleton a gnoll skeleton (10, -8, D:4) a +0 spear (13, 5, D:4) a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) (16, -6, D:4) an orb of mesmerism (24, -5, D:4) a +0 dagger 4 stones (24, 30, D:4) a parchment of Death's Door (25, -4, D:4) an adder skeleton (25, 19, D:4) a +0 ring mail (27, 10, D:4) a +0 robe (33, 1, D:4) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (35, -5, D:4) a javelin a +0 whip a stone (35, 6, D:4) a +0 quarterstaff (36, -6, D:4) a +0 ring mail (37, -2, D:4) a -1 spear (38, -15, D:4) a ball python corpse (skeletalised by now) (46, -9, D:4) a large rock (46, -5, D:4) a large rock (47, -6, D:4) a large rock (48, -12, D:4) 3 flux baubles (48, 8, D:4) a ball python corpse (skeletalised by now) (48, 9, D:4) a +0 ring mail (50, -9, D:4) a large rock Level 5 of the Dungeon (4, 24, D:5) a +0 falchion (8, 24, D:5) the +3 chain mail "Hero's Friend" {rC+++ rN++ Int-2 Dex-2} rC+++: It renders you almost immune to cold. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (14, -7, D:5) a +0 scale mail (17, -15, D:5) a +0 short sword (19, 26, D:5) a +0 ring mail (23, 2, D:5) a +0 giant spiked club (37, 0, D:5) a +0 whip (40, -9, D:5) a +0 club a +0 hand axe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -10, D:5) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (43, -22, D:5) a +0 mace an orc corpse (skeletalised by now) (43, 19, D:5) the +5 ring mail "Nuuwo" {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (44, -20, D:5) a +0 flail a +0 leather armour (45, -21, D:5) a +0 club Level 6 of the Dungeon (12, -2, D:6) a +0 sling (13, 11, D:6) an adder corpse (skeletalised by now) (16, 11, D:6) a howler monkey corpse (skeletalised by now) (18, -8, D:6) a +0 halberd a +0 robe (18, -2, D:6) a +2 scimitar a +0 robe a +3 scimitar a +0 robe (18, 1, D:6) a +0 hand axe (18, 18, D:6) a +0 dagger (20, -2, D:6) a +0 flail a +0 robe (22, -7, D:6) a parchment of Shock (22, -3, D:6) a +0 halberd a +0 robe (23, -1, D:6) a water moccasin skeleton (34, -7, D:6) a +0 short sword (36, -9, D:6) a +0 helmet (38, 10, D:6) an adder skeleton (41, 17, D:6) a +0 trident (43, 3, D:6) a +0 leather armour a +2 dire flail of draining (50, -15, D:6) a +0 trident (54, 6, D:6) a +0 ring mail Level 7 of the Dungeon (10, -9, D:7) a +0 short sword (14, -6, D:7) the +7 rapier of the Yoke {heavy, rC- Dex+6} rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (19, -18, D:7) a +0 dagger an orc corpse (skeletalised by now) (24, -28, D:7) a bullfrog corpse (skeletalised by now) (26, -2, D:7) a +0 hand axe (27, 5, D:7) a +2 orcbow of flaming (40, -18, D:7) a +0 orcbow a centaur skeleton (40, -1, D:7) a +0 robe (47, 3, D:7) a +0 halberd (48, 1, D:7) a ring of poison resistance (48, 2, D:7) a +0 halberd (49, 3, D:7) a +0 spear (50, 3, D:7) a fortress talisman an amulet of faith Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (8, -3, D:8) the human skeleton of Prince Ribbit (11, -7, D:8) a +0 ring mail a +0 club an orc corpse (skeletalised by now) (11, -6, D:8) a +0 chain mail a +0 dire flail an orc skeleton (11, -5, D:8) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (26, -2, D:8) a +0 sling (27, 0, D:8) a +0 leather armour the Ecumenical Temple