Dungeon Crawl Stone Soup version 0.35-a0-898-ga8a6fdbb29 (webtiles) character file. Game seed: 3074471688230599209 1 q7m2k9x4 the Sneak (level 1, -1/10 HPs) Began as a Tengu Enchanter on Aug 31, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:39 (69 turns). q7m2k9x4 the Sneak (Tengu Enchanter) Turns: 69, Time: 00:03:39 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 4/4 EV: 26 Int: 15 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: acrobatic, invisible A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions i - a potion of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 2.2 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 26% 3 Tukima's Dance Hex 8% N/A 26% 3 Gloom Hex/Necr 8% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There is an open door here. There is a large open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You now have 8 gold pieces. You encounter a kobold and a jackal. The kobold is quivering stones. Found a scroll labelled QOCZIATAMAR and a hand axe. The jackal barks! You encounter a jackal. You encounter an endoplasm. The kobold shouts! The jackal barks! You hit the endoplasm. The endoplasm is lightly wounded. The kobold throws a stone. The stone closely misses you. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The jackal misses you. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! The jackal bites you. The kobold hits you but does no damage. You miss the jackal. Your kick misses the jackal. The jackal barely misses you. x2 You barely miss the jackal. You peck the jackal, but do no damage. You encounter a ball python. The jackal bites you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. You are too injured to fight recklessly! Press: ? - help, Dir - look around, f - activate Confirm quaff: a jackal (will become unable to see you) You fade into invisibility! The jackal closely misses you. The kobold hits you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The kobold completely misses you. The jackal bites you. You die... ♣♣♣ #...#.~~~♣# #..♣##.##.~~~♣ #..♣###..~~♣♣ #........♣~♣ #+#.....♣♣.# # #♣♣..♣♣ ## ... ##.#### #....#K....# #..h@##...?# #.S...h........ ....#####....... ### ....... ....... )...... ....... ....... You could see 2 jackals, a ball python (wandering, unable to see you) and a kobold (unable to see you). Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | q7m2k9x4 the Tengu Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 69 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_rooms, grunt_decor_cap Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Peck || 1 Drink: Invisibility || 1 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 61 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 0 | 61 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+